]> Untitled Git - frog-ninja.git/blob - player/moves/idle.gd
Added shooting, more proper sword stuff
[frog-ninja.git] / player / moves / idle.gd
1 extends Walk
2 class_name Idle
3
4
5 func update(input: InputPacket, delta: float):
6         player.idle_time += delta
7         super.update(input, delta)
8
9
10 func on_enter_state():
11         player.idle_time = 0.0
12         player.skin.transition_move()
13
14
15 func on_exit_state():
16         player.idle_time = 0.0