]> Untitled Git - baabarian.git/blob - model/barrel.glb.import
* Added dust clouds
[baabarian.git] / model / barrel.glb.import
1 [remap]
2
3 importer="scene"
4 importer_version=1
5 type="PackedScene"
6 uid="uid://de8xf2bm08up7"
7 path="res://.godot/imported/barrel.glb-e9dc65df181a77b8098ca602b8924865.scn"
8
9 [deps]
10
11 source_file="res://model/barrel.glb"
12 dest_files=["res://.godot/imported/barrel.glb-e9dc65df181a77b8098ca602b8924865.scn"]
13
14 [params]
15
16 nodes/root_type="RigidBody3D"
17 nodes/root_name=""
18 nodes/apply_root_scale=true
19 nodes/root_scale=1.0
20 nodes/import_as_skeleton_bones=false
21 nodes/use_node_type_suffixes=true
22 meshes/ensure_tangents=true
23 meshes/generate_lods=true
24 meshes/create_shadow_meshes=true
25 meshes/light_baking=1
26 meshes/lightmap_texel_size=0.2
27 meshes/force_disable_compression=false
28 skins/use_named_skins=true
29 animation/import=true
30 animation/fps=30
31 animation/trimming=false
32 animation/remove_immutable_tracks=true
33 animation/import_rest_as_RESET=false
34 import_script/path=""
35 _subresources={}
36 gltf/naming_version=1
37 gltf/embedded_image_handling=1