X-Git-Url: http://git.purplebirdman.com/william-skin.git/blobdiff_plain/3e74277bb1d2ad3f5ccdc26c690a0f6e37ffcd25..66d39f4d2df2d00033178f5b3623b2776f35a349:/william.tscn diff --git a/william.tscn b/william.tscn index 3abd495..28341d3 100644 --- a/william.tscn +++ b/william.tscn @@ -1,61 +1,15 @@ -[gd_scene load_steps=35 format=3 uid="uid://2tvylmtejq0u"] +[gd_scene load_steps=42 format=3 uid="uid://2tvylmtejq0u"] [ext_resource type="PackedScene" uid="uid://cd5n7um55x8ph" path="res://model/william.glb" id="1_adkxn"] -[ext_resource type="Script" path="res://william.gd" id="2_0p3og"] +[ext_resource type="Script" uid="uid://csai88h87nmak" path="res://william.gd" id="2_0p3og"] [ext_resource type="AnimationLibrary" uid="uid://rsu304v5gdme" path="res://animation/move.res" id="2_64b73"] [ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"] -[ext_resource type="Script" path="res://jigglebone_setup.gd" id="3_qnlho"] -[ext_resource type="Script" path="res://jigglebone_config.gd" id="4_luuwg"] - -[sub_resource type="Resource" id="Resource_jmjda"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-hair-front" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_66tce"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-hair-back" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_gine3"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-penis" -stiffness = 8.0 -damping = 4.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_jkreb"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-ass" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_ya8lt"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-breast" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="Resource" id="Resource_ukmmo"] -script = ExtResource("4_luuwg") -name_pattern = "DEF-balls" -stiffness = 1.0 -damping = 1.0 -forward_axis = 5 -use_gravity = false - -[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_4x24d"] +[ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"] +[ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"] +[ext_resource type="Script" uid="uid://hu072m8wnolr" path="res://jigglebone_setup.gd" id="7_4sh2k"] +[ext_resource type="Script" uid="uid://rfk2x3tyi7cs" path="res://TrackingBone3D_head.gd" id="7_h7lx0"] +[ext_resource type="Script" uid="uid://b6qok4l5840il" path="res://jigglebone_config.gd" id="8_ptrfv"] +[ext_resource type="Script" uid="uid://ds1dxylci82yo" path="res://TrackingBone3D.gd" id="9_00p5l"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wa16o"] animation = &"move/hardLanding" @@ -75,11 +29,14 @@ animation = &"idle/yelling" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bj0"] animation = &"idle/posing" +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_iu7io"] +animation = &"face/test-talking" + [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3lsfi"] animation = &"move/falling" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_52txc"] -animation = &"idle/neutral" +animation = &"idle/breathing" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufwi6"] animation = &"move/jogBackwards" @@ -118,17 +75,25 @@ min_space = 0.0 max_space = 15.0 sync = true +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3v5yd"] +filters = ["base/rig/Skeleton3D:DEF-ass.L", "base/rig/Skeleton3D:DEF-ass.R", "base/rig/Skeleton3D:DEF-balls.L", "base/rig/Skeleton3D:DEF-balls.L.001", "base/rig/Skeleton3D:DEF-balls.L.002", "base/rig/Skeleton3D:DEF-balls.R", "base/rig/Skeleton3D:DEF-balls.R.001", "base/rig/Skeleton3D:DEF-balls.R.002", "base/rig/Skeleton3D:DEF-foot.L", "base/rig/Skeleton3D:DEF-foot.R", "base/rig/Skeleton3D:DEF-pelvis.L", "base/rig/Skeleton3D:DEF-pelvis.R", "base/rig/Skeleton3D:DEF-penis", "base/rig/Skeleton3D:DEF-penis.001", "base/rig/Skeleton3D:DEF-penis.002", "base/rig/Skeleton3D:DEF-penis.003", "base/rig/Skeleton3D:DEF-penis.004", "base/rig/Skeleton3D:DEF-shin.L", "base/rig/Skeleton3D:DEF-shin.L.001", "base/rig/Skeleton3D:DEF-shin.R", "base/rig/Skeleton3D:DEF-shin.R.001", "base/rig/Skeleton3D:DEF-thigh.L", "base/rig/Skeleton3D:DEF-thigh.L.001", "base/rig/Skeleton3D:DEF-thigh.R", "base/rig/Skeleton3D:DEF-thigh.R.001", "base/rig/Skeleton3D:DEF-toe.L", "base/rig/Skeleton3D:DEF-toe.R"] + [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3kyni"] -animation = &"move/rotateLegsRight" +animation = &"hips/rotateLegsRight" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ccnk8"] -animation = &"move/rotateLegsLeft" +animation = &"hips/rotateLegsLeft" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4hreh"] +animation = &"hips/rotateLegsCenter" [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_7hdbu"] blend_point_0/node = SubResource("AnimationNodeAnimation_3kyni") blend_point_0/pos = -1.6 blend_point_1/node = SubResource("AnimationNodeAnimation_ccnk8") blend_point_1/pos = 1.6 +blend_point_2/node = SubResource("AnimationNodeAnimation_4hreh") +blend_point_2/pos = 0.0 min_space = -2.0 max_space = 2.0 sync = true @@ -164,6 +129,8 @@ input_6/auto_advance = false input_6/break_loop_at_end = false input_6/reset = true +[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b26xs"] + [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_rgwlt"] xfade_time = 