4 enum Modes {TEXT_EVENT_ONLY, FULL_HIGHLIGHTING}
6 var syntax_highlighter: SyntaxHighlighter = load("res://addons/dialogic/Editor/TimelineEditor/TextEditor/syntax_highlighter.gd").new()
7 var text_syntax_highlighter: SyntaxHighlighter = load("res://addons/dialogic/Editor/TimelineEditor/TextEditor/syntax_highlighter.gd").new()
10 # These RegEx's are used to deduce information from the current line for auto-completion
12 # To find the currently typed word and the symbol before
13 var completion_word_regex := RegEx.new()
14 # To find the shortcode of the current shortcode event (basically the type)
15 var completion_shortcode_getter_regex := RegEx.new()
16 # To find the parameter name of the current if typing a value
17 var completion_shortcode_param_getter_regex := RegEx.new()
18 # To find the value of a paramater that is being typed
19 var completion_shortcode_value_regex := RegEx.new()
21 # Stores references to all shortcode events for parameter and value suggestions
22 var shortcode_events := {}
23 var custom_syntax_events := []
24 var text_event: DialogicTextEvent = null
26 func _ready() -> void:
28 completion_word_regex.compile("(?<s>(\\W)|^)(?<word>\\w*)\\x{FFFF}")
29 completion_shortcode_getter_regex.compile("\\[(?<code>\\w*)")
30 completion_shortcode_param_getter_regex.compile("(?<param>\\w*)\\W*=\\s*\"?(\\w|\\s)*"+String.chr(0xFFFF))
31 completion_shortcode_value_regex.compile(r'(\[|\s)[^\[\s=]*="(?<value>[^"$]*)'+String.chr(0xFFFF))
33 text_syntax_highlighter.mode = text_syntax_highlighter.Modes.TEXT_EVENT_ONLY
35 #region AUTO COMPLETION
36 ################################################################################
38 # Helper that gets the current line with a special character where the caret is
39 func get_code_completion_line(text:CodeEdit) -> String:
40 return text.get_line(text.get_caret_line()).insert(text.get_caret_column(), String.chr(0xFFFF)).strip_edges()
43 # Helper that gets the currently typed word
44 func get_code_completion_word(text:CodeEdit) -> String:
45 var result := completion_word_regex.search(get_code_completion_line(text))
46 return result.get_string('word') if result else ""
48 # Helper that gets the currently typed parameter
49 func get_code_completion_parameter_value(text:CodeEdit) -> String:
50 var result := completion_shortcode_value_regex.search(get_code_completion_line(text))
51 return result.get_string('value') if result else ""
54 # Helper that gets the symbol before the current word
55 func get_code_completion_prev_symbol(text:CodeEdit) -> String:
56 var result := completion_word_regex.search(get_code_completion_line(text))
57 return result.get_string('s') if result else ""
60 func get_line_untill_caret(line:String) -> String:
61 return line.substr(0, line.find(String.chr(0xFFFF)))
64 # Called if something was typed
65 # Adds all kinds of options depending on the
66 # content of the current line, the last word and the symbol that came before
67 # Triggers opening of the popup
68 func request_code_completion(force:bool, text:CodeEdit, mode:=Modes.FULL_HIGHLIGHTING) -> void:
69 ## TODO remove this once https://github.com/godotengine/godot/issues/38560 is fixed
70 if mode != Modes.FULL_HIGHLIGHTING:
73 # make sure shortcode event references are loaded
74 if mode == Modes.FULL_HIGHLIGHTING:
75 var hidden_events: Array = DialogicUtil.get_editor_setting('hidden_event_buttons', [])
76 if shortcode_events.is_empty():
77 for event in DialogicResourceUtil.get_event_cache():
78 if event.get_shortcode() != 'default_shortcode':
79 shortcode_events[event.get_shortcode()] = event
82 custom_syntax_events.append(event)
83 if event.event_name in hidden_events:
84 event.set_meta('hidden', true)
85 if event is DialogicTextEvent:
87 # this is done to force-load the text effects regex which is used below
88 event.load_text_effects()
91 var line := get_code_completion_line(text)
92 var word := get_code_completion_word(text)
93 var symbol := get_code_completion_prev_symbol(text)
94 var line_part := get_line_untill_caret(line)
96 ## Note on use of KIND types for options.
