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1 [gd_scene load_steps=11 format=3 uid="uid://c0pxmaobqvkh4"]
2
3 [ext_resource type="PackedScene" uid="uid://cp6xm8gp6csx" path="res://player/player.tscn" id="1_apkq8"]
4 [ext_resource type="Script" uid="uid://1wcxwuoxhwga" path="res://test/test.gd" id="1_qjknf"]
5 [ext_resource type="PackedScene" uid="uid://bxitip7rpbna4" path="res://test/cube.tscn" id="3_3tdke"]
6 [ext_resource type="PackedScene" uid="uid://bmcw5a71lsldu" path="res://test/npc.tscn" id="4_ml58d"]
7
8 [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_whsn2"]
9 sky_top_color = Color(0.418597, 0.461821, 0.5796, 1)
10 sky_horizon_color = Color(0.654649, 0.663122, 0.6899, 1)
11 ground_bottom_color = Color(0.2, 0.190667, 0.18, 1)
12 ground_horizon_color = Color(0.654649, 0.663122, 0.6899, 1)
13
14 [sub_resource type="Sky" id="Sky_xb5an"]
15 sky_material = SubResource("ProceduralSkyMaterial_whsn2")
16
17 [sub_resource type="Environment" id="Environment_ji78h"]
18 background_mode = 2
19 sky = SubResource("Sky_xb5an")
20 tonemap_mode = 2
21 glow_enabled = true
22
23 [sub_resource type="PlaneMesh" id="PlaneMesh_w7hmo"]
24 size = Vector2(20, 20)
25
26 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hkn0r"]
27 albedo_color = Color(0.374491, 0.329823, 0.326247, 1)
28
29 [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_hby1n"]
30 data = PackedVector3Array(10, 0, 10, -10, 0, 10, 10, 0, -10, -10, 0, 10, -10, 0, -10, 10, 0, -10)
31
32 [node name="Test" type="Node3D"]
33 script = ExtResource("1_qjknf")
34
35 [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
36 environment = SubResource("Environment_ji78h")
37
38 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
39 transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 4.18999, 0)
40 shadow_enabled = true
41
42 [node name="player" parent="." instance=ExtResource("1_apkq8")]
43 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.200905, 0, 9.10948)
44 lockon_sensitivity = 10.0
45
46 [node name="map" type="Node3D" parent="."]
47
48 [node name="ground" type="MeshInstance3D" parent="map"]
49 mesh = SubResource("PlaneMesh_w7hmo")
50 skeleton = NodePath("../..")
51 surface_material_override/0 = SubResource("StandardMaterial3D_hkn0r")
52
53 [node name="StaticBody3D" type="StaticBody3D" parent="map/ground"]
54
55 [node name="CollisionShape3D" type="CollisionShape3D" parent="map/ground/StaticBody3D"]
56 shape = SubResource("ConcavePolygonShape3D_hby1n")
57
58 [node name="Cube" parent="map" instance=ExtResource("3_3tdke")]
59 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.472321, 0, -1.71539)
60
61 [node name="Cube2" parent="map" instance=ExtResource("3_3tdke")]
62 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.22183, 0, -2.93469)
63
64 [node name="Cube3" parent="map" instance=ExtResource("3_3tdke")]
65 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.01348, 0, 0.883314)
66
67 [node name="NonPlayerCharacter" parent="." instance=ExtResource("4_ml58d")]
68 transform = Transform3D(0.868026, 0, 0.49652, 0, 1, 0, -0.49652, 0, 0.868026, -6.53488, 9.53674e-07, -0.682341)
69
70 [connection signal="camera_lockon" from="player" to="." method="_on_player_camera_lockon"]