]> Untitled Git - william-skin.git/blob - test/ds1-lost-izalith.glb.import
Updated to Godot 4.4
[william-skin.git] / test / ds1-lost-izalith.glb.import
1 [remap]
2
3 importer="scene"
4 importer_version=1
5 type="PackedScene"
6 uid="uid://d0nylm1l8t6vw"
7 path="res://.godot/imported/ds1-lost-izalith.glb-3b416ac860ee960134d873b3750872f5.scn"
8
9 [deps]
10
11 source_file="res://test/ds1-lost-izalith.glb"
12 dest_files=["res://.godot/imported/ds1-lost-izalith.glb-3b416ac860ee960134d873b3750872f5.scn"]
13
14 [params]
15
16 nodes/root_type=""
17 nodes/root_name=""
18 nodes/apply_root_scale=true
19 nodes/root_scale=1.0
20 nodes/import_as_skeleton_bones=false
21 meshes/ensure_tangents=true
22 meshes/generate_lods=true
23 meshes/create_shadow_meshes=true
24 meshes/light_baking=1
25 meshes/lightmap_texel_size=0.2
26 meshes/force_disable_compression=false
27 skins/use_named_skins=true
28 animation/import=true
29 animation/fps=30
30 animation/trimming=false
31 animation/remove_immutable_tracks=true
32 animation/import_rest_as_RESET=false
33 import_script/path=""
34 _subresources={}
35 gltf/naming_version=1
36 gltf/embedded_image_handling=1