]> purplebirdman git - frog-ninja.git/blob - asset/character/model/state/combo/to_slash.gd
Added shaders to projectile
[frog-ninja.git] / asset / character / model / state / combo / to_slash.gd
1 extends Combo
2
3
4 func is_triggered(input: InputPacket) -> bool:
5         return input.player_combat_actions.has("slash")