1 [gd_scene load_steps=23 format=3 uid="uid://2tvylmtejq0u"]
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4 [ext_resource type="Script" path="res://william.gd" id="2_0p3og"]
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6 [ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"]
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11 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_kmecn"]
12 animation = &"idle/neutral"
14 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_8ufbv"]
15 animation = &"idle/talking"
17 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ry6ix"]
18 animation = &"idle/talking2"
20 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_b851n"]
21 animation = &"idle/yelling"
23 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bj0"]
24 animation = &"idle/posing"
26 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3lsfi"]
27 animation = &"move/falling"
29 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_52txc"]
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32 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufwi6"]
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47 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4hgi4"]
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51 animation = &"move/jog"
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54 animation = &"move/run"
56 [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_4rddd"]
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93 input_5/break_loop_at_end = false
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97 input_6/break_loop_at_end = false
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107 input_1/auto_advance = true
108 input_1/break_loop_at_end = true
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343 bones/120/rotation = Quaternion(-0.707107, 8.86729e-10, -3.72893e-10, 0.707107)
344 bones/120/scale = Vector3(1, 1, 1)
345 bones/121/position = Vector3(-1.87522e-10, -0.21997, 0.147152)
346 bones/121/rotation = Quaternion(-0.626055, 3.32561e-08, -7.4012e-09, 0.779779)
347 bones/122/rotation = Quaternion(-0.185161, 6.11231e-14, -1.7405e-14, 0.982708)
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350 bones/124/rotation = Quaternion(0.907365, 1.48899e-07, 3.2454e-07, 0.420345)
351 bones/124/scale = Vector3(1, 1, 1)
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354 bones/125/scale = Vector3(1, 1, 1)
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356 bones/126/scale = Vector3(1, 1, 1)
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358 bones/127/rotation = Quaternion(0.720382, 4.88585e-07, 5.20005e-07, 0.693578)
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362 bones/129/scale = Vector3(1, 1, 1)
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395 bones/147/scale = Vector3(1, 1, 1)
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487 bones/200/rotation = Quaternion(-0.155229, 0.895964, 0.212698, -0.357648)
488 bones/201/rotation = Quaternion(0.1008, -0.0782283, 0.0805587, 0.988549)
489 bones/201/scale = Vector3(1, 1, 1)
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491 bones/203/rotation = Quaternion(0.0706864, -0.570289, -0.0774011, 0.814729)
492 bones/203/scale = Vector3(1, 1, 1)
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495 bones/204/scale = Vector3(1, 1, 1)
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497 bones/205/scale = Vector3(1, 1, 1)
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500 bones/207/scale = Vector3(1, 1, 1)
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506 bones/210/scale = Vector3(1, 1, 1)
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508 bones/211/scale = Vector3(1, 1, 1)
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510 bones/212/rotation = Quaternion(0.236807, -0.552347, 0.315272, 0.734465)
511 bones/212/scale = Vector3(1, 1, 1)
512 bones/213/rotation = Quaternion(0.321456, 0.0303744, 0.00905741, 0.946394)
513 bones/213/scale = Vector3(1, 1, 1)
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517 bones/216/rotation = Quaternion(-0.0864087, 0.553645, 0.827783, 0.02805)
518 bones/216/scale = Vector3(1, 1, 1)
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520 bones/217/rotation = Quaternion(-0.0865831, 0.541448, 0.835879, 0.0253966)
521 bones/217/scale = Vector3(1, 1, 1)
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523 bones/218/rotation = Quaternion(-0.658467, -0.125614, -0.0744178, 0.738312)
524 bones/219/position = Vector3(-0.217046, 1.37583, -0.131619)
525 bones/219/rotation = Quaternion(-0.66219, -0.0923881, -0.0476361, 0.742091)
527 [node name="horns" parent="base/rig/Skeleton3D" index="0"]
528 transform = Transform3D(0.999417, -0.0330137, 0.0087312, 0.0337067, 0.994697, -0.0971713, -0.00547695, 0.0974096, 0.995229, -0.020514, -0.0535294, -0.0957195)
530 [node name="iris_001" parent="base/rig/Skeleton3D" index="1"]
531 transform = Transform3D(-0.0190466, 0.000652148, 0.000100709, -0.000658708, -0.0189632, -0.00178056, 3.92791e-05, -0.00178297, 0.0189744, -0.038593, 1.77289, 0.153793)
533 [node name="eye_001" parent="base/rig/Skeleton3D" index="2"]
534 transform = Transform3D(-0.0190466, 0.000652148, 0.000100709, -0.000658708, -0.0189632, -0.00178056, 3.92791e-05, -0.00178297, 0.0189744, -0.038593, 1.77289, 0.153793)
536 [node name="black_001" parent="base/rig/Skeleton3D" index="3"]
537 transform = Transform3D(-0.0190466, 0.000652148, 0.000100709, -0.000658708, -0.0189632, -0.00178056, 3.92791e-05, -0.00178297, 0.0189744, -0.038593, 1.77289, 0.153793)
539 [node name="iris_001_2" parent="base/rig/Skeleton3D" index="4"]
540 transform = Transform3D(-0.0190466, 0.000652147, 0.000100708, -0.000658708, -0.0189632, -0.00178055, 3.9278e-05, -0.00178296, 0.0189744, -0.129049, 1.76976, 0.15398)
542 [node name="eye_001_2" parent="base/rig/Skeleton3D" index="5"]
543 transform = Transform3D(-0.0190466, 0.000652147, 0.000100708, -0.000658708, -0.0189632, -0.00178055, 3.9278e-05, -0.00178296, 0.0189744, -0.129049, 1.76976, 0.15398)
545 [node name="black_001_2" parent="base/rig/Skeleton3D" index="6"]
546 transform = Transform3D(-0.0190466, 0.000652147, 0.000100708, -0.000658708, -0.0189632, -0.00178055, 3.9278e-05, -0.00178296, 0.0189744, -0.129049, 1.76976, 0.15398)
548 [node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"]
550 "idle": ExtResource("3_pbx3f"),
551 "move": ExtResource("2_64b73")
554 [node name="AnimationTree" type="AnimationTree" parent="." index="3"]
555 tree_root = SubResource("AnimationNodeBlendTree_uygj1")
556 anim_player = NodePath("../AnimationPlayerLibrary")
557 parameters/backward/blend_position = 3.0
558 parameters/forward/blend_position = 2.98649
559 parameters/motion/current_state = "forward"
560 parameters/motion/transition_request = ""
561 parameters/motion/current_index = 2
562 parameters/talking/current_state = "talk2"
563 parameters/talking/transition_request = ""
564 parameters/talking/current_index = 1