97 # These types are mostly useless for us.
98 # However I decidede to assign some special cases for them:
99 # - KIND_PLAIN_TEXT is only shown if the beginnging of the option is already typed
100 # !word.is_empty() and option.begins_with(word)
101 # - KIND_CLASS is only shown if anything from the options is already typed
102 # !word.is_empty() and word in option
103 # - KIND_CONSTANT is shown and checked against the beginning
104 # option.begins_with(word)
105 # - KIND_MEMBER is shown and searched completely
109 # The value key is used to store a potential closing string for the completion.
110 # The completion will check if the string is already present and add it otherwise.
112 # Shortcode event suggestions
113 if mode == Modes.FULL_HIGHLIGHTING and syntax_highlighter.line_is_shortcode_event(text.get_caret_line()):
115 # suggest shortcodes if a shortcode event has just begun
116 var shortcodes := shortcode_events.keys()
118 for shortcode in shortcodes:
119 if shortcode_events[shortcode].get_meta('hidden', false):
121 if shortcode_events[shortcode].get_shortcode_parameters().is_empty():
122 text.add_code_completion_option(CodeEdit.KIND_MEMBER, shortcode, shortcode, shortcode_events[shortcode].event_color.lerp(syntax_highlighter.normal_color, 0.3), shortcode_events[shortcode]._get_icon())
124 text.add_code_completion_option(CodeEdit.KIND_MEMBER, shortcode, shortcode+" ", shortcode_events[shortcode].event_color.lerp(syntax_highlighter.normal_color, 0.3), shortcode_events[shortcode]._get_icon())
126 var full_event_text: String = syntax_highlighter.get_full_event(text.get_caret_line())
127 var current_shortcode := completion_shortcode_getter_regex.search(full_event_text)
128 if !current_shortcode:
129 text.update_code_completion_options(false)
132 var code := current_shortcode.get_string('code')
133 if !code in shortcode_events.keys():
134 text.update_code_completion_options(false)
138 if symbol == ' ' and line.count('"')%2 == 0:
139 var parameters: Array = shortcode_events[code].get_shortcode_parameters().keys()
140 for param in parameters:
141 if !param+'=' in full_event_text:
142 text.add_code_completion_option(CodeEdit.KIND_MEMBER, param, param+'="' , shortcode_events[code].event_color.lerp(syntax_highlighter.normal_color, 0.3), text.get_theme_icon("MemberProperty", "EditorIcons"))
145 elif symbol == '=' or symbol == '"':
146 var current_parameter_gex := completion_shortcode_param_getter_regex.search(line)
147 if !current_parameter_gex:
148 text.update_code_completion_options(false)
151 var current_parameter := current_parameter_gex.get_string('param')
152 if !shortcode_events[code].get_shortcode_parameters().has(current_parameter):
153 text.update_code_completion_options(false)
155 if !shortcode_events[code].get_shortcode_parameters()[current_parameter].has('suggestions'):
156 if typeof(shortcode_events[code].get_shortcode_parameters()[current_parameter].default) == TYPE_BOOL:
157 suggest_bool(text, shortcode_events[code].event_color.lerp(syntax_highlighter.normal_color, 0.3))
159 text.add_code_completion_option(CodeEdit.KIND_VARIABLE, word, word, shortcode_events[code].event_color.lerp(syntax_highlighter.normal_color, 0.3), text.get_theme_icon("GuiScrollArrowRight", "EditorIcons"), '" ')
160 text.update_code_completion_options(true)
163 var suggestions: Dictionary = shortcode_events[code].get_shortcode_parameters()[current_parameter]['suggestions'].call()
164 suggest_custom_suggestions(suggestions, text, shortcode_events[code].event_color.lerp(syntax_highlighter.normal_color, 0.3))
166 # Force update and showing of the popup
167 text.update_code_completion_options(true)
171 for event in custom_syntax_events:
172 if mode == Modes.TEXT_EVENT_ONLY and !event is DialogicTextEvent:
175 if ! ' ' in line_part:
176 event._get_start_code_completion(self, text)
