2 class_name AnimatedSkin
5 @onready var _tree: AnimationTree = %AnimationTree
8 func set_movement_speed(speed: float):
9 _tree.set("parameters/movement/blend_position", speed)
12 func set_motion_forward():
13 _tree.set("parameters/motion/transition_request", "move")
16 func set_motion_idle():
17 _tree.set("parameters/motion/transition_request", "idle")