1 [gd_scene load_steps=3 format=3 uid="uid://bx83k2u0snfjc"]
3 [sub_resource type="BoxMesh" id="BoxMesh_xc3wn"]
4 size = Vector3(2, 2, 2)
6 [sub_resource type="BoxShape3D" id="BoxShape3D_xc3wn"]
7 size = Vector3(2, 2, 2)
9 [node name="Cube" type="RigidBody3D"]
11 [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
12 mesh = SubResource("BoxMesh_xc3wn")
14 [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
15 shape = SubResource("BoxShape3D_xc3wn")