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1 [gd_scene load_steps=9 format=3 uid="uid://c0pxmaobqvkh4"]
2
3 [ext_resource type="PackedScene" uid="uid://cp6xm8gp6csx" path="res://player/player.tscn" id="1_apkq8"]
4 [ext_resource type="Script" path="res://test/test.gd" id="1_qjknf"]
5
6 [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_whsn2"]
7 sky_top_color = Color(0.418597, 0.461821, 0.5796, 1)
8 sky_horizon_color = Color(0.654649, 0.663122, 0.6899, 1)
9 ground_bottom_color = Color(0.2, 0.190667, 0.18, 1)
10 ground_horizon_color = Color(0.654649, 0.663122, 0.6899, 1)
11
12 [sub_resource type="Sky" id="Sky_xb5an"]
13 sky_material = SubResource("ProceduralSkyMaterial_whsn2")
14
15 [sub_resource type="Environment" id="Environment_ji78h"]
16 background_mode = 2
17 sky = SubResource("Sky_xb5an")
18 tonemap_mode = 2
19 glow_enabled = true
20
21 [sub_resource type="PlaneMesh" id="PlaneMesh_w7hmo"]
22 size = Vector2(20, 20)
23
24 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hkn0r"]
25 albedo_color = Color(0.374491, 0.329823, 0.326247, 1)
26
27 [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_hby1n"]
28 data = PackedVector3Array(10, 0, 10, -10, 0, 10, 10, 0, -10, -10, 0, 10, -10, 0, -10, 10, 0, -10)
29
30 [node name="Test" type="Node3D"]
31 script = ExtResource("1_qjknf")
32
33 [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
34 environment = SubResource("Environment_ji78h")
35
36 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
37 transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 4.18999, 0)
38 shadow_enabled = true
39
40 [node name="player" parent="." instance=ExtResource("1_apkq8")]
41 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.200905, 0, 1.53554)
42
43 [node name="map" type="Node3D" parent="."]
44
45 [node name="MeshInstance3D" type="MeshInstance3D" parent="map"]
46 mesh = SubResource("PlaneMesh_w7hmo")
47 skeleton = NodePath("../..")
48 surface_material_override/0 = SubResource("StandardMaterial3D_hkn0r")
49
50 [node name="StaticBody3D" type="StaticBody3D" parent="map/MeshInstance3D"]
51
52 [node name="CollisionShape3D" type="CollisionShape3D" parent="map/MeshInstance3D/StaticBody3D"]
53 shape = SubResource("ConcavePolygonShape3D_hby1n")