]> Untitled Git - lightcycles.git/blob - project.godot
Updated export config
[lightcycles.git] / project.godot
1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ;   [section] ; section goes between []
7 ;   param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="Lightcycles"
14 config/version="0.9.0"
15 run/main_scene="res://map/world.tscn"
16 config/features=PackedStringArray("4.4", "Forward Plus")
17 config/icon="res://icon.svg"
18
19 [display]
20
21 window/size/viewport_width=3456
22 window/size/viewport_height=1944
23
24 [global_group]
25
26 wall_origin=""
27
28 [input]
29
30 player1_left={
31 "deadzone": 0.5,
32 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
33 ]
34 }
35 player1_right={
36 "deadzone": 0.5,
37 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
38 ]
39 }
40 player1_up={
41 "deadzone": 0.5,
42 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
43 ]
44 }
45 player1_down={
46 "deadzone": 0.5,
47 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
48 ]
49 }
50 player1_restart={
51 "deadzone": 0.5,
52 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
53 ]
54 }
55 player2_left={
56 "deadzone": 0.5,
57 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
58 ]
59 }
60 player2_right={
61 "deadzone": 0.5,
62 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
63 ]
64 }
65 player2_up={
66 "deadzone": 0.5,
67 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
68 ]
69 }
70 player2_down={
71 "deadzone": 0.5,
72 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
73 ]
74 }
75 player2_restart={
76 "deadzone": 0.5,
77 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":47,"key_label":0,"unicode":47,"location":0,"echo":false,"script":null)
78 ]
79 }
80
81 [rendering]
82
83 textures/vram_compression/import_etc2_astc=true