]> Untitled Git - knight.git/blob - skin/the-knight.glb.import
Getting the look and feel right
[knight.git] / skin / the-knight.glb.import
1 [remap]
2
3 importer="scene"
4 importer_version=1
5 type="PackedScene"
6 uid="uid://dd5nled5di42i"
7 path="res://.godot/imported/the-knight.glb-a3b5769fa1cd8b0d08fe48e55b804710.scn"
8
9 [deps]
10
11 source_file="res://skin/the-knight.glb"
12 dest_files=["res://.godot/imported/the-knight.glb-a3b5769fa1cd8b0d08fe48e55b804710.scn"]
13
14 [params]
15
16 nodes/root_type=""
17 nodes/root_name=""
18 nodes/apply_root_scale=true
19 nodes/root_scale=1.0
20 nodes/import_as_skeleton_bones=false
21 meshes/ensure_tangents=true
22 meshes/generate_lods=true
23 meshes/create_shadow_meshes=true
24 meshes/light_baking=1
25 meshes/lightmap_texel_size=0.2
26 meshes/force_disable_compression=false
27 skins/use_named_skins=true
28 animation/import=true
29 animation/fps=30
30 animation/trimming=false
31 animation/remove_immutable_tracks=true
32 animation/import_rest_as_RESET=false
33 import_script/path=""
34 _subresources={}
35 gltf/naming_version=1
36 gltf/embedded_image_handling=1