3 func get_text_box() -> RichTextLabel:
7 func get_name_label() -> Label:
11 func get_icon() -> TextureRect:
15 func load_info(text:String, character:String = "", character_color: Color =Color(), icon:Texture= null) -> void:
16 get_text_box().text = text
17 var name_label: Label = get_name_label()
19 name_label.text = character
20 name_label.add_theme_color_override('font_color', character_color)
25 var icon_node: TextureRect = get_icon()
30 icon_node.texture = icon