]> Untitled Git - william-skin.git/blob - william.tscn
Disabled jigglebones for now, since they use set_bone_global_pose_override() which...
[william-skin.git] / william.tscn
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7 [ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"]
8 [ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"]
9 [ext_resource type="Script" path="res://jigglebone_setup.gd" id="7_4sh2k"]
10 [ext_resource type="Script" path="res://TrackingBone3D_head.gd" id="7_h7lx0"]
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249 [node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="1"]
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252 "hips": ExtResource("6_jmeds"),
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352 bones/51/position = Vector3(0.141099, 0.0394381, 0.0489972)
353 bones/51/rotation = Quaternion(-0.0898971, -0.400816, 0.597227, 0.688901)
354 bones/51/scale = Vector3(1.08712, 0.846162, 1.08712)
355 bones/52/rotation = Quaternion(0.00924863, 0.103836, 0.0984251, 0.989669)
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376 bones/61/rotation = Quaternion(0.279568, 0.622045, 0.626205, -0.377848)
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396 bones/71/rotation = Quaternion(-2.55752e-08, 0.707107, 0.707107, 2.58633e-08)
397 bones/71/scale = Vector3(1, 1, 1)
398 bones/73/rotation = Quaternion(-2.14541e-09, 0.707107, 0.707107, 2.39237e-09)
399 bones/73/scale = Vector3(1, 1, 1)
400 bones/74/rotation = Quaternion(0.716776, -0.587892, -0.37474, 0.0135654)
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421 bones/85/position = Vector3(-1.86265e-09, -0.0216699, 0.147152)
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427 bones/89/rotation = Quaternion(0.229327, -1.03392e-07, -7.7942e-08, 0.973349)
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431 bones/91/position = Vector3(1.86233e-09, -0.0629948, 0.0806333)
432 bones/91/rotation = Quaternion(0.720382, 4.97655e-07, 5.17139e-07, 0.693578)
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436 bones/93/scale = Vector3(1, 1, 1)
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439 bones/95/rotation = Quaternion(0.993959, 0.0792361, 0.0118517, 0.0750136)
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441 bones/96/rotation = Quaternion(-0.407506, 0.0263004, -0.202202, 0.890147)
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444 bones/97/scale = Vector3(1, 1, 1)
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446 bones/98/scale = Vector3(1, 1, 1)
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453 bones/102/position = Vector3(-3.06542e-09, -0.0216296, 0.199498)
454 bones/102/rotation = Quaternion(-0.562411, -0.349752, -0.375741, 0.648218)
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457 bones/103/scale = Vector3(1, 0.999992, 1)
458 bones/104/position = Vector3(2.38277e-09, -0.0216296, 0.199498)
459 bones/104/rotation = Quaternion(-0.562412, 0.349752, 0.375742, 0.648216)
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463 bones/106/rotation = Quaternion(0.909589, -9.30845e-09, 3.15841e-08, -0.415509)
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467 bones/110/rotation = Quaternion(-0.0958237, 0.000286892, 0.0020646, 0.995396)
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479 bones/119/rotation = Quaternion(6.16402e-08, 0.577417, 0.81645, 4.35937e-08)
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481 bones/120/rotation = Quaternion(-0.14507, 7.98288e-05, 0.00162851, 0.98942)
482 bones/121/rotation = Quaternion(-0.143841, -1.907e-05, -0.000302621, 0.989601)
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484 bones/122/rotation = Quaternion(0.575312, -0.413999, -0.566364, -0.420539)
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486 bones/123/scale = Vector3(1, 1, 1)
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495 bones/130/position = Vector3(-0.0309692, 0.951593, -0.107306)
