--- /dev/null
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+bones/187/scale = Vector3(1, 1, 1)
+bones/189/rotation = Quaternion(-0.707107, 5.28304e-09, 5.27275e-09, 0.707107)
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+bones/190/scale = Vector3(1, 1, 0.999998)
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+bones/199/scale = Vector3(1, 1, 0.999999)
+bones/200/position = Vector3(3.3131e-09, -2.79395e-09, 4.23446e-09)
+bones/201/rotation = Quaternion(0.961249, -3.2864e-08, 1.14589e-07, 0.275683)
+bones/201/scale = Vector3(1, 1, 0.999999)
+bones/202/rotation = Quaternion(8.52652e-14, 1.21169e-27, 1, 2.54111e-21)
+bones/203/position = Vector3(0.0733334, 0.139832, 0.214619)
+bones/203/rotation = Quaternion(-0.707107, 0, 0, 0.707107)
+bones/204/rotation = Quaternion(0.00540466, 0, 0, 0.999985)
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+bones/213/scale = Vector3(1, 1, 0.999999)
+bones/214/position = Vector3(-3.3131e-09, -2.79395e-09, 4.23446e-09)
+bones/215/rotation = Quaternion(0.961249, 3.28639e-08, -1.1459e-07, 0.275683)
+bones/215/scale = Vector3(1, 1, 0.999999)
+bones/216/rotation = Quaternion(-8.52652e-14, 1.21169e-27, 1, -2.54111e-21)
+bones/217/position = Vector3(-0.0733334, 0.139832, 0.214619)
+bones/217/rotation = Quaternion(-0.707107, 0, 0, 0.707107)
+bones/218/rotation = Quaternion(0.00540466, 0, 0, 0.999985)
+
+[node name="nail-blade" parent="base/rig/Skeleton3D" index="0"]
+transform = Transform3D(0.668384, -1.58392e-07, 0.743816, 0.743816, 7.9704e-09, -0.668384, 9.99383e-08, 1, 1.23142e-07, -0.291155, 0.739636, -0.242499)
+
+[node name="nail-handle" parent="base/rig/Skeleton3D" index="1"]
+transform = Transform3D(0.668384, -1.58392e-07, 0.743816, 0.743816, 7.9704e-09, -0.668384, 9.99383e-08, 1, 1.23142e-07, -0.291155, 0.739636, -0.242499)
+
+[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
+tree_root = SubResource("AnimationNodeBlendTree_xdiqd")
+anim_player = NodePath("../AnimationPlayer")
+parameters/forward/blend_position = 0.0
+parameters/movement/current_state = "forward"
+parameters/movement/transition_request = ""
+parameters/movement/current_index = 0