[gd_scene load_steps=9 format=3 uid="uid://c0pxmaobqvkh4"] [ext_resource type="PackedScene" uid="uid://cp6xm8gp6csx" path="res://player/player.tscn" id="1_apkq8"] [ext_resource type="Script" path="res://test/test.gd" id="1_qjknf"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_whsn2"] sky_top_color = Color(0.418597, 0.461821, 0.5796, 1) sky_horizon_color = Color(0.654649, 0.663122, 0.6899, 1) ground_bottom_color = Color(0.2, 0.190667, 0.18, 1) ground_horizon_color = Color(0.654649, 0.663122, 0.6899, 1) [sub_resource type="Sky" id="Sky_xb5an"] sky_material = SubResource("ProceduralSkyMaterial_whsn2") [sub_resource type="Environment" id="Environment_ji78h"] background_mode = 2 sky = SubResource("Sky_xb5an") tonemap_mode = 2 glow_enabled = true [sub_resource type="PlaneMesh" id="PlaneMesh_w7hmo"] size = Vector2(20, 20) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hkn0r"] albedo_color = Color(0.374491, 0.329823, 0.326247, 1) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_hby1n"] data = PackedVector3Array(10, 0, 10, -10, 0, 10, 10, 0, -10, -10, 0, 10, -10, 0, -10, 10, 0, -10) [node name="Test" type="Node3D"] script = ExtResource("1_qjknf") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ji78h") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 4.18999, 0) shadow_enabled = true [node name="player" parent="." instance=ExtResource("1_apkq8")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.200905, 0, 1.53554) [node name="map" type="Node3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="map"] mesh = SubResource("PlaneMesh_w7hmo") skeleton = NodePath("../..") surface_material_override/0 = SubResource("StandardMaterial3D_hkn0r") [node name="StaticBody3D" type="StaticBody3D" parent="map/MeshInstance3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="map/MeshInstance3D/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_hby1n")