X-Git-Url: http://git.purplebirdman.com/william-skin.git/blobdiff_plain/3b1bde10328fa48f1036205b9c5eb6cacb1b103a..c92b8f1fd53dee92846473ca69f62de008b07509:/william.tscn diff --git a/william.tscn b/william.tscn index 80a2490..df12d2e 100644 --- a/william.tscn +++ b/william.tscn @@ -1,67 +1,15 @@ -[gd_scene load_steps=32 format=3 uid="uid://2tvylmtejq0u"] +[gd_scene load_steps=42 format=3 uid="uid://2tvylmtejq0u"] [ext_resource type="PackedScene" uid="uid://cd5n7um55x8ph" path="res://model/william.glb" id="1_adkxn"] [ext_resource type="Script" path="res://william.gd" id="2_0p3og"] [ext_resource type="AnimationLibrary" uid="uid://rsu304v5gdme" path="res://animation/move.res" id="2_64b73"] [ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"] -[ext_resource type="Script" path="res://jigglebone_setup.gd" id="3_qnlho"] -[ext_resource type="Script" path="res://jigglebone_config.gd" id="4_luuwg"] - -[sub_resource type="Resource" id="Resource_4wmfk"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-ear" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_06a1d"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-ass" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_3l7pn"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-breast" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_wyssi"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-penis" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_8fcmc"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-balls" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_ut5vu"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-hair-back" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_jmjda"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-hair-front" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false +[ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"] +[ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"] +[ext_resource type="Script" path="res://jigglebone_setup.gd" id="7_4sh2k"] +[ext_resource type="Script" path="res://TrackingBone3D_head.gd" id="7_h7lx0"] +[ext_resource type="Script" path="res://jigglebone_config.gd" id="8_ptrfv"] +[ext_resource type="Script" path="res://TrackingBone3D.gd" id="9_00p5l"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wa16o"] animation = &"move/hardLanding" @@ -81,11 +29,14 @@ animation = &"idle/yelling" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bj0"] animation = &"idle/posing" +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_iu7io"] +animation = &"face/test-talking" + [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3lsfi"] animation = &"move/falling" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_52txc"] -animation = &"idle/neutral" +animation = &"idle/breathing" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufwi6"] animation = &"move/jogBackwards" @@ -124,6 +75,29 @@ min_space = 0.0 max_space = 15.0 sync = true +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3v5yd"] +filters = ["base/rig/Skeleton3D:DEF-ass.L", "base/rig/Skeleton3D:DEF-ass.R", "base/rig/Skeleton3D:DEF-balls.L", "base/rig/Skeleton3D:DEF-balls.L.001", "base/rig/Skeleton3D:DEF-balls.L.002", "base/rig/Skeleton3D:DEF-balls.R", "base/rig/Skeleton3D:DEF-balls.R.001", "base/rig/Skeleton3D:DEF-balls.R.002", "base/rig/Skeleton3D:DEF-foot.L", "base/rig/Skeleton3D:DEF-foot.R", "base/rig/Skeleton3D:DEF-pelvis.L", "base/rig/Skeleton3D:DEF-pelvis.R", "base/rig/Skeleton3D:DEF-penis", "base/rig/Skeleton3D:DEF-penis.001", "base/rig/Skeleton3D:DEF-penis.002", "base/rig/Skeleton3D:DEF-penis.003", "base/rig/Skeleton3D:DEF-penis.004", "base/rig/Skeleton3D:DEF-shin.L", "base/rig/Skeleton3D:DEF-shin.L.001", "base/rig/Skeleton3D:DEF-shin.R", "base/rig/Skeleton3D:DEF-shin.R.001", "base/rig/Skeleton3D:DEF-thigh.L", "base/rig/Skeleton3D:DEF-thigh.L.001", "base/rig/Skeleton3D:DEF-thigh.R", "base/rig/Skeleton3D:DEF-thigh.R.001", "base/rig/Skeleton3D:DEF-toe.L", "base/rig/Skeleton3D:DEF-toe.R"] + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3kyni"] +animation = &"hips/rotateLegsRight" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ccnk8"] +animation = &"hips/rotateLegsLeft" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4hreh"] +animation = &"hips/rotateLegsCenter" + +[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_7hdbu"] +blend_point_0/node = SubResource("AnimationNodeAnimation_3kyni") +blend_point_0/pos = -1.6 +blend_point_1/node = SubResource("AnimationNodeAnimation_ccnk8") +blend_point_1/pos = 1.6 +blend_point_2/node = SubResource("AnimationNodeAnimation_4hreh") +blend_point_2/pos = 0.0 +min_space = -2.0 +max_space = 2.0 +sync = true + [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_vbrx5"] xfade_time = 0.25 input_0/name = "fall" @@ -155,6 +129,8 @@ input_6/auto_advance = false input_6/break_loop_at_end = false input_6/reset = true +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b26xs"] + [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_rgwlt"] xfade_time = 0.5 input_0/name = "talk" @@ -171,7 +147,6 @@ input_2/break_loop_at_end = true input_2/reset = true [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_uygj1"] -graph_offset = Vector2(-672.256, 18.5249) nodes/Animation/node = SubResource("AnimationNodeAnimation_3lsfi") nodes/Animation/position = Vector2(-230, -100) "nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_wa16o") @@ -179,448 +154,559 @@ nodes/Animation/position = Vector2(-230, -100) "nodes/Animation 3/node" = SubResource("AnimationNodeAnimation_kmecn") "nodes/Animation 3/position" = Vector2(-230, 360) "nodes/Animation 4/node" = SubResource("AnimationNodeAnimation_8ufbv") -"nodes/Animation 4/position" = Vector2(-180, 760) +"nodes/Animation 4/position" = Vector2(-520, 890) "nodes/Animation 5/node" = SubResource("AnimationNodeAnimation_ry6ix") -"nodes/Animation 5/position" = Vector2(-190, 900) +"nodes/Animation 5/position" = Vector2(-530, 1030) "nodes/Animation 6/node" = SubResource("AnimationNodeAnimation_b851n") -"nodes/Animation 6/position" = Vector2(-180, 1030) +"nodes/Animation 6/position" = Vector2(-520, 1160) "nodes/Animation 7/node" = SubResource("AnimationNodeAnimation_13bj0") "nodes/Animation 7/position" = Vector2(630, 620) +"nodes/Animation 8/node" = SubResource("AnimationNodeAnimation_iu7io") +"nodes/Animation 8/position" = Vector2(-240, 1190) nodes/backward/node = SubResource("AnimationNodeBlendSpace1D_h1uk8") -nodes/backward/position = Vector2(-240, 520) +nodes/backward/position = Vector2(-250, 520) nodes/forward/node = SubResource("AnimationNodeBlendSpace1D_4rddd") -nodes/forward/position = Vector2(-230, 