]> Untitled Git - william-skin.git/blob - william.tscn
689c0d4f69e5cc1a4805bad30d4d7f99cabb38ba
[william-skin.git] / william.tscn
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4 [ext_resource type="Script" path="res://william.gd" id="2_0p3og"]
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6 [ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"]
7 [ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"]
8 [ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"]
9 [ext_resource type="Script" path="res://william_skeleton.gd" id="7_2sr7c"]
10 [ext_resource type="Script" path="res://TrackingBone3D_head.gd" id="7_h7lx0"]
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383 bones/91/rotation = Quaternion(0.720382, 4.97655e-07, 5.17139e-07, 0.693578)
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405 bones/102/rotation = Quaternion(-0.562411, -0.349752, -0.375741, 0.648218)
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410 bones/104/rotation = Quaternion(-0.562412, 0.349752, 0.375742, 0.648216)
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414 bones/106/rotation = Quaternion(0.909589, -9.30845e-09, 3.15841e-08, -0.415509)
415 bones/106/scale = Vector3(1, 1, 1)
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430 bones/119/rotation = Quaternion(6.16402e-08, 0.577417, 0.81645, 4.35937e-08)
431 bones/119/scale = Vector3(1, 0.999999, 1)
432 bones/120/rotation = Quaternion(-0.151082, -0.000189137, -0.000743238, 0.988521)
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437 bones/123/scale = Vector3(1, 1, 1)
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449 bones/131/rotation = Quaternion(-0.0992405, 0.732314, 0.334599, 0.584731)
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452 bones/132/rotation = Quaternion(-0.762841, -0.0164583, -0.0707116, 0.642497)
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454 bones/133/rotation = Quaternion(-0.762594, -0.0164738, -0.0706929, 0.642793)
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456 bones/134/rotation = Quaternion(0.997979, -0.0173837, 0.0594571, 0.014152)
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542 bones/184/scale = Vector3(1, 1, 1)
543 bones/185/rotation = Quaternion(0.306058, 0.0135328, -0.00435397, 0.951907)
544 bones/185/scale = Vector3(0.999965, 1.00055, 0.999483)
545 bones/186/rotation = Quaternion(-1.26634e-07, 0.0211937, 1.80871e-07, 0.999775)
546 bones/187/rotation = Quaternion(-0.0641636, 0.0168689, 0.0924421, 0.993505)
547 bones/187/scale = Vector3(1.00093, 0.998093, 1.00098)
548 bones/188/position = Vector3(0.0197299, 0.120467, 0.0346735)
549 bones/188/rotation = Quaternion(0.0718441, -0.386481, -0.0423991, 0.918517)
550 bones/189/rotation = Quaternion(0.112742, 6.40372e-05, -0.000564644, 0.993624)
551 bones/190/rotation = Quaternion(-0.0243417, -1.56118e-06, 0.00107757, 0.999703)
552 bones/191/position = Vector3(0.00332131, 0.0344232, 0.0338642)
553 bones/191/rotation = Quaternion(-0.17073, 0.850091, 0.347047, -0.357428)
554 bones/192/rotation = Quaternion(0.0314437, 6.59298e-05, -0.00209524, 0.999503)
555 bones/192/scale = Vector3(1, 1, 1)
556 bones/193/rotation = Quaternion(0.0521297, -8.55238e-06, 0.00435397, 0.998631)
557 bones/194/rotation = Quaternion(0.0706864, -0.570289, -0.0774011, 0.814729)
558 bones/194/scale = Vector3(1, 1, 1)
559 bones/195/position = Vector3(0.00738889, 0.131406, 0.00407595)
560 bones/195/rotation = Quaternion(0.021479, -0.420277, 0.0560823, 0.905407)
561 bones/195/scale = Vector3(1, 1, 1)
562 bones/196/rotation = Quaternion(0.0616029, 0.000469835, -0.00760857, 0.998072)
563 bones/196/scale = Vector3(1, 1, 1)
564 bones/197/rotation = Quaternion(0.00952826, -1.17536e-05, 0.0164548, 0.999819)
565 bones/198/rotation = Quaternion(0.0175236, -0.576541, -0.00274135, 0.816876)
566 bones/198/scale = Vector3(1, 1, 1)
567 bones/199/position = Vector3(-0.0055785, 0.125891, -0.0231761)
