]> Untitled Git - baabarian.git/blob - asset/barrel.tscn
* Fixed skin states in process_player
[baabarian.git] / asset / barrel.tscn
1 [gd_scene load_steps=3 format=3 uid="uid://dvipfagbdiyod"]
2
3 [ext_resource type="PackedScene" uid="uid://de8xf2bm08up7" path="res://model/barrel.glb" id="1_u3bgx"]
4
5 [sub_resource type="SphereShape3D" id="SphereShape3D_u3bgx"]
6 radius = 1.04044
7
8 [node name="barrel" instance=ExtResource("1_u3bgx")]
9
10 [node name="CollisionShape3D" type="CollisionShape3D" parent="." index="5"]
11 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
12 shape = SubResource("SphereShape3D_u3bgx")