496 bones/130/rotation = Quaternion(-0.109661, -0.791773, -0.386729, 0.459903)
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499 bones/131/scale = Vector3(1, 1, 1)
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501 bones/132/rotation = Quaternion(-0.761974, -0.0152609, -0.0812267, 0.642313)
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503 bones/133/rotation = Quaternion(-0.762044, -0.0151902, -0.0811401, 0.642242)
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507 bones/136/rotation = Quaternion(0.00198149, -1.44948e-06, -0.00147437, 0.999997)
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519 bones/145/rotation = Quaternion(0.977199, 0.123074, 0.0519422, 0.165033)
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574 bones/176/rotation = Quaternion(-0.00934171, -1.60021e-05, 0.0222705, 0.999708)
575 bones/176/scale = Vector3(1, 1, 1)
576 bones/177/rotation = Quaternion(-0.036864, 0.530677, -0.0590597, 0.84471)
577 bones/177/scale = Vector3(1, 1, 1)
578 bones/178/position = Vector3(0.0221777, 0.109413, -0.0432364)
579 bones/178/rotation = Quaternion(0.00860063, 0.622327, -0.127519, 0.772253)
580 bones/178/scale = Vector3(1, 1, 1)
581 bones/179/rotation = Quaternion(0.120863, 0.000593449, -0.00487831, 0.992657)
582 bones/179/scale = Vector3(1, 1, 1)
583 bones/180/rotation = Quaternion(-0.0363518, -7.20591e-06, 0.00959009, 0.999293)
584 bones/181/rotation = Quaternion(-0.0699756, 0.498239, -0.128393, 0.854621)
585 bones/182/position = Vector3(-0.00520391, 1.55003, -0.0695138)
586 bones/182/rotation = Quaternion(-0.663681, 0.409085, 0.442055, 0.443582)
587 bones/183/position = Vector3(-0.218339, 1.46942, -0.121178)
588 bones/183/rotation = Quaternion(0.127982, -0.119031, 0.978115, 0.112884)
589 bones/183/scale = Vector3(0.999049, 1.0019, 0.999049)
590 bones/184/rotation = Quaternion(4.54167e-08, 0.0165822, 8.94388e-08, 0.999863)
591 bones/184/scale = Vector3(1, 1, 1)
592 bones/185/rotation = Quaternion(0.319208, 0.0166682, -0.0056169, 0.947521)
593 bones/185/scale = Vector3(0.999958, 1.00075, 0.999292)
594 bones/186/rotation = Quaternion(9.24581e-08, 0.0255189, -1.06448e-07, 0.999674)
595 bones/187/rotation = Quaternion(-0.0616937, 0.0204298, 0.081947, 0.994516)
596 bones/187/scale = Vector3(1.00095, 0.99807, 1.00099)
597 bones/188/position = Vector3(0.0197299, 0.120467, 0.0346735)
598 bones/188/rotation = Quaternion(0.0718441, -0.386481, -0.0423991, 0.918517)
599 bones/189/rotation = Quaternion(0.112742, 6.40372e-05, -0.000564644, 0.993624)
600 bones/190/rotation = Quaternion(-0.0243417, -1.56118e-06, 0.00107757, 0.999703)
601 bones/191/position = Vector3(0.00332131, 0.0344232, 0.0338642)
602 bones/191/rotation = Quaternion(-0.17073, 0.850091, 0.347047, -0.357428)
603 bones/192/rotation = Quaternion(0.0314437, 6.59298e-05, -0.00209524, 0.999503)
604 bones/192/scale = Vector3(1, 1, 1)
605 bones/193/rotation = Quaternion(0.0521297, -8.55238e-06, 0.00435397, 0.998631)
606 bones/194/rotation = Quaternion(0.0706864, -0.570289, -0.0774011, 0.814729)
607 bones/194/scale = Vector3(1, 1, 1)
608 bones/195/position = Vector3(0.00738889, 0.131406, 0.00407595)
609 bones/195/rotation = Quaternion(0.021479, -0.420277, 0.0560823, 0.905407)
610 bones/195/scale = Vector3(1, 1, 1)
611 bones/196/rotation = Quaternion(0.0616029, 0.000469835, -0.00760857, 0.998072)
612 bones/196/scale = Vector3(1, 1, 1)
613 bones/197/rotation = Quaternion(0.00952826, -1.17536e-05, 0.0164548, 0.999819)
614 bones/198/rotation = Quaternion(0.0175236, -0.576541, -0.00274135, 0.816876)
615 bones/198/scale = Vector3(1, 1, 1)
616 bones/199/position = Vector3(-0.0055785, 0.125891, -0.0231761)
617 bones/199/rotation = Quaternion(-0.0129704, -0.470965, 0.101212, 0.876231)
618 bones/200/rotation = Quaternion(0.0754091, -0.000904026, 0.011953, 0.997081)
619 bones/200/scale = Vector3(1, 1, 1)
620 bones/201/rotation = Quaternion(-0.00934119, 1.6024e-05, -0.0222707, 0.999708)
