1 [gd_scene load_steps=17 format=3 uid="uid://127fi2uta0p8"]
3 [ext_resource type="PackedScene" uid="uid://b77p7nmn30107" path="res://model/ram-barbarian.glb" id="1_slxxm"]
4 [ext_resource type="Script" uid="uid://b2hbg1leabjky" path="res://player/skin.gd" id="2_0vn8v"]
6 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uiah6"]
7 animation = &"move-falling"
9 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fsy6j"]
10 animation = &"idle-standing"
12 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pb2t0"]
13 animation = &"move-walk"
15 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3j30r"]
16 animation = &"move-jog"
18 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufux1"]
19 animation = &"move-run"
21 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7wekp"]
22 animation = &"move-charge"
24 [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_lkge1"]
25 blend_point_0/node = SubResource("AnimationNodeAnimation_fsy6j")
26 blend_point_0/pos = 0.0
27 blend_point_1/node = SubResource("AnimationNodeAnimation_pb2t0")
28 blend_point_1/pos = 3.0
29 blend_point_2/node = SubResource("AnimationNodeAnimation_3j30r")
30 blend_point_2/pos = 6.0
31 blend_point_3/node = SubResource("AnimationNodeAnimation_ufux1")
32 blend_point_3/pos = 15.0
33 blend_point_4/node = SubResource("AnimationNodeAnimation_7wekp")
34 blend_point_4/pos = 20.0
39 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y8rh2"]
40 animation = &"idle-lookAround"
42 [sub_resource type="AnimationNodeOneShot" id="AnimationNodeOneShot_pb2t0"]
47 autorestart_delay = 3.0
48 autorestart_random_delay = 3.0
50 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_twbhx"]
51 animation = &"idle-standing"
53 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kx47x"]
54 animation = &"move-landing"
56 [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_slxxm"]
59 input_0/name = "falling"
60 input_0/auto_advance = false
61 input_0/break_loop_at_end = false
63 input_1/name = "landing"
64 input_1/auto_advance = true
65 input_1/break_loop_at_end = false
67 input_2/name = "grounded"
68 input_2/auto_advance = false
69 input_2/break_loop_at_end = false
72 input_3/auto_advance = false
73 input_3/break_loop_at_end = false
76 [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_uiah6"]
78 [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_jpda4"]
79 graph_offset = Vector2(-380.16, 10.56)
80 nodes/falling/node = SubResource("AnimationNodeAnimation_uiah6")
81 nodes/falling/position = Vector2(-310, 20)
82 nodes/grounded/node = SubResource("AnimationNodeBlendSpace1D_lkge1")
83 nodes/grounded/position = Vector2(-320, 370)
84 nodes/idle-look/node = SubResource("AnimationNodeAnimation_y8rh2")
85 nodes/idle-look/position = Vector2(-300, 790)
86 nodes/idle-oneshot/node = SubResource("AnimationNodeOneShot_pb2t0")
87 nodes/idle-oneshot/position = Vector2(-80, 590)
88 nodes/idle-standing/node = SubResource("AnimationNodeAnimation_twbhx")
89 nodes/idle-standing/position = Vector2(-290, 610)
90 nodes/landing/node = SubResource("AnimationNodeAnimation_kx47x")
91 nodes/landing/position = Vector2(-320, 190)
92 nodes/motion/node = SubResource("AnimationNodeTransition_slxxm")
93 nodes/motion/position = Vector2(190, 130)
94 nodes/output/position = Vector2(770, 150)
95 nodes/timescale/node = SubResource("AnimationNodeTimeScale_uiah6")
96 nodes/timescale/position = Vector2(470, 140)
97 node_connections = [&"idle-oneshot", 0, &"idle-standing", &"idle-oneshot", 1, &"idle-look", &"motion", 0, &"falling", &"motion", 1, &"landing", &"motion", 2, &"grounded", &"motion", 3, &"idle-oneshot", &"output", 0, &"timescale", &"timescale", 0, &"motion"]
99 [node name="ram-barbarian" instance=ExtResource("1_slxxm")]
100 script = ExtResource("2_0vn8v")
102 [node name="AnimationTree" type="AnimationTree" parent="." index="0"]
103 unique_name_in_owner = true
104 root_node = NodePath("%AnimationTree/..")
