]> Untitled Git - knight.git/blob - project.godot
Attacking added
[knight.git] / project.godot
1 ; Engine configuration file.
2 ; It's best edited using the editor UI and not directly,
3 ; since the parameters that go here are not all obvious.
4 ;
5 ; Format:
6 ;   [section] ; section goes between []
7 ;   param=value ; assign values to parameters
8
9 config_version=5
10
11 [application]
12
13 config/name="hollow-knight"
14 run/main_scene="res://test/test.tscn"
15 config/features=PackedStringArray("4.3", "Forward Plus")
16 config/icon="res://icon.svg"
17
18 [display]
19
20 window/size/viewport_width=3456
21 window/size/viewport_height=1944
22
23 [input]
24
25 player-attack={
26 "deadzone": 0.5,
27 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
28 ]
29 }