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Basic prototype movement test
[frog-ninja.git] / skin / prototype_sword_skin.tscn
1 [gd_scene load_steps=3 format=3 uid="uid://c465xpmcc4rh1"]
2
3 [ext_resource type="PackedScene" uid="uid://nwqdx8lhgyk4" path="res://model/prototype_sword.glb" id="1_sm572"]
4
5 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7a313"]
6 radius = 0.114308
7 height = 1.12802
8
9 [node name="prototype_sword" instance=ExtResource("1_sm572")]
10
11 [node name="Area3D" type="Area3D" parent="." index="1" groups=["hurtbox"]]
12 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.720478)
13
14 [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
15 transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
16 shape = SubResource("CapsuleShape3D_7a313")
17 debug_color = Color(1, 0, 0.25, 1)