105 tree_root = SubResource("AnimationNodeBlendTree_jpda4")
106 anim_player = NodePath("../AnimationPlayer")
107 parameters/grounded/blend_position = 0.0
108 parameters/idle-oneshot/active = false
109 parameters/idle-oneshot/internal_active = false
110 parameters/idle-oneshot/request = 0
111 parameters/motion/current_state = "grounded"
112 parameters/motion/transition_request = ""
113 parameters/motion/current_index = 2
114 parameters/timescale/scale = 1.0
116 [node name="Skeleton3D" parent="." index="1"]
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321 bones/122/rotation = Quaternion(0.803826, -0.147352, -0.56961, -0.0877194)
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323 bones/123/rotation = Quaternion(0.939242, -0.0947354, -0.292664, -0.152311)
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328 bones/126/rotation = Quaternion(0.984152, -0.0324536, 0.0401549, -0.169643)
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342 bones/134/scale = Vector3(1.00954, 0.981191, 1.00954)
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346 bones/137/rotation = Quaternion(5.6441e-08, 0.202434, 1.97958e-07, 0.979296)
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366 bones/158/rotation = Quaternion(-0.545691, 0.244667, 0.407009, 0.690437)
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370 bones/160/rotation = Quaternion(1.50639e-07, 0.077088, 7.9568e-08, 0.997024)
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373 bones/162/rotation = Quaternion(8.72092e-08, -0.20283, 8.45908e-08, 0.979214)
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391 bones/181/scale = Vector3(1, 0.999998, 1)
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393 bones/183/rotation = Quaternion(0.00195096, 0.558935, 0.829178, 0.0072042)
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395 bones/184/rotation = Quaternion(-0.0272108, 0.559306, 0.828421, -0.0124984)
396 bones/185/position = Vector3(0.38637, 1.93317, -0.234312)
397 bones/185/rotation = Quaternion(-0.658573, -0.0101832, 0.00507303, 0.752431)
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399 bones/186/rotation = Quaternion(-0.658458, -0.0101618, 0.00510255, 0.752532)
401 [node name="eyebrows" parent="Skeleton3D" index="9"]
402 blend_shapes/mouthShrugLower = 2.59876e-05
403 blend_shapes/mouthShrugUpper = 1.23978e-05
405 [node name="eyelids_001" parent="Skeleton3D" index="10"]
406 blend_shapes/mouthShrugLower = 2.59876e-05
407 blend_shapes/mouthShrugUpper = 1.23978e-05
409 [node name="nosering" parent="Skeleton3D" index="12"]
410 blend_shapes/mouthShrugLower = 2.59876e-05
411 blend_shapes/mouthShrugUpper = 1.23978e-05
413 [node name="teeth lower gums_001" parent="Skeleton3D" index="16"]
414 blend_shapes/mouthShrugLower = 2.59876e-05
415 blend_shapes/mouthShrugUpper = 1.23978e-05
417 [node name="teeth lower teeth_001" parent="Skeleton3D" index="17"]
418 blend_shapes/mouthShrugLower = 2.59876e-05
419 blend_shapes/mouthShrugUpper = 1.23978e-05
421 [node name="teeth upper gums_001" parent="Skeleton3D" index="18"]
422 blend_shapes/mouthShrugLower = 2.59876e-05
423 blend_shapes/mouthShrugUpper = 1.23978e-05
425 [node name="teeth upper teeth_001" parent="Skeleton3D" index="19"]
426 blend_shapes/mouthShrugLower = 2.59876e-05
427 blend_shapes/mouthShrugUpper = 1.23978e-05