1 extends DialogicBackgroundTransition
5 var shader := set_shader()
6 shader.set_shader_parameter("wipe_texture", load(this_folder.path_join("simple_fade.tres")))
8 shader.set_shader_parameter("feather", 1)
10 shader.set_shader_parameter("previous_background", prev_texture)
11 shader.set_shader_parameter("next_background", next_texture)
13 tween_shader_progress()