]> Untitled Git - frog-ninja.git/blob - player/animation_tree.gd
Refactoring
[frog-ninja.git] / player / animation_tree.gd
1 extends AnimationTree
2 class_name ModelAnimationTree
3
4
5 func set_walking_speed(s: float):
6         set("parameters/walking speed/blend_position", s)
7
8
9 func transition(to_state: String):
10         set("parameters/state/transition_request", to_state)