-[gd_scene load_steps=32 format=3 uid="uid://2tvylmtejq0u"]
+[gd_scene load_steps=42 format=3 uid="uid://2tvylmtejq0u"]
[ext_resource type="PackedScene" uid="uid://cd5n7um55x8ph" path="res://model/william.glb" id="1_adkxn"]
[ext_resource type="Script" path="res://william.gd" id="2_0p3og"]
[ext_resource type="AnimationLibrary" uid="uid://rsu304v5gdme" path="res://animation/move.res" id="2_64b73"]
[ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"]
-[ext_resource type="Script" path="res://jigglebone_setup.gd" id="3_qnlho"]
-[ext_resource type="Script" path="res://jigglebone_config.gd" id="4_luuwg"]
-
-[sub_resource type="Resource" id="Resource_4wmfk"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-ear"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_06a1d"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-ass"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_3l7pn"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-breast"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_wyssi"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-penis"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_8fcmc"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-balls"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_ut5vu"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-hair-back"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_jmjda"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-hair-front"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
+[ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"]
+[ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"]
+[ext_resource type="Script" path="res://jigglebone_setup.gd" id="7_4sh2k"]
+[ext_resource type="Script" path="res://TrackingBone3D_head.gd" id="7_h7lx0"]
+[ext_resource type="Script" path="res://jigglebone_config.gd" id="8_ptrfv"]
+[ext_resource type="Script" path="res://TrackingBone3D.gd" id="9_00p5l"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wa16o"]
animation = &"move/hardLanding"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bj0"]
animation = &"idle/posing"
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_iu7io"]
+animation = &"face/test-talking"
+
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3lsfi"]
animation = &"move/falling"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_52txc"]
-animation = &"idle/neutral"
+animation = &"idle/breathing"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufwi6"]
animation = &"move/jogBackwards"
max_space = 15.0
sync = true
+[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3v5yd"]
+filters = ["base/rig/Skeleton3D:DEF-ass.L", "base/rig/Skeleton3D:DEF-ass.R", "base/rig/Skeleton3D:DEF-balls.L", "base/rig/Skeleton3D:DEF-balls.L.001", "base/rig/Skeleton3D:DEF-balls.L.002", "base/rig/Skeleton3D:DEF-balls.R", "base/rig/Skeleton3D:DEF-balls.R.001", "base/rig/Skeleton3D:DEF-balls.R.002", "base/rig/Skeleton3D:DEF-foot.L", "base/rig/Skeleton3D:DEF-foot.R", "base/rig/Skeleton3D:DEF-pelvis.L", "base/rig/Skeleton3D:DEF-pelvis.R", "base/rig/Skeleton3D:DEF-penis", "base/rig/Skeleton3D:DEF-penis.001", "base/rig/Skeleton3D:DEF-penis.002", "base/rig/Skeleton3D:DEF-penis.003", "base/rig/Skeleton3D:DEF-penis.004", "base/rig/Skeleton3D:DEF-shin.L", "base/rig/Skeleton3D:DEF-shin.L.001", "base/rig/Skeleton3D:DEF-shin.R", "base/rig/Skeleton3D:DEF-shin.R.001", "base/rig/Skeleton3D:DEF-thigh.L", "base/rig/Skeleton3D:DEF-thigh.L.001", "base/rig/Skeleton3D:DEF-thigh.R", "base/rig/Skeleton3D:DEF-thigh.R.001", "base/rig/Skeleton3D:DEF-toe.L", "base/rig/Skeleton3D:DEF-toe.R"]
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3kyni"]
+animation = &"hips/rotateLegsRight"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ccnk8"]
+animation = &"hips/rotateLegsLeft"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4hreh"]
+animation = &"hips/rotateLegsCenter"
+
+[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_7hdbu"]
+blend_point_0/node = SubResource("AnimationNodeAnimation_3kyni")
+blend_point_0/pos = -1.6
+blend_point_1/node = SubResource("AnimationNodeAnimation_ccnk8")
+blend_point_1/pos = 1.6
+blend_point_2/node = SubResource("AnimationNodeAnimation_4hreh")
+blend_point_2/pos = 0.0
+min_space = -2.0
+max_space = 2.0
+sync = true
+
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_vbrx5"]
xfade_time = 0.25
input_0/name = "fall"
input_6/break_loop_at_end = false
input_6/reset = true
+[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b26xs"]
+
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_rgwlt"]
xfade_time = 0.5
input_0/name = "talk"
input_2/reset = true
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_uygj1"]
-graph_offset = Vector2(-672.256, 18.5249)
nodes/Animation/node = SubResource("AnimationNodeAnimation_3lsfi")
nodes/Animation/position = Vector2(-230, -100)
"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_wa16o")
