2 class_name DummyInputHandler
4 @export var time_between_slashes := 3.0
7 func get_player_input() -> InputPacket:
8 var p: InputPacket = InputPacket.new()
10 var now := Time.get_unix_time_from_system()
11 if (now - last_slash) > time_between_slashes:
12 p.player_combat_actions.append("slash")
15 if p.player_actions.is_empty():
16 p.player_actions.append("Idle")