]> Untitled Git - mushroom-game.git/blob - project.godot
Added test world, player, and mushroom
[mushroom-game.git] / project.godot
1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ;   [section] ; section goes between []
7 ;   param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="mushroom-hunting"
14 run/main_scene="res://world.tscn"
15 config/features=PackedStringArray("4.3", "Forward Plus")
16 config/icon="res://icon.svg"
17
18 [filesystem]
19
20 import/blender/enabled=false
21
22 [global_group]
23
24 pickable=""
25 player=""
26
27 [input]
28
29 player-forward={
30 "deadzone": 0.5,
31 "events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
32 ]
33 }
34 player-backward={
35 "deadzone": 0.5,
36 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
37 ]
38 }
39 player-turn-left={
40 "deadzone": 0.5,
41 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
42 ]
43 }
44 player-turn-right={
45 "deadzone": 0.5,
46 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
47 ]
48 }
49 quit-game={
50 "deadzone": 0.5,
51 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
52 ]
53 }
54 camera-rotate-left={
55 "deadzone": 0.5,
56 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
57 ]
58 }
59 camera-rotate-right={
60 "deadzone": 0.5,
61 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
62 ]
63 }