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2024-12-04 | Clifton Palmer | Added NPC | commit | commitdiff | tree | snapshot |
2024-12-04 | Clifton Palmer | Track Node3D objects instead of Vector3 so targets... | commit | commitdiff | tree | snapshot |
2024-12-04 | Clifton Palmer | Disabled jigglebones for now, since they use set_bone_g... | commit | commitdiff | tree | snapshot |
2024-12-04 | Clifton Palmer | Squashed commit of the following: | commit | commitdiff | tree | snapshot |
2024-12-01 | Clifton Palmer | * Added face test animation | commit | commitdiff | tree | snapshot |
2024-11-29 | Clifton Palmer | Bugfixes | commit | commitdiff | tree | snapshot |
2024-11-29 | Clifton Palmer | Added jigglebones | commit | commitdiff | tree | snapshot |
2024-11-29 | Clifton Palmer | Basic player functionality | commit | commitdiff | tree | snapshot |
2024-11-29 | Clifton Palmer | Added model and movement animations | commit | commitdiff | tree | snapshot |
2024-11-29 | Clifton Palmer | Initial commit | commit | commitdiff | tree | snapshot |