]> Untitled Git - frog-ninja.git/shortlog
frog-ninja.git
9 hours ago Clifton PalmerMoved camera vector stuff into CameraHandler
9 hours ago Clifton PalmerRefactoring
31 hours ago Clifton PalmerBad fix for skeleton and visuals
32 hours ago Clifton PalmerSeparated the Visual from the Model
34 hours ago Clifton PalmerMade Model its own scene
35 hours ago Clifton PalmerAdded landing states
36 hours ago Clifton PalmerCleaned up animation associations with states
2 days ago Clifton PalmerAdded shooting, more proper sword stuff
2 days ago Clifton PalmerAdded slash walking
2 days ago Clifton PalmerAdded slash move
2 days ago Clifton PalmerAdded interpolated dashing
2 days ago Clifton PalmerFixed falling
2 days ago Clifton PalmerRefactored and added Fall state
2 days ago Clifton PalmerFixed up moves
2 days ago Clifton PalmerSeparated model movement into discrete states
2 days ago Clifton PalmerAdded Model to round out MVC implementation
2 days ago Clifton PalmerAdded CameraHandler, InputHandler
3 days ago Clifton PalmerRefactoring
4 days ago Clifton PalmerAdded player dash
5 days ago Clifton PalmerAdded debug overlay to test scene master
5 days ago Clifton PalmerBasic prototype movement test
5 days ago Clifton PalmerInitial Godot 4.4.1 project