]> Untitled Git - william-skin.git/blobdiff - project.godot
Track Node3D objects instead of Vector3 so targets aren't static
[william-skin.git] / project.godot
index c48d53edc371727c6628dba709158e86466c8d3f..ff5b0c0999fd80f4f8aee41db0b4dd5a77ae2961 100644 (file)
@@ -29,6 +29,7 @@ enabled=PackedStringArray("res://addons/jigglebones/plugin.cfg")
 player-lockon=""
 player-headTrack=""
 player-eyeTrack=""
+npc-headTrack=""
 
 [input]