621 bones/201/scale = Vector3(1, 1, 1)
622 bones/202/rotation = Quaternion(-0.036864, -0.530677, 0.0590597, 0.84471)
623 bones/202/scale = Vector3(1, 1, 1)
624 bones/203/position = Vector3(-0.0221778, 0.109413, -0.0432364)
625 bones/203/rotation = Quaternion(0.00860056, -0.622327, 0.127518, 0.772253)
626 bones/203/scale = Vector3(1, 1, 1)
627 bones/204/rotation = Quaternion(0.120863, -0.000593412, 0.00487826, 0.992657)
628 bones/204/scale = Vector3(1, 1, 1)
629 bones/205/rotation = Quaternion(-0.0363513, 7.21743e-06, -0.00959023, 0.999293)
630 bones/206/rotation = Quaternion(-0.0699756, -0.498239, 0.128393, 0.854621)
631 bones/207/position = Vector3(0.110959, 1.4017, 0.00401887)
632 bones/207/rotation = Quaternion(-0.0174562, 0.678729, 0.730583, 0.0726013)
633 bones/207/scale = Vector3(1, 1, 1)
634 bones/208/position = Vector3(-0.122881, 1.42102, -0.027914)
635 bones/208/rotation = Quaternion(-0.0176228, 0.67884, 0.730461, 0.0727497)
636 bones/208/scale = Vector3(1, 1, 1)
637 bones/209/position = Vector3(0.186903, 1.36748, -0.136655)
638 bones/209/rotation = Quaternion(-0.726681, -0.016337, -0.0772309, 0.682425)
639 bones/210/position = Vector3(-0.163115, 1.39643, -0.184448)
640 bones/210/rotation = Quaternion(-0.726681, -0.016337, -0.0772309, 0.682425)
641 script = ExtResource("7_4sh2k")
642 enable_jigglebones = false
643 jigglebone_configs = Array[ExtResource("8_ptrfv")]([SubResource("Resource_2rjdy"), SubResource("Resource_7y4fq"), SubResource("Resource_kfq4j"), SubResource("Resource_n2mxm"), SubResource("Resource_orlqw"), SubResource("Resource_65olk")])
644
645 [node name="track_head" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="0"]
646 _import_path = NodePath("")
647 unique_name_in_owner = false
648 process_mode = 0
649 process_priority = 0
650 process_physics_priority = 0
651 process_thread_group = 0
652 physics_interpolation_mode = 0
653 auto_translate_mode = 0
654 editor_description = ""
655 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
656 rotation_edit_mode = 0
657 rotation_order = 2
658 top_level = false
659 visible = true
660 visibility_parent = NodePath("")
661 active = false
662 influence = 0.0
663 script = ExtResource("7_h7lx0")
664 bone = "DEF-spine.006"
665 target = Vector3(1.07, 1.61, 2)
666 influence_lerp_seconds = 3.0
667 rotation_lerp_weight = 0.01
668
669 [node name="track_eye_L" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="1"]
670 _import_path = NodePath("")
671 unique_name_in_owner = false
672 process_mode = 0
673 process_priority = 0
674 process_physics_priority = 0
675 process_thread_group = 0
676 physics_interpolation_mode = 0
677 auto_translate_mode = 0
678 editor_description = ""
679 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
680 rotation_edit_mode = 0
681 rotation_order = 2
682 top_level = false
683 visible = true
684 visibility_parent = NodePath("")
685 active = false
686 influence = 1.0
687 script = ExtResource("9_00p5l")
688 bone = "DEF-eye.L"
689 target = Vector3(0, 1, 2)
690
691 [node name="track_eye_R" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="2"]
692 _import_path = NodePath("")
693 unique_name_in_owner = false
694 process_mode = 0
695 process_priority = 0
696 process_physics_priority = 0
697 process_thread_group = 0
698 physics_interpolation_mode = 0
699 auto_translate_mode = 0
700 editor_description = ""
701 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
702 rotation_edit_mode = 0
703 rotation_order = 2
704 top_level = false
705 visible = true
706 visibility_parent = NodePath("")
707 active = false
708 influence = 1.0
709 script = ExtResource("9_00p5l")
710 bone = "DEF-eye.R"
711 target = Vector3(0, 1, 2)
712
713 [node name="horns" parent="base/rig/Skeleton3D" index="11"]
714 transform = Transform3D(0.991343, 0.00187152, -0.131286, -0.0283792, 0.979318, -0.200331, 0.128196, 0.202322, 0.970893, -0.0223006, -0.0126594, -0.397749)