568 bones/199/rotation = Quaternion(-0.0129704, -0.470965, 0.101212, 0.876231)
569 bones/200/rotation = Quaternion(0.0754091, -0.000904026, 0.011953, 0.997081)
570 bones/200/scale = Vector3(1, 1, 1)
571 bones/201/rotation = Quaternion(-0.00934119, 1.6024e-05, -0.0222707, 0.999708)
572 bones/201/scale = Vector3(1, 1, 1)
573 bones/202/rotation = Quaternion(-0.036864, -0.530677, 0.0590597, 0.84471)
574 bones/202/scale = Vector3(1, 1, 1)
575 bones/203/position = Vector3(-0.0221778, 0.109413, -0.0432364)
576 bones/203/rotation = Quaternion(0.00860056, -0.622327, 0.127518, 0.772253)
577 bones/203/scale = Vector3(1, 1, 1)
578 bones/204/rotation = Quaternion(0.120863, -0.000593412, 0.00487826, 0.992657)
579 bones/204/scale = Vector3(1, 1, 1)
580 bones/205/rotation = Quaternion(-0.0363513, 7.21743e-06, -0.00959023, 0.999293)
581 bones/206/rotation = Quaternion(-0.0699756, -0.498239, 0.128393, 0.854621)
582 bones/207/position = Vector3(0.104333, 1.40421, 0.00703726)
583 bones/207/rotation = Quaternion(-0.0187923, 0.679442, 0.730762, 0.0631859)
584 bones/207/scale = Vector3(1, 1, 1)
585 bones/208/position = Vector3(-0.130217, 1.41993, -0.0215965)
586 bones/208/rotation = Quaternion(-0.0188115, 0.679321, 0.730874, 0.06319)
587 bones/208/scale = Vector3(1, 1, 1)
588 bones/209/position = Vector3(0.178758, 1.37109, -0.134744)
589 bones/209/rotation = Quaternion(-0.727238, -0.0173574, -0.0670176, 0.682885)
590 bones/210/position = Vector3(-0.172333, 1.39463, -0.177478)
591 bones/210/rotation = Quaternion(-0.727238, -0.0173574, -0.0670176, 0.682885)
592 script = ExtResource("7_2sr7c")
593
594 [node name="track_head" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="0"]
595 _import_path = NodePath("")
596 unique_name_in_owner = false
597 process_mode = 0
598 process_priority = 0
599 process_physics_priority = 0
600 process_thread_group = 0
601 physics_interpolation_mode = 0
602 auto_translate_mode = 0
603 editor_description = ""
604 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
605 rotation_edit_mode = 0
606 rotation_order = 2
607 top_level = false
608 visible = true
609 visibility_parent = NodePath("")
610 active = false
611 influence = 0.0
612 script = ExtResource("7_h7lx0")
613 bone = "DEF-spine.006"
614 target = Vector3(1.07, 1.61, 2)
615 influence_lerp_seconds = 3.0
616 rotation_lerp_weight = 0.01
617
618 [node name="track_eye_L" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="1"]
619 _import_path = NodePath("")
620 unique_name_in_owner = false
621 process_mode = 0
622 process_priority = 0
623 process_physics_priority = 0
624 process_thread_group = 0
625 physics_interpolation_mode = 0
626 auto_translate_mode = 0
627 editor_description = ""
628 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
629 rotation_edit_mode = 0
630 rotation_order = 2
631 top_level = false
632 visible = true
633 visibility_parent = NodePath("")
634 active = false
635 influence = 1.0
636 script = ExtResource("9_00p5l")
637 bone = "DEF-eye.L"
638 target = Vector3(0, 1, 2)
639
640 [node name="track_eye_R" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="2"]
641 _import_path = NodePath("")
642 unique_name_in_owner = false
643 process_mode = 0
644 process_priority = 0
645 process_physics_priority = 0
646 process_thread_group = 0
647 physics_interpolation_mode = 0
648 auto_translate_mode = 0
649 editor_description = ""
650 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
651 rotation_edit_mode = 0
652 rotation_order = 2
653 top_level = false
654 visible = true
655 visibility_parent = NodePath("")
656 active = false
657 influence = 1.0
658 script = ExtResource("9_00p5l")
659 bone = "DEF-eye.R"
660 target = Vector3(0, 1, 2)
661
662 [node name="horns" parent="base/rig/Skeleton3D" index="11"]
663 transform = Transform3D(0.991343, 0.00187152, -0.131286, -0.0283792, 0.979318, -0.200331, 0.128196, 0.202322, 0.970893, -0.0223006, -0.0126594, -0.397749)