[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_2yjd0"]
+[sub_resource type="CylinderShape3D" id="CylinderShape3D_ntdse"]
+radius = 4.0
+
[sub_resource type="SphereShape3D" id="SphereShape3D_4dtvp"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_frf40"]
dof_blur_far_enabled = true
dof_blur_far_distance = 20.0
-[sub_resource type="CylinderShape3D" id="CylinderShape3D_ntdse"]
-radius = 5.0
-
[node name="player" type="CharacterBody3D"]
script = ExtResource("1_h17j6")
camera_mode = "unlocked"
unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
+[node name="headTurn" type="Area3D" parent="WilliamSkin"]
+transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="WilliamSkin/headTurn"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -3.91559)
+shape = SubResource("CylinderShape3D_ntdse")
+
[node name="cameraPivot" type="Node3D" parent="."]
[node name="SpringArm3D" type="SpringArm3D" parent="cameraPivot"]
attributes = SubResource("CameraAttributesPractical_frf40")
fov = 80.0
-[node name="headTurn" type="Area3D" parent="."]
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="headTurn"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
-shape = SubResource("CylinderShape3D_ntdse")
-
[node name="DebugOverlay" type="CanvasLayer" parent="."]
unique_name_in_owner = true
+visible = false
script = ExtResource("3_lokna")
[node name="DebugDraw3D" type="Control" parent="DebugOverlay"]
[node name="VBoxContainer" type="VBoxContainer" parent="DebugOverlay/DebugStats"]
layout_mode = 2
-[connection signal="area_entered" from="headTurn" to="." method="_on_head_turn_area_entered"]
-[connection signal="area_exited" from="headTurn" to="." method="_on_head_turn_area_exited"]
+[connection signal="area_entered" from="WilliamSkin/headTurn" to="." method="_on_head_turn_area_entered"]
+[connection signal="area_exited" from="WilliamSkin/headTurn" to="." method="_on_head_turn_area_exited"]