-[gd_scene load_steps=4 format=3 uid="uid://6a20phajjwu8"]
+[gd_scene load_steps=5 format=3 uid="uid://6a20phajjwu8"]
[ext_resource type="Script" path="res://player/player_wall.gd" id="1_rj8im"]
material = SubResource("StandardMaterial3D_sk1tc")
size = Vector3(1, 0.01, 1)
+[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_71bu6"]
+data = PackedVector3Array(-0.5, 0.005, 0.5, 0.5, 0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, -0.5, 0.5, -0.005, -0.5, -0.5, 0.005, -0.5, -0.5, -0.005, -0.5, 0.5, -0.005, -0.5, 0.5, 0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, -0.5, 0.5, -0.005, 0.5, -0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, 0.005, 0.5, -0.5, 0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, 0.005, -0.5, 0.5, 0.005, -0.5, -0.5, -0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, -0.005, 0.5, 0.5, -0.005, -0.5, -0.5, -0.005, -0.5)
+
[node name="PlayerWall" type="Node3D"]
script = ExtResource("1_rj8im")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0.5)
mesh = SubResource("BoxMesh_p4d0s")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_71bu6")