200) +nodes/forward/position = Vector2(-240, 200) +nodes/hips_add2/node = SubResource("AnimationNodeAdd2_3v5yd") +nodes/hips_add2/position = Vector2(1330, 30) +nodes/hips_direction/node = SubResource("AnimationNodeBlendSpace1D_7hdbu") +nodes/hips_direction/position = Vector2(1080, -50) nodes/motion/node = SubResource("AnimationNodeTransition_vbrx5") nodes/motion/position = Vector2(860, 80) -nodes/output/position = Vector2(1190, 100) +nodes/output/position = Vector2(1620, 90) +nodes/talk_add2/node = SubResource("AnimationNodeAdd2_b26xs") +nodes/talk_add2/position = Vector2(20, 890) nodes/talking/node = SubResource("AnimationNodeTransition_rgwlt") -nodes/talking/position = Vector2(80, 790) -node_connections = [&"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talking", &"motion", 6, &"Animation 7", &"output", 0, &"motion", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"] +nodes/talking/position = Vector2(-260, 920) +node_connections = [&"hips_add2", 0, &"hips_direction", &"hips_add2", 1, &"motion", &"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talk_add2", &"motion", 6, &"Animation 7", &"output", 0, &"hips_add2", &"talk_add2", 0, &"talking", &"talk_add2", 1, &"Animation 8", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"] + +[sub_resource type="Resource" id="Resource_2rjdy"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-hair-back" +stiffness = 2.0 +damping = 2.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_7y4fq"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-hair-front" +stiffness = 2.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_kfq4j"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-ass" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_n2mxm"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-balls" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_orlqw"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-penis" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_65olk"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-breast" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false [node name="william" instance=ExtResource("1_adkxn")] script = ExtResource("2_0p3og") +[node name="defaultTrackingTarget" type="Node3D" parent="." index="0"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.64625, 4) + +[node name="AnimationTree" type="AnimationTree" parent="." index="1"] +tree_root = SubResource("AnimationNodeBlendTree_uygj1") +anim_player = NodePath("../AnimationPlayerLibrary") +parameters/backward/blend_position = 3.0 +parameters/forward/blend_position = 3.0 +parameters/hips_add2/add_amount = 1.0 +parameters/hips_direction/blend_position = 0.0 +parameters/motion/current_state = "idle" +parameters/motion/transition_request = "" +parameters/motion/current_index = 3 +parameters/talk_add2/add_amount = 1.0 +parameters/talking/current_state = "talk" +parameters/talking/transition_request = "" +parameters/talking/current_index = 0 + +[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"] +libraries = { +"face": ExtResource("5_ted5p"), +"hips": ExtResource("6_jmeds"), +"idle": ExtResource("3_pbx3f"), +"move": ExtResource("2_64b73") +} + [node name="Skeleton3D" parent="base/rig" index="0"] -bones/0/position = Vector3(-0.0265722, 0.952015, -0.10708) -bones/0/rotation = Quaternion(0.0964054, -0.0676081, -0.0197605, 0.992847) +bones/0/position = Vector3(-0.0257162, 0.951681, -0.107052) +bones/0/rotation = Quaternion(0.0954857, -0.0670702, -0.0189823, 0.992987) bones/1/rotation = Quaternion(-0.0644764, -6.13826e-09, -1.28759e-08, 0.997919) bones/1/scale = Vector3(1, 1, 1) bones/2/rotation = Quaternion(-0.077464, 3.50653e-08, -6.15945e-08, 0.996995) -bones/2/scale = Vector3(1, 1, 1) bones/3/rotation = Quaternion(0.00162711, -1.22272e-07, 2.23079e-08, 0.999999) bones/3/scale = Vector3(1, 1, 1) -bones/4/rotation = Quaternion(0.161229, 0.00552136, 0.104239, 0.981381) +bones/4/rotation = Quaternion(0.162761, 0.00598545, 0.102777, 0.98128) bones/4/scale = Vector3(1, 1, 1) -bones/5/rotation = Quaternion(-0.0948542, 0.00835962, -0.000796451, 0.995456) -bones/6/rotation = Quaternion(0.0334772, 0.00609976, -0.0788343, 0.996307) -bones/8/position = Vector3(-0.0265722, 0.952015, -0.10708) -bones/8/rotation = Quaternion(-0.0980296, -0.79198, -0.380439, 0.467359) -bones/9/position = Vector3(-0.0265722, 0.952015, -0.10708) -bones/9/rotation = Quaternion(-0.105281, 0.728284, 0.339447, 0.585914) -bones/9/scale = Vector3(1, 1, 1) -bones/10/position = Vector3(0.0920081, 0.922218, -0.0839295) -bones/10/rotation = Quaternion(-0.761304, -0.0239914, -0.0686692, 0.644302) -bones/11/position = Vector3(-0.149505, 0.935063, -0.115915) -bones/11/rotation = Quaternion(-0.761794, -0.0238465, -0.0685894, 0.643737) -bones/12/position = Vector3(-0.024379, 0.89966, 0.0843904) -bones/12/rotation = Quaternion(0.997721, -0.0115438, 0.064275, 0.0169558) -bones/13/rotation = Quaternion(0.00756472, -9.79571e-05, -0.00933362, 0.999928) -bones/14/rotation = Quaternion(0.000789937, -1.4476e-06, -0.00183075, 0.999998) -bones/15/position = Vector3(-0.083801, 0.902796, 0.0766044) -bones/15/rotation = Quaternion(0.997719, -0.0115753, 0.0642641, 0.0171099) -bones/16/rotation = Quaternion(0.00762278, -0.000102291, -0.00931224, 0.999928) -bones/17/rotation = Quaternion(1.10316e-05, -1.7761e-06, -0.00181864, 0.999998) -bones/18/position = Vector3(-0.0511287, 0.901089, 0.057949) -bones/18/rotation = Quaternion(-0.0266869, 0.628789, 0.775063, 0.0564657) -bones/19/rotation = Quaternion(-0.287774, -0.00644766, 0.019857, 0.957471) -bones/20/rotation = Quaternion(-0.156262, -0.00176087, 0.0118683, 0.987643) -bones/21/rotation = Quaternion(-0.0715562, -0.000543658, 0.0059128, 0.997419) -bones/22/rotation = Quaternion(-0.0321403, -0.000121367, 0.00238174, 0.999481) -bones/23/position = Vector3(0.101052, 0.917648, -0.0528572) -bones/23/rotation = Quaternion(0.978993, 0.116537, 0.05382, 0.158414) -bones/23/scale = Vector3(1.00694, 0.98626, 1.00694) -bones/24/rotation = Quaternion(-4.73524e-08, -0.0715782, -1.92738e-08, 0.997435) -bones/25/rotation = Quaternion(0.154977, -0.0713638, 0.0110404, 0.985275) -bones/25/scale = Vector3(1.00031, 0.997265, 1.00251) -bones/26/rotation = Quaternion(5.11595e-08, -0.00780649, 1.82954e-08, 0.99997) -bones/27/rotation = Quaternion(-0.470093, -0.00980795, 0.0827286, 0.878676) -bones/27/scale = Vector3(0.993599, 0.998682, 1.00799) -bones/28/rotation = Quaternion(2.4664e-05, 0.965741, -0.259507, -0.000225146) -bones/28/scale = Vector3(0.99967, 1.00041, 0.999919) -bones/29/position = Vector3(-0.166925, 0.931811, -0.0881743) -bones/29/rotation = Quaternion(0.995953, 0.0640757, 0.0611928, 0.0150501) -bones/29/scale = Vector3(1.00568, 0.988744, 1.00568) -bones/30/rotation = Quaternion(-2.16443e-09, 0.0420989, 2.4315e-08, 0.999114) -bones/31/rotation = Quaternion(0.157352, 0.0421067, -0.00661622, 0.986622) -bones/31/scale = Vector3(1.00026, 0.998185, 1.0016) -bones/32/rotation = Quaternion(-1.46134e-08, 0.00951712, 1.22328e-08, 0.999955) -bones/33/rotation = Quaternion(-0.614987, 0.00848509, 0.0702155, 0.785359) -bones/33/scale = Vector3(0.994435, 0.994785, 1.01091) -bones/34/rotation = Quaternion(0.00011974, 0.959751, -0.280852, 0.000184676) -bones/34/scale = Vector3(0.999826, 1.0002, 0.999978) -bones/35/position = Vector3(-0.0178007, 1.92346, -0.0625021) -bones/35/rotation = Quaternion(0.0538217, -0.047156, 0.00306989, 0.997432) -bones/36/rotation = Quaternion(0.168184, 0.569008, 0.588719, 0.548958) -bones/36/scale = Vector3(0.999996, 1.00001, 0.999996) -bones/37/rotation = Quaternion(-0.241129, 0.0184651, -0.0778842, 0.967187) -bones/37/scale = Vector3(1, 0.999994, 1) -bones/38/rotation = Quaternion(-0.314065, 0.00747547, -0.080739, 0.945933) +bones/5/rotation = Quaternion(-0.0948542, 0.00826387, -0.000787317, 0.995457) +bones/6/rotation = Quaternion(0.0397427, 0.00540537, -0.0780339, 0.996144) +bones/8/rotation = Quaternion(0.168183, 0.569008, 0.588719, 0.548958) +bones/8/scale = Vector3(0.999996, 1.00001, 0.999996) +bones/9/rotation = Quaternion(-0.241127, 0.0184639, -0.0778872, 0.967187) +bones/9/scale = Vector3(1, 0.999996, 1) +bones/10/rotation = Quaternion(-0.314069, 0.00747746, -0.0807343, 0.945932) +bones/11/rotation = Quaternion(-0.223787, -0.0078436, 0.14864, 0.963205) +bones/11/scale = Vector3(0.999994, 1.00001, 0.999994) +bones/12/rotation = Quaternion(-0.367354, 0.263563, 0.891403, -0.0313918) +bones/12/scale = Vector3(1, 0.999995, 1) +bones/13/rotation = Quaternion(0.139163, -0.122498, 0.254063, 0.949252) +bones/13/scale = Vector3(0.999999, 1, 0.999999) +bones/14/rotation = Quaternion(0.168186, -0.569002, -0.588728, 0.548953) +bones/14/scale = Vector3(0.999999, 1, 1) +bones/15/rotation = Quaternion(-0.241116, -0.0184588, 0.0779042, 0.967188) +bones/15/scale = Vector3(1, 1, 0.999999) +bones/16/rotation = Quaternion(-0.314071, -0.00747956, 0.0807286, 0.945931) +bones/17/rotation = Quaternion(-0.223795, 0.00784322, -0.148647, 0.963202) +bones/17/scale = Vector3(0.999989, 1.00002, 0.99999) +bones/18/rotation = Quaternion(0.367354, 0.263564, 0.891403, 0.0313917) +bones/18/scale = Vector3(1, 0.999995, 1) +bones/19/rotation = Quaternion(0.139163, 0.122498, -0.254063, 0.949252) +bones/19/scale = Vector3(1, 1, 0.999999) +bones/20/scale = Vector3(1, 1, 1) +bones/21/rotation = Quaternion(0.635867, -0.326458, 0.156479, 0.681625) +bones/21/scale = Vector3(1, 1, 1) +bones/22/rotation = Quaternion(0.235825, 0.0209287, 0.288052, 0.927887) +bones/22/scale = Vector3(1, 1, 1) +bones/23/rotation = Quaternion(0.781727, -0.342641, 0.386672, 0.349263) +bones/23/scale = Vector3(1, 1, 1) +bones/24/scale = Vector3(1, 1, 1) +bones/25/rotation = Quaternion(0.635867, 0.326458, -0.156479, 0.681625) +bones/25/scale = Vector3(1, 1, 1) +bones/26/rotation = 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1) -bones/188/rotation = Quaternion(0.120863, 0.000593449, -0.00487831, 0.992657) -bones/188/scale = Vector3(1, 1, 1) -bones/189/rotation = Quaternion(-0.0363518, -7.20591e-06, 0.00959009, 0.999293) -bones/190/rotation = Quaternion(-0.0699756, 0.498239, -0.128393, 0.854621) -bones/191/position = Vector3(-0.0187184, 1.55085, -0.0678778) -bones/191/rotation = Quaternion(-0.647918, 0.377349, 0.423234, 0.508609) -bones/192/position = Vector3(-0.229073, 1.48719, -0.147312) -bones/192/rotation = Quaternion(0.0945588, -0.133533, 0.980227, 0.111276) -bones/192/scale = Vector3(0.999572, 1.00086, 0.999572) -bones/193/rotation = Quaternion(-6.41178e-08, 0.0361209, -1.08001e-08, 0.999347) -bones/193/scale = Vector3(1, 1, 1) -bones/194/rotation = Quaternion(0.324644, 0.0361302, -0.0124143, 0.945065) -bones/194/scale = Vector3(0.999955, 1.00075, 0.999293) -bones/195/rotation = Quaternion(3.70995e-08, 0.0424168, -1.07547e-07, 0.9991) -bones/196/rotation = Quaternion(-0.062396, 0.0372286, 0.0481447, 0.996194) -bones/196/scale = Vector3(1.00045, 0.999109, 1.00044) -bones/197/position = Vector3(0.0197299, 0.120467, 0.0346735) -bones/197/rotation = Quaternion(0.0718441, -0.386481, -0.0423991, 0.918517) -bones/198/rotation = Quaternion(0.112742, 6.40372e-05, -0.000564644, 0.993624) -bones/199/rotation = Quaternion(-0.0243417, -1.56118e-06, 0.00107757, 0.999703) -bones/200/position = Vector3(0.00332131, 0.0344232, 0.0338642) -bones/200/rotation = Quaternion(-0.17073, 0.850091, 0.347047, -0.357428) -bones/201/rotation = Quaternion(0.0314437, 6.59298e-05, -0.00209524, 0.999503) +bones/185/rotation = Quaternion(0.322699, 0.033891, -0.0115662, 0.945824) +bones/185/scale = Vector3(0.999956, 1.00075, 0.999293) +bones/186/rotation = Quaternion(-3.98812e-08, 0.0417094, -1.84451e-08, 0.99913) +bones/187/rotation = Quaternion(-0.0634241, 0.0364826, 0.0474494, 0.99619) +bones/187/scale = Vector3(1.00047, 0.99907, 1.00046) +bones/188/position = Vector3(0.0197299, 0.120467, 0.0346735) 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Quaternion(0.00952826, -1.17536e-05, 0.0164548, 0.999819) +bones/198/rotation = Quaternion(0.0175236, -0.576541, -0.00274135, 0.816876) +bones/198/scale = Vector3(1, 1, 1) +bones/199/position = Vector3(-0.0055785, 0.125891, -0.0231761) +bones/199/rotation = Quaternion(-0.0129704, -0.470965, 0.101212, 0.876231) +bones/200/rotation = Quaternion(0.0754091, -0.000904026, 0.011953, 0.997081) +bones/200/scale = Vector3(1, 1, 1) +bones/201/rotation = Quaternion(-0.00934119, 1.6024e-05, -0.0222707, 0.999708) bones/201/scale = Vector3(1, 1, 1) -bones/202/rotation = Quaternion(0.0521297, -8.55238e-06, 0.00435397, 0.998631) -bones/203/rotation = Quaternion(0.0706864, -0.570289, -0.0774011, 0.814729) +bones/202/rotation = Quaternion(-0.036864, -0.530677, 0.0590597, 0.84471) +bones/202/scale = Vector3(1, 1, 1) +bones/203/position = Vector3(-0.0221778, 0.109413, -0.0432364) +bones/203/rotation = Quaternion(0.00860056, -0.622327, 0.127518, 0.772253) bones/203/scale = Vector3(1, 1, 1) -bones/204/position = Vector3(0.00738889, 0.131406, 0.00407595) -bones/204/rotation = Quaternion(0.021479, -0.420277, 0.0560823, 0.905407) +bones/204/rotation = Quaternion(0.120863, -0.000593412, 0.00487826, 0.992657) bones/204/scale = Vector3(1, 1, 1) -bones/205/rotation = Quaternion(0.0616029, 0.000469835, -0.00760857, 0.998072) -bones/205/scale = Vector3(1, 1, 1) -bones/206/rotation = Quaternion(0.00952826, -1.17536e-05, 0.0164548, 0.999819) -bones/207/rotation = Quaternion(0.0175236, -0.576541, -0.00274135, 0.816876) +bones/205/rotation = Quaternion(-0.0363513, 7.21743e-06, -0.00959023, 0.999293) +bones/206/rotation = Quaternion(-0.0699756, -0.498239, 0.128393, 0.854621) +bones/207/position = Vector3(0.102004, 1.40626, 0.0033124) +bones/207/rotation = Quaternion(-0.0287544, 0.679021, 0.731051, 0.0605662) bones/207/scale = Vector3(1, 1, 1) -bones/208/position = Vector3(-0.0055785, 0.125891, -0.0231761) -bones/208/rotation = Quaternion(-0.0129704, -0.470965, 0.101212, 0.876231) -bones/209/rotation = Quaternion(0.0754091, -0.000904026, 0.011953, 0.997081) -bones/209/scale = Vector3(1, 1, 1) -bones/210/rotation = Quaternion(-0.00934119, 1.6024e-05, -0.0222707, 0.999708) -bones/210/scale = Vector3(1, 1, 1) -bones/211/rotation = Quaternion(-0.036864, -0.530677, 0.0590597, 0.84471) -bones/211/scale = Vector3(1, 1, 1) -bones/212/position = Vector3(-0.0221778, 0.109413, -0.0432364) -bones/212/rotation = Quaternion(0.00860056, -0.622327, 0.127518, 0.772253) -bones/212/scale = Vector3(1, 1, 1) -bones/213/rotation = Quaternion(0.120863, -0.000593412, 0.00487826, 0.992657) -bones/213/scale = Vector3(1, 1, 1) -bones/214/rotation = Quaternion(-0.0363513, 7.21743e-06, -0.00959023, 0.999293) -bones/215/rotation = Quaternion(-0.0699756, -0.498239, 0.128393, 0.854621) -bones/216/position = Vector3(0.102124, 1.40591, 0.00480265) -bones/216/rotation = Quaternion(-0.0287208, 0.677891, 0.73194, 0.0624673) -bones/216/scale = Vector3(1, 1, 1) -bones/217/position = Vector3(-0.132294, 1.41829, -0.0260821) -bones/217/rotation = Quaternion(-0.0287403, 0.677681, 0.732135, 0.0624604) -bones/217/scale = Vector3(1, 1, 1) -bones/218/position = Vector3(0.178456, 1.3743, -0.136274) -bones/218/rotation = Quaternion(-0.725751, -0.0257915, -0.065545, 0.684342) -bones/219/position = Vector3(-0.172438, 1.39284, -0.182508) -bones/219/rotation = Quaternion(-0.725751, -0.0257915, -0.065545, 0.684342) -script = ExtResource("3_qnlho") -reparent_face = false -jigglebone_configs = Array[ExtResource("4_luuwg")]([SubResource("Resource_4wmfk"), SubResource("Resource_06a1d"), SubResource("Resource_3l7pn"), SubResource("Resource_wyssi"), SubResource("Resource_8fcmc"), SubResource("Resource_ut5vu"), SubResource("Resource_jmjda")]) - -[node name="horns" parent="base/rig/Skeleton3D" index="0"] -transform = Transform3D(0.995589, -0.0111534, -0.0931655, 0.00107209, 0.994198, -0.107564, 0.0938247, 0.10699, 0.989824, 0.00136507, -0.034067, -0.242172) - -[node name="iris_001" parent="base/rig/Skeleton3D" index="1"] -transform = Transform3D(-0.0189729, 0.00021345, -0.00178648, -1.99723e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, 0.0189293, 1.79074, 0.0310159) - -[node name="eye_001" parent="base/rig/Skeleton3D" index="2"] -transform = Transform3D(-0.0189729, 0.00021345, -0.00178648, -1.99723e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, 0.0189293, 1.79074, 0.0310159) - -[node name="black_001" parent="base/rig/Skeleton3D" index="3"] -transform = Transform3D(-0.0189729, 0.00021345, -0.00178648, -1.99723e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, 0.0189293, 1.79074, 0.0310159) - -[node name="iris_001_2" parent="base/rig/Skeleton3D" index="4"] -transform = Transform3D(-0.0189729, 0.00021345, -0.00178649, -1.99721e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, -0.0711765, 1.79064, 0.0224717) - -[node name="eye_001_2" parent="base/rig/Skeleton3D" index="5"] -transform = Transform3D(-0.0189729, 0.00021345, -0.00178649, -1.99721e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, -0.0711765, 1.79064, 0.0224717) - -[node name="black_001_2" parent="base/rig/Skeleton3D" index="6"] -transform = Transform3D(-0.0189729, 0.00021345, -0.00178649, -1.99721e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, -0.0711765, 1.79064, 0.0224717) - -[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"] -libraries = { -"idle": ExtResource("3_pbx3f"), -"move": ExtResource("2_64b73") -} - -[node name="AnimationTree" type="AnimationTree" parent="." index="3"] -tree_root = SubResource("AnimationNodeBlendTree_uygj1") -anim_player = NodePath("../AnimationPlayerLibrary") -parameters/backward/blend_position = 3.0 -parameters/forward/blend_position = 3.0 -parameters/motion/current_state = "idle" -parameters/motion/transition_request = "" -parameters/motion/current_index = 3 -parameters/talking/current_state = "talk2" -parameters/talking/transition_request = "" -parameters/talking/current_index = 1 +bones/208/position = Vector3(-0.132558, 1.41787, -0.0273064) +bones/208/rotation = Quaternion(-0.0287848, 0.678667, 0.731379, 0.0605532) +bones/208/scale = Vector3(1, 1, 1) +bones/209/position = Vector3(0.17825, 1.37445, -0.137766) +bones/209/rotation = Quaternion(-0.726426, -0.0260772, -0.0646432, 0.683701) +bones/210/position = Vector3(-0.172801, 1.39186, -0.183584) +bones/210/rotation = Quaternion(-0.726426, -0.0260772, -0.0646432, 0.683701) +script = ExtResource("7_4sh2k") +enable_jigglebones = false +jigglebone_configs = Array[ExtResource("8_ptrfv")]([SubResource("Resource_2rjdy"), SubResource("Resource_7y4fq"), SubResource("Resource_kfq4j"), SubResource("Resource_n2mxm"), SubResource("Resource_orlqw"), SubResource("Resource_65olk")]) + +[node name="track_head" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="0"] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +rotation_edit_mode = 0 +rotation_order = 2 +top_level = false +visible = true +visibility_parent = NodePath("") +active = false +influence = 0.0 +script = ExtResource("7_h7lx0") +bone = "DEF-spine.006" +influence_lerp_seconds = 3.0 +rotation_lerp_weight = 0.01 + +[node name="track_eye_L" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="1"] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +rotation_edit_mode = 0 +rotation_order = 2 +top_level = false +visible = true +visibility_parent = NodePath("") +active = false +influence = 1.0 +script = ExtResource("9_00p5l") +bone = "DEF-eye.L" + +[node name="track_eye_R" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="2"] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +rotation_edit_mode = 0 +rotation_order = 2 +top_level = false +visible = true +visibility_parent = NodePath("") +active = false +influence = 1.0 +script = ExtResource("9_00p5l") +bone = "DEF-eye.R" + +[node name="horns" parent="base/rig/Skeleton3D" index="11"] +transform = Transform3D(0.991343, 0.00187152, -0.131286, -0.0283792, 0.979318, -0.200331, 0.128196, 0.202322, 0.970893, -0.0223006, -0.0126594, -0.397749)