"nodes/Animation 3/node" = SubResource("AnimationNodeAnimation_kmecn")
"nodes/Animation 3/position" = Vector2(-230, 360)
"nodes/Animation 4/node" = SubResource("AnimationNodeAnimation_8ufbv")
-"nodes/Animation 4/position" = Vector2(-180, 760)
+"nodes/Animation 4/position" = Vector2(-520, 890)
"nodes/Animation 5/node" = SubResource("AnimationNodeAnimation_ry6ix")
-"nodes/Animation 5/position" = Vector2(-190, 900)
+"nodes/Animation 5/position" = Vector2(-530, 1030)
"nodes/Animation 6/node" = SubResource("AnimationNodeAnimation_b851n")
-"nodes/Animation 6/position" = Vector2(-180, 1030)
+"nodes/Animation 6/position" = Vector2(-520, 1160)
"nodes/Animation 7/node" = SubResource("AnimationNodeAnimation_13bj0")
"nodes/Animation 7/position" = Vector2(630, 620)
+"nodes/Animation 8/node" = SubResource("AnimationNodeAnimation_iu7io")
+"nodes/Animation 8/position" = Vector2(-240, 1190)
nodes/backward/node = SubResource("AnimationNodeBlendSpace1D_h1uk8")
-nodes/backward/position = Vector2(-240, 520)
+nodes/backward/position = Vector2(-250, 520)
nodes/forward/node = SubResource("AnimationNodeBlendSpace1D_4rddd")
-nodes/forward/position = Vector2(-230, 200)
+nodes/forward/position = Vector2(-240, 200)
+nodes/hips_add2/node = SubResource("AnimationNodeAdd2_3v5yd")
+nodes/hips_add2/position = Vector2(1330, 30)
+nodes/hips_direction/node = SubResource("AnimationNodeBlendSpace1D_7hdbu")
+nodes/hips_direction/position = Vector2(1080, -50)
nodes/motion/node = SubResource("AnimationNodeTransition_vbrx5")
nodes/motion/position = Vector2(860, 80)
-nodes/output/position = Vector2(1190, 100)
+nodes/output/position = Vector2(1620, 90)
+nodes/talk_add2/node = SubResource("AnimationNodeAdd2_b26xs")
+nodes/talk_add2/position = Vector2(20, 890)
nodes/talking/node = SubResource("AnimationNodeTransition_rgwlt")
-nodes/talking/position = Vector2(80, 790)
-node_connections = [&"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talking", &"motion", 6, &"Animation 7", &"output", 0, &"motion", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"]
+nodes/talking/position = Vector2(-260, 920)
+node_connections = [&"hips_add2", 0, &"hips_direction", &"hips_add2", 1, &"motion", &"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talk_add2", &"motion", 6, &"Animation 7", &"output", 0, &"hips_add2", &"talk_add2", 0, &"talking", &"talk_add2", 1, &"Animation 8", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"]
+
+[sub_resource type="Resource" id="Resource_2rjdy"]
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+[sub_resource type="Resource" id="Resource_7y4fq"]
+script = ExtResource("8_ptrfv")
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+[sub_resource type="Resource" id="Resource_kfq4j"]
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+[sub_resource type="Resource" id="Resource_n2mxm"]
+script = ExtResource("8_ptrfv")
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+
+[sub_resource type="Resource" id="Resource_orlqw"]
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+[sub_resource type="Resource" id="Resource_65olk"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-breast"
+stiffness = 1.0
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+forward_axis = 5
+use_gravity = false
[node name="william" instance=ExtResource("1_adkxn")]
script = ExtResource("2_0p3og")
+[node name="defaultTrackingTarget" type="Node3D" parent="." index="0"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.64625, 4)
+
+[node name="AnimationTree" type="AnimationTree" parent="." index="1"]
+tree_root = SubResource("AnimationNodeBlendTree_uygj1")
+anim_player = NodePath("../AnimationPlayerLibrary")
+parameters/backward/blend_position = 3.0
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+parameters/hips_add2/add_amount = 1.0
+parameters/hips_direction/blend_position = 0.0
+parameters/motion/current_state = "idle"
+parameters/motion/transition_request = ""
+parameters/motion/current_index = 3
+parameters/talk_add2/add_amount = 1.0
+parameters/talking/current_state = "talk"
+parameters/talking/transition_request = ""
+parameters/talking/current_index = 0
+
+[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"]
+libraries = {
+"face": ExtResource("5_ted5p"),
+"hips": ExtResource("6_jmeds"),
+"idle": ExtResource("3_pbx3f"),
+"move": ExtResource("2_64b73")
+}
+
[node name="Skeleton3D" parent="base/rig" index="0"]
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bones/1/rotation = Quaternion(-0.0644764, -6.13826e-09, -1.28759e-08, 0.997919)
bones/1/scale = Vector3(1, 1, 1)
bones/2/rotation = Quaternion(-0.077464, 3.50653e-08, -6.15945e-08, 0.996995)
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bones/3/rotation = Quaternion(0.00162711, -1.22272e-07, 2.23079e-08, 0.999999)
bones/3/scale = Vector3(1, 1, 1)
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bones/4/scale = Vector3(1, 1, 1)
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