]> Untitled Git - lightcycles.git/blob - project.godot
Full collisions, hitboxes, walls appearing properly
[lightcycles.git] / project.godot
1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ;   [section] ; section goes between []
7 ;   param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="Lightcycles"
14 run/main_scene="res://map/world.tscn"
15 config/features=PackedStringArray("4.3", "Forward Plus")
16 config/icon="res://icon.svg"
17
18 [display]
19
20 window/size/viewport_width=3456
21 window/size/viewport_height=1944
22
23 [global_group]
24
25 wall_origin=""
26
27 [input]
28
29 player_left={
30 "deadzone": 0.5,
31 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
32 ]
33 }
34 player_right={
35 "deadzone": 0.5,
36 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
37 ]
38 }
39 player_forward={
40 "deadzone": 0.5,
41 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
42 ]
43 }
44 player_backward={
45 "deadzone": 0.5,
46 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
47 ]
48 }
49 player_restart={
50 "deadzone": 0.5,
51 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
52 ]
53 }