1 [gd_scene load_steps=6 format=3 uid="uid://c0pxmaobqvkh4"]
3 [ext_resource type="PackedScene" uid="uid://cp6xm8gp6csx" path="res://player/player.tscn" id="1_apkq8"]
4 [ext_resource type="Script" path="res://test/test.gd" id="1_qjknf"]
6 [sub_resource type="PlaneMesh" id="PlaneMesh_w7hmo"]
9 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hkn0r"]
10 albedo_color = Color(0.374491, 0.329823, 0.326247, 1)
12 [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_hby1n"]
13 data = PackedVector3Array(10, 0, 10, -10, 0, 10, 10, 0, -10, -10, 0, 10, -10, 0, -10, 10, 0, -10)
15 [node name="Test" type="Node3D"]
16 script = ExtResource("1_qjknf")
18 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
19 transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 4.18999, 0)
22 [node name="player" parent="." instance=ExtResource("1_apkq8")]
23 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.200905, 0, 1.53554)
25 [node name="map" type="Node3D" parent="."]
27 [node name="MeshInstance3D" type="MeshInstance3D" parent="map"]
28 mesh = SubResource("PlaneMesh_w7hmo")
29 skeleton = NodePath("../..")
30 surface_material_override/0 = SubResource("StandardMaterial3D_hkn0r")
32 [node name="StaticBody3D" type="StaticBody3D" parent="map/MeshInstance3D"]
34 [node name="CollisionShape3D" type="CollisionShape3D" parent="map/MeshInstance3D/StaticBody3D"]
35 shape = SubResource("ConcavePolygonShape3D_hby1n")