178 if event.is_valid_event(line):
179 event._get_code_completion(self, text, line, word, symbol)
182 # Force update and showing of the popup
183 text.update_code_completion_options(true)
187 # Helper that adds all characters as options
188 func suggest_characters(text:CodeEdit, type := CodeEdit.KIND_MEMBER, text_event_start:=false) -> void:
189 for character in DialogicResourceUtil.get_character_directory():
190 var result: String = character
192 result = '"'+character+'"'
193 if text_event_start and load(DialogicResourceUtil.get_character_directory()[character]).portraits.is_empty():
195 text.add_code_completion_option(type, character, result, syntax_highlighter.character_name_color, load("res://addons/dialogic/Editor/Images/Resources/character.svg"))
198 # Helper that adds all timelines as options
199 func suggest_timelines(text:CodeEdit, type := CodeEdit.KIND_MEMBER, color:=Color()) -> void:
200 for timeline in DialogicResourceUtil.get_timeline_directory():
201 text.add_code_completion_option(type, timeline, timeline+'/', color, text.get_theme_icon("TripleBar", "EditorIcons"))
204 func suggest_labels(text:CodeEdit, timeline:String='', end:='', color:=Color()) -> void:
205 if timeline in DialogicResourceUtil.get_label_cache():
206 for i in DialogicResourceUtil.get_label_cache()[timeline]:
207 text.add_code_completion_option(CodeEdit.KIND_MEMBER, i, i+end, color, load("res://addons/dialogic/Modules/Jump/icon_label.png"))
210 # Helper that adds all portraits of a given character as options
211 func suggest_portraits(text:CodeEdit, character_name:String, end_check:=')') -> void:
212 if !character_name in DialogicResourceUtil.get_character_directory():
214 var character_resource: DialogicCharacter = load(DialogicResourceUtil.get_character_directory()[character_name])
215 for portrait in character_resource.portraits:
216 text.add_code_completion_option(CodeEdit.KIND_MEMBER, portrait, portrait, syntax_highlighter.character_portrait_color, load("res://addons/dialogic/Editor/Images/Resources/character.svg"), end_check)
217 if character_resource.portraits.is_empty():
218 text.add_code_completion_option(CodeEdit.KIND_MEMBER, 'Has no portraits!', '', syntax_highlighter.character_portrait_color, load("res://addons/dialogic/Editor/Images/Pieces/warning.svg"))
221 # Helper that adds all variable paths as options
222 func suggest_variables(text:CodeEdit):
223 for variable in DialogicUtil.list_variables(ProjectSettings.get_setting('dialogic/variables')):
224 text.add_code_completion_option(CodeEdit.KIND_MEMBER, variable, variable, syntax_highlighter.variable_color, text.get_theme_icon("MemberProperty", "EditorIcons"), '}')
227 # Helper that adds true and false as options
228 func suggest_bool(text:CodeEdit, color:Color):
229 text.add_code_completion_option(CodeEdit.KIND_VARIABLE, 'true', 'true', color, text.get_theme_icon("GuiChecked", "EditorIcons"), '" ')
230 text.add_code_completion_option(CodeEdit.KIND_VARIABLE, 'false', 'false', color, text.get_theme_icon("GuiUnchecked", "EditorIcons"), '" ')
233 func suggest_custom_suggestions(suggestions:Dictionary, text:CodeEdit, color:Color) -> void:
234 for key in suggestions.keys():
235 if suggestions[key].has('text_alt'):
236 text.add_code_completion_option(CodeEdit.KIND_VARIABLE, key, suggestions[key].text_alt[0], color, suggestions[key].get('icon', null), '" ')
238 text.add_code_completion_option(CodeEdit.KIND_VARIABLE, key, str(suggestions[key].value), color, suggestions[key].get('icon', null), '" ')
241 # Filters the list of all possible options, depending on what was typed
242 # Purpose of the different Kinds is explained in [_request_code_completion]
243 func filter_code_completion_candidates(candidates:Array, text:CodeEdit) -> Array:
244 var valid_candidates := []
245 var current_word := get_code_completion_word(text)
