]> Untitled Git - frog-ninja.git/blob - map/cube.tscn
Bad fix for skeleton and visuals
[frog-ninja.git] / map / cube.tscn
1 [gd_scene load_steps=4 format=3 uid="uid://iwl88y3l713o"]
2
3 [ext_resource type="Material" uid="uid://dt1upwj08kd0w" path="res://map/grid_material.tres" id="1_w8p6k"]
4
5 [sub_resource type="BoxMesh" id="BoxMesh_tgywu"]
6
7 [sub_resource type="BoxShape3D" id="BoxShape3D_w8p6k"]
8
9 [node name="Cube" type="RigidBody3D"]
10 collision_layer = 4
11 collision_mask = 7
12
13 [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
14 mesh = SubResource("BoxMesh_tgywu")
15 surface_material_override/0 = ExtResource("1_w8p6k")
16
17 [node name="hitbox" type="CollisionShape3D" parent="." groups=["hitbox"]]
18 shape = SubResource("BoxShape3D_w8p6k")