]> Untitled Git - frog-ninja.git/history
frog-ninja.git
2 hours ago Clifton PalmerMoved camera vector stuff into CameraHandler state-machine
2 hours ago Clifton PalmerRefactoring
25 hours ago Clifton PalmerBad fix for skeleton and visuals
25 hours ago Clifton PalmerSeparated the Visual from the Model
27 hours ago Clifton PalmerMade Model its own scene
28 hours ago Clifton PalmerAdded landing states
29 hours ago Clifton PalmerCleaned up animation associations with states
45 hours ago Clifton PalmerAdded shooting, more proper sword stuff
45 hours ago Clifton PalmerAdded slash walking
46 hours ago Clifton PalmerAdded slash move
2 days ago Clifton PalmerAdded interpolated dashing
2 days ago Clifton PalmerFixed falling
2 days ago Clifton PalmerRefactored and added Fall state
2 days ago Clifton PalmerFixed up moves
2 days ago Clifton PalmerSeparated model movement into discrete states
2 days ago Clifton PalmerAdded Model to round out MVC implementation
2 days ago Clifton PalmerAdded CameraHandler, InputHandler
2 days ago Clifton PalmerRefactoring
4 days ago Clifton PalmerAdded player dash
4 days ago Clifton PalmerAdded debug overlay to test scene master
4 days ago Clifton PalmerBasic prototype movement test
5 days ago Clifton PalmerInitial Godot 4.4.1 project