]> Untitled Git - knight.git/blob - skin/the-knight_knight-cape-alpha.png.import
Initial skin, player, test
[knight.git] / skin / the-knight_knight-cape-alpha.png.import
1 [remap]
2
3 importer="texture"
4 type="CompressedTexture2D"
5 uid="uid://dfdlu7rg11uru"
6 path.s3tc="res://.godot/imported/the-knight_knight-cape-alpha.png-dcb4f2b60a65a5fc240b17f136d22ea6.s3tc.ctex"
7 metadata={
8 "imported_formats": ["s3tc_bptc"],
9 "vram_texture": true
10 }
11 generator_parameters={
12 "md5": "f098d4c97c460581f4326eed8ebbf261"
13 }
14
15 [deps]
16
17 source_file="res://skin/the-knight_knight-cape-alpha.png"
18 dest_files=["res://.godot/imported/the-knight_knight-cape-alpha.png-dcb4f2b60a65a5fc240b17f136d22ea6.s3tc.ctex"]
19
20 [params]
21
22 compress/mode=2
23 compress/high_quality=false
24 compress/lossy_quality=0.7
25 compress/hdr_compression=1
26 compress/normal_map=0
27 compress/channel_pack=0
28 mipmaps/generate=true
29 mipmaps/limit=-1
30 roughness/mode=0
31 roughness/src_normal=""
32 process/fix_alpha_border=true
33 process/premult_alpha=false
34 process/normal_map_invert_y=false
35 process/hdr_as_srgb=false
36 process/hdr_clamp_exposure=false
37 process/size_limit=0
38 detect_3d/compress_to=0