2 class_name DialogicStyleLayer
5 @export var scene: PackedScene = null
6 @export var overrides := {}
9 func _init(scene_path:Variant=null, scene_overrides:Dictionary={}):
10 if scene_path is PackedScene:
12 elif scene_path is String and ResourceLoader.exists(scene_path):
13 scene = load(scene_path)
14 overrides = scene_overrides
17 func _to_string() -> String:
19 return "<Layer:" + scene.resource_path + " {" + str(len(overrides)) + " overrides} >"
21 return "<Layer:no-scene>"