1 [gd_scene load_steps=5 format=3 uid="uid://bxexec3xd7rvc"]
3 [ext_resource type="Script" uid="uid://d0f1fci41wjtn" path="res://classes/gameplay/Actionable.gd" id="1_65ttb"]
5 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_48sr8"]
7 [sub_resource type="CapsuleMesh" id="CapsuleMesh_m0inl"]
9 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_umuh4"]
11 albedo_color = Color(0.745303, 0.12164, 0.307427, 1)
13 [node name="NPC" type="CharacterBody3D" groups=["Actionable"]]
14 script = ExtResource("1_65ttb")
16 [node name="lookHere" type="Node3D" parent="." groups=["LookAt"]]
17 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4672, 0)
19 [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
20 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
21 shape = SubResource("CapsuleShape3D_48sr8")
23 [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
24 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
25 mesh = SubResource("CapsuleMesh_m0inl")
26 surface_material_override/0 = SubResource("StandardMaterial3D_umuh4")