extends Node3D
+
signal picked
+var is_picked := false
# Called when the node enters the scene tree for the first time.
func _on_area_3d_area_entered(area: Area3D) -> void:
if(area.is_in_group("player")):
- print("Player picked a mushroom!")
+ # make this instance vanish
hide()
- picked.emit()
$Area3D/CollisionShape3D.set_deferred("disabled", true)
+ is_picked = true
+
+ # emit "picked" signal
+ picked.emit()
const SPEED = 5.0
-const CAMERA_ROTATE_RATE = PI / 12
+const CAMERA_ROTATE_RATE = PI / 6
# rotate camera
func _unhandled_input(event: InputEvent) -> void:
- if event.is_action("camera-rotate-left"):
+ if event.is_action_pressed("camera-rotate-left"):
$cameraPivot.rotate_y(CAMERA_ROTATE_RATE)
- elif event.is_action("camera-rotate-right"):
+ elif event.is_action_pressed("camera-rotate-right"):
$cameraPivot.rotate_y(-CAMERA_ROTATE_RATE)
[node name="cameraPivot" type="Node3D" parent="."]
[node name="SpringArm3D" type="SpringArm3D" parent="cameraPivot"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
-spring_length = 3.0
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
+spring_length = 10.0
[node name="Camera3D" type="Camera3D" parent="cameraPivot/SpringArm3D"]
[application]
-config/name="mushroom-hunting"
+config/name="Mushroom Hunting"
run/main_scene="res://world.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"
+[display]
+
+window/size/viewport_width=2880
+window/size/viewport_height=1620
+
[filesystem]
import/blender/enabled=false
player-forward={
"deadzone": 0.5,
-"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
+"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
]
}
player-backward={
"deadzone": 0.5,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
player-turn-left={
"deadzone": 0.5,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
player-turn-right={
"deadzone": 0.5,
-"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
]
}
quit-game={
--- /dev/null
+[gd_scene load_steps=3 format=3 uid="uid://4137e77qcp8n"]
+
+[ext_resource type="Script" path="res://victory_screen.gd" id="1_fj101"]
+
+[sub_resource type="LabelSettings" id="LabelSettings_to6tr"]
+font_size = 72
+font_color = Color(0.885467, 0.881632, 0, 1)
+outline_size = 20
+outline_color = Color(0.133196, 0.133196, 0.133196, 1)
+
+[node name="victory-screen" type="Node2D"]
+script = ExtResource("1_fj101")
+
+[node name="CenterContainer" type="CenterContainer" parent="."]
+offset_right = 2880.0
+offset_bottom = 1624.0
+
+[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
+layout_mode = 2
+
+[node name="Label" type="Label" parent="CenterContainer/VBoxContainer"]
+layout_mode = 2
+text = "big win"
+label_settings = SubResource("LabelSettings_to6tr")
+horizontal_alignment = 1
+
+[node name="Button" type="Button" parent="CenterContainer/VBoxContainer"]
+layout_mode = 2
+text = "restart the fun"
+
+[connection signal="pressed" from="CenterContainer/VBoxContainer/Button" to="." method="_on_button_pressed"]
--- /dev/null
+extends Node2D
+
+
+func _on_button_pressed() -> void:
+ get_tree().change_scene_to_file("res://world.tscn")
extends Node3D
-func quit_game() -> void:
- get_tree().quit()
-
-# Quit the game
-func _unhandled_input(event: InputEvent) -> void:
- if event.is_action_pressed("quit-game"):
- quit_game()
+signal victory
+signal quit
# Called when the node enters the scene tree for the first time.
pass
+# Quit the game on user action
+func _unhandled_input(event: InputEvent) -> void:
+ if event.is_action_pressed("quit-game"):
+ quit.emit()
+
+
+# if all mushrooms have been picked,
+# then game is over
func _on_mushroom_picked() -> void:
- print("Player picked all mushrooms!")
- #quit_game()
+ print("Player picked a mushroom!")
+
+ for mushroom in $mushrooms.get_children():
+ if mushroom.is_picked == false:
+ return
+
+ print("Player picked all mushrooms, game over")
+ victory.emit()
+
+
+func _on_victory() -> void:
+ get_tree().change_scene_to_file("res://victory-screen.tscn")
+
+
+func _on_quit() -> void:
+ get_tree().quit()
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
+light_energy = 0.335
shadow_enabled = true
-[node name="ground" type="MeshInstance3D" parent="."]
-mesh = SubResource("PlaneMesh_p1m44")
-
-[node name="StaticBody3D" type="StaticBody3D" parent="ground"]
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="ground/StaticBody3D"]
-shape = SubResource("ConcavePolygonShape3D_tjuji")
-
[node name="player" parent="." instance=ExtResource("2_i1nnw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 7.20149)
-[node name="mushroom" parent="." instance=ExtResource("3_cq28e")]
+[node name="mushrooms" type="Node" parent="."]
+
+[node name="mushroom" parent="mushrooms" instance=ExtResource("3_cq28e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.09446, -4.76837e-07, -4.56699)
-[connection signal="picked" from="mushroom" to="." method="_on_mushroom_picked"]
+[node name="mushroom2" parent="mushrooms" instance=ExtResource("3_cq28e")]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.26121, 0, 4.04727)
+
+[node name="mushroom3" parent="mushrooms" instance=ExtResource("3_cq28e")]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.74696, 0, -5.19882)
+
+[node name="ground" type="Node3D" parent="."]
+
+[node name="test" type="MeshInstance3D" parent="ground"]
+mesh = SubResource("PlaneMesh_p1m44")
+skeleton = NodePath("../..")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="ground/test"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="ground/test/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_tjuji")
+
+[connection signal="quit" from="." to="." method="_on_quit"]
+[connection signal="victory" from="." to="." method="_on_victory"]
+[connection signal="picked" from="mushrooms/mushroom" to="." method="_on_mushroom_picked"]
+[connection signal="picked" from="mushrooms/mushroom2" to="." method="_on_mushroom_picked"]
+[connection signal="picked" from="mushrooms/mushroom3" to="." method="_on_mushroom_picked"]