246 for candidate in candidates:
247 if candidate.kind == text.KIND_PLAIN_TEXT:
248 if !current_word.is_empty() and candidate.insert_text.begins_with(current_word):
249 valid_candidates.append(candidate)
250 elif candidate.kind == text.KIND_MEMBER:
251 if current_word.is_empty() or current_word.to_lower() in candidate.insert_text.to_lower():
252 valid_candidates.append(candidate)
253 elif candidate.kind == text.KIND_VARIABLE:
254 var current_param_value := get_code_completion_parameter_value(text)
255 if current_param_value.is_empty() or current_param_value.to_lower() in candidate.insert_text.to_lower():
256 valid_candidates.append(candidate)
257 elif candidate.kind == text.KIND_CONSTANT:
258 if current_word.is_empty() or candidate.insert_text.begins_with(current_word):
259 valid_candidates.append(candidate)
260 elif candidate.kind == text.KIND_CLASS:
261 if !current_word.is_empty() and current_word.to_lower() in candidate.insert_text.to_lower():
262 valid_candidates.append(candidate)
263 return valid_candidates
266 # Called when code completion was activated
267 # Inserts the selected item
268 func confirm_code_completion(replace:bool, text:CodeEdit) -> void:
269 # Note: I decided to ALWAYS use replace mode, as dialogic is supposed to be beginner friendly
271 var code_completion := text.get_code_completion_option(text.get_code_completion_selected_index())
273 var word := get_code_completion_word(text)
274 if code_completion.kind == CodeEdit.KIND_VARIABLE:
275 word = get_code_completion_parameter_value(text)
277 text.remove_text(text.get_caret_line(), text.get_caret_column()-len(word), text.get_caret_line(), text.get_caret_column())
279 # Something has changed between 4.2 and 4.3
280 # Probably about how carets are reset when text is removed or idk.
281 # To keep compatibility with 4.2 for at least a while this should do the trick:
282 # TODO: Remove once compatibility for 4.2 is dropped.
283 if Engine.get_version_info().hex >= 0x040300:
284 text.set_caret_column(text.get_caret_column())
286 text.set_caret_column(text.get_caret_column()-len(word))
288 text.insert_text_at_caret(code_completion.insert_text)
290 if code_completion.has('default_value') and typeof(code_completion['default_value']) == TYPE_STRING:
291 var next_letter := text.get_line(text.get_caret_line()).substr(text.get_caret_column(), len(code_completion['default_value']))
292 if next_letter == code_completion['default_value'] or next_letter[0] == code_completion['default_value'][0]:
293 text.set_caret_column(text.get_caret_column()+1)
295 text.insert_text_at_caret(code_completion['default_value'])
300 #region SYMBOL CLICKING
301 ################################################################################
303 # Performs an action (like opening a link) when a valid symbol was clicked
304 func symbol_lookup(symbol:String, line:int, column:int) -> void:
305 if symbol in shortcode_events.keys():
306 if !shortcode_events[symbol].help_page_path.is_empty():
307 OS.shell_open(shortcode_events[symbol].help_page_path)
308 if symbol in DialogicResourceUtil.get_character_directory():
309 EditorInterface.edit_resource(DialogicResourceUtil.get_resource_from_identifier(symbol, 'dch'))
310 if symbol in DialogicResourceUtil.get_timeline_directory():
311 EditorInterface.edit_resource(DialogicResourceUtil.get_resource_from_identifier(symbol, 'dtl'))
314 # Called to test if a symbol can be clicked
315 func symbol_validate(symbol:String, text:CodeEdit) -> void:
316 if symbol in shortcode_events.keys():
317 if !shortcode_events[symbol].help_page_path.is_empty():
318 text.set_symbol_lookup_word_as_valid(true)
319 if symbol in DialogicResourceUtil.get_character_directory():
320 text.set_symbol_lookup_word_as_valid(true)
321 if symbol in DialogicResourceUtil.get_timeline_directory():
322 text.set_symbol_lookup_word_as_valid(true)