]> purplebirdman git - frog-ninja.git/commit
Squashed commit of the following: master
authorClifton Palmer <clifton.james.palmer@protonmail.com>
Wed, 11 Jun 2025 14:20:55 +0000 (17:20 +0300)
committerClifton Palmer <clifton.james.palmer@protonmail.com>
Wed, 11 Jun 2025 14:20:55 +0000 (17:20 +0300)
commit1eb1a737c37fc3c2f7f124c912909b0d0e3ae7b3
tree63b19e16aa3f4a94e735009a5a132ba25ef72411
parentdf26d4a32e30692efba3fb3b7270501dc005bbff
Squashed commit of the following:
    * Removed deprecated globals, added Player class documentation
    * Added hit escape window
    * Added better control of walking state to player and robot
    * Added basic bullet parrying
34 files changed:
asset/character/animation/idle_default.res
asset/character/input/grunt_input_handler.gd
asset/character/input/shooter_input_handler.gd [new file with mode: 0644]
asset/character/input/shooter_input_handler.gd.uid [new file with mode: 0644]
asset/character/model/character_model.gd
asset/character/model/hitbox.gd
asset/character/model/state/dashing_state.gd
asset/character/model/state/hit_state.gd
asset/character/model/state/moving_state.gd
asset/character/model/state/shooting_state.gd
asset/character/model/state/state.gd
asset/character/model/state/walking_state.gd [new file with mode: 0644]
asset/character/model/state/walking_state.gd.uid [new file with mode: 0644]
asset/character/player/character_hitbox.gd [new file with mode: 0644]
asset/character/player/character_hitbox.gd.uid [new file with mode: 0644]
asset/character/player/player.gd
asset/character/player/player.tscn
asset/character/player/player_model.tscn
asset/character/robot/robot.tscn
asset/map/test.tscn
asset/projectile/projectile.gd
asset/projectile/projectile.tscn
asset/projectile/projectile_hitbox.gd [new file with mode: 0644]
asset/projectile/projectile_hitbox.gd.uid [new file with mode: 0644]
asset/projectile/projectile_inner_shader.tres
asset/projectile/projectile_model.gd [new file with mode: 0644]
asset/projectile/projectile_model.gd.uid [new file with mode: 0644]
asset/projectile/projectile_outer_shader.tres
asset/projectile/projectile_trail_shader.tres
asset/projectile/projectile_visual.tscn [new file with mode: 0644]
asset/weapon/gun.tscn
global/player_variables.gd [deleted file]
global/player_variables.gd.uid [deleted file]
project.godot