-func _add_player_cell():
- var scene: PackedScene = cell_catalogue.pick_random()
- var cell: Cell = scene.instantiate()
- cell.block_size = block_size
+func _add_player_piece():
+ var scene: PackedScene = piece_catalogue.pick_random()
+ var piece: Piece = scene.instantiate()
+ piece.block_size = block_size