4 type="CompressedTexture2D"
5 uid="uid://os80khkxxfuh"
6 path.s3tc="res://.godot/imported/william_william-body-normals.png-3ac232bb3b1891ef5b183c1bb92175f5.s3tc.ctex"
7 path.etc2="res://.godot/imported/william_william-body-normals.png-3ac232bb3b1891ef5b183c1bb92175f5.etc2.ctex"
9 "imported_formats": ["s3tc_bptc", "etc2_astc"],
12 generator_parameters={
13 "md5": "19d0652118b8b8890f5b6e3e3844aa86"
18 source_file="res://model/william_william-body-normals.png"
19 dest_files=["res://.godot/imported/william_william-body-normals.png-3ac232bb3b1891ef5b183c1bb92175f5.s3tc.ctex", "res://.godot/imported/william_william-body-normals.png-3ac232bb3b1891ef5b183c1bb92175f5.etc2.ctex"]
24 compress/high_quality=false
25 compress/lossy_quality=0.7
26 compress/hdr_compression=1
28 compress/channel_pack=0
32 roughness/src_normal="res://skin/william_william-body-normals.png"
33 process/fix_alpha_border=true
34 process/premult_alpha=false
35 process/normal_map_invert_y=false
36 process/hdr_as_srgb=false
37 process/hdr_clamp_exposure=false
39 detect_3d/compress_to=0