]> Untitled Git - baabarian.git/blob - player/player.tscn
* Fixed skin states in process_player
[baabarian.git] / player / player.tscn
1 [gd_scene load_steps=5 format=3 uid="uid://ch6s2gvhi64uh"]
2
3 [ext_resource type="PackedScene" uid="uid://127fi2uta0p8" path="res://player/skin.tscn" id="1_4flbx"]
4 [ext_resource type="Script" uid="uid://b3hff6ctx5cgj" path="res://player/player.gd" id="1_onrkg"]
5 [ext_resource type="PackedScene" uid="uid://cnguadxdlxtqa" path="res://asset/dust.tscn" id="3_g1dw6"]
6
7 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_sh265"]
8 radius = 0.602678
9
10 [node name="player" type="CharacterBody3D"]
11 collision_layer = 2
12 collision_mask = 3
13 floor_max_angle = 1.0472
14 floor_snap_length = 0.5
15 platform_on_leave = 2
16 script = ExtResource("1_onrkg")
17
18 [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
19 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
20 shape = SubResource("CapsuleShape3D_sh265")
21
22 [node name="skin" parent="." instance=ExtResource("1_4flbx")]
23 unique_name_in_owner = true
24 transform = Transform3D(0.688, 0, 0, 0, 0.688, 0, 0, 0, 0.688, 0, 0, 0)
25
26 [node name="camera_pivot" type="Node3D" parent="."]
27 unique_name_in_owner = true
28
29 [node name="spring" type="SpringArm3D" parent="camera_pivot"]
30 unique_name_in_owner = true
31 transform = Transform3D(-1, 0, -8.74228e-08, -2.43198e-08, 0.960527, 0.278187, 8.39719e-08, 0.278187, -0.960527, 0, 2.12611, 0)
32
33 [node name="camera" type="Camera3D" parent="camera_pivot/spring"]
34 unique_name_in_owner = true
35
36 [node name="dust" parent="." instance=ExtResource("3_g1dw6")]
37 unique_name_in_owner = true
38 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.122346, 0)