]> Untitled Git - lightcycles.git/blobdiff - player/player_wall.tscn
Full collisions, hitboxes, walls appearing properly
[lightcycles.git] / player / player_wall.tscn
index ee9a0c77609db016870a08dfe3c9132d859f03cf..dae979cfd81623c1176e78391c53ceb152242f48 100644 (file)
@@ -1,4 +1,4 @@
-[gd_scene load_steps=4 format=3 uid="uid://6a20phajjwu8"]
+[gd_scene load_steps=5 format=3 uid="uid://6a20phajjwu8"]
 
 [ext_resource type="Script" path="res://player/player_wall.gd" id="1_rj8im"]
 
 
 [ext_resource type="Script" path="res://player/player_wall.gd" id="1_rj8im"]
 
@@ -12,9 +12,17 @@ emission_energy_multiplier = 1.44
 material = SubResource("StandardMaterial3D_sk1tc")
 size = Vector3(1, 0.01, 1)
 
 material = SubResource("StandardMaterial3D_sk1tc")
 size = Vector3(1, 0.01, 1)
 
+[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_71bu6"]
+data = PackedVector3Array(-0.5, 0.005, 0.5, 0.5, 0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, -0.5, 0.5, -0.005, -0.5, -0.5, 0.005, -0.5, -0.5, -0.005, -0.5, 0.5, -0.005, -0.5, 0.5, 0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, 0.5, 0.5, 0.005, -0.5, 0.5, -0.005, -0.5, 0.5, -0.005, 0.5, -0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, -0.5, -0.5, 0.005, 0.5, -0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, 0.005, 0.5, -0.5, 0.005, 0.5, 0.5, 0.005, -0.5, -0.5, 0.005, 0.5, -0.5, 0.005, -0.5, 0.5, 0.005, -0.5, -0.5, -0.005, 0.5, 0.5, -0.005, 0.5, -0.5, -0.005, -0.5, 0.5, -0.005, 0.5, 0.5, -0.005, -0.5, -0.5, -0.005, -0.5)
+
 [node name="PlayerWall" type="Node3D"]
 script = ExtResource("1_rj8im")
 
 [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
 transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0.5)
 mesh = SubResource("BoxMesh_p4d0s")
 [node name="PlayerWall" type="Node3D"]
 script = ExtResource("1_rj8im")
 
 [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
 transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0, 0, 0.5)
 mesh = SubResource("BoxMesh_p4d0s")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_71bu6")