[gd_scene load_steps=5 format=3 uid="uid://bxexec3xd7rvc"] [ext_resource type="Script" uid="uid://d0f1fci41wjtn" path="res://classes/gameplay/Actionable.gd" id="1_65ttb"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_48sr8"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_m0inl"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_umuh4"] diffuse_mode = 3 albedo_color = Color(0.745303, 0.12164, 0.307427, 1) [node name="NPC" type="CharacterBody3D" groups=["Actionable"]] script = ExtResource("1_65ttb") [node name="lookHere" type="Node3D" parent="." groups=["LookAt"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4672, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_48sr8") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_m0inl") surface_material_override/0 = SubResource("StandardMaterial3D_umuh4")