0.5 input_0/name = "talk" @@ -180,9 +147,6 @@ input_2/break_loop_at_end = true input_2/reset = true [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_uygj1"] -graph_offset = Vector2(-26.4056, -142.474) -nodes/Add2/node = SubResource("AnimationNodeAdd2_4x24d") -nodes/Add2/position = Vector2(1360, 10) nodes/Animation/node = SubResource("AnimationNodeAnimation_3lsfi") nodes/Animation/position = Vector2(-230, -100) "nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_wa16o") @@ -190,450 +154,561 @@ nodes/Animation/position = Vector2(-230, -100) "nodes/Animation 3/node" = SubResource("AnimationNodeAnimation_kmecn") "nodes/Animation 3/position" = Vector2(-230, 360) "nodes/Animation 4/node" = SubResource("AnimationNodeAnimation_8ufbv") -"nodes/Animation 4/position" = Vector2(-180, 760) +"nodes/Animation 4/position" = Vector2(-520, 890) "nodes/Animation 5/node" = SubResource("AnimationNodeAnimation_ry6ix") -"nodes/Animation 5/position" = Vector2(-190, 900) +"nodes/Animation 5/position" = Vector2(-530, 1030) "nodes/Animation 6/node" = SubResource("AnimationNodeAnimation_b851n") -"nodes/Animation 6/position" = Vector2(-180, 1030) +"nodes/Animation 6/position" = Vector2(-520, 1160) "nodes/Animation 7/node" = SubResource("AnimationNodeAnimation_13bj0") "nodes/Animation 7/position" = Vector2(630, 620) +"nodes/Animation 8/node" = SubResource("AnimationNodeAnimation_iu7io") +"nodes/Animation 8/position" = Vector2(-240, 1190) nodes/backward/node = SubResource("AnimationNodeBlendSpace1D_h1uk8") nodes/backward/position = Vector2(-250, 520) nodes/forward/node = SubResource("AnimationNodeBlendSpace1D_4rddd") nodes/forward/position = Vector2(-240, 200) +nodes/hips_add2/node = SubResource("AnimationNodeAdd2_3v5yd") +nodes/hips_add2/position = Vector2(1330, 30) nodes/hips_direction/node = SubResource("AnimationNodeBlendSpace1D_7hdbu") -nodes/hips_direction/position = Vector2(1120, -110) +nodes/hips_direction/position = Vector2(1080, -50) nodes/motion/node = SubResource("AnimationNodeTransition_vbrx5") nodes/motion/position = Vector2(860, 80) nodes/output/position = Vector2(1620, 90) +nodes/talk_add2/node = SubResource("AnimationNodeAdd2_b26xs") +nodes/talk_add2/position = Vector2(20, 890) nodes/talking/node = SubResource("AnimationNodeTransition_rgwlt") -nodes/talking/position = Vector2(80, 790) -node_connections = [&"Add2", 0, &"hips_direction", &"Add2", 1, &"motion", &"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talking", &"motion", 6, &"Animation 7", &"output", 0, &"Add2", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"] +nodes/talking/position = Vector2(-260, 920) +node_connections = [&"hips_add2", 0, &"hips_direction", &"hips_add2", 1, &"motion", &"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talk_add2", &"motion", 6, &"Animation 7", &"output", 0, &"hips_add2", &"talk_add2", 0, &"talking", &"talk_add2", 1, &"Animation 8", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"] + +[sub_resource type="Resource" id="Resource_2rjdy"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-hair-back" +stiffness = 2.0 +damping = 2.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_7y4fq"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-hair-front" +stiffness = 2.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_kfq4j"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-ass" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_n2mxm"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-balls" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_orlqw"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-penis" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false + +[sub_resource type="Resource" id="Resource_65olk"] +script = ExtResource("8_ptrfv") +name_pattern = "DEF-breast" +stiffness = 1.0 +damping = 1.0 +forward_axis = 5 +use_gravity = false [node name="william" instance=ExtResource("1_adkxn")] script = ExtResource("2_0p3og") +[node name="defaultTrackingTarget" type="Node3D" parent="." index="0"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.64625, 4) + +[node name="AnimationTree" type="AnimationTree" parent="." index="1"] +tree_root = SubResource("AnimationNodeBlendTree_uygj1") +anim_player = NodePath("../AnimationPlayerLibrary") +parameters/backward/blend_position = 3.0 +parameters/forward/blend_position = 3.0 +parameters/hips_add2/add_amount = 1.0 +parameters/hips_direction/blend_position = 0.0 +parameters/motion/current_state = "idle" +parameters/motion/transition_request = "" +parameters/motion/current_index = 3 +parameters/talk_add2/add_amount = 1.0 +parameters/talking/current_state = "talk" +parameters/talking/transition_request = "" +parameters/talking/current_index = 0 + +[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"] +libraries = { +&"face": ExtResource("5_ted5p"), +&"hips": ExtResource("6_jmeds"), +&"idle": ExtResource("3_pbx3f"), +&"move": ExtResource("2_64b73") +} + [node name="Skeleton3D" parent="base/rig" index="0"] -bones/0/position = Vector3(-0.00726051, 0.93335, -0.0931817) -bones/0/rotation = Quaternion(0.145655, 0.0110991, -0.0104969, 0.989218) -bones/1/rotation = Quaternion(-0.0691114, 5.45711e-05, -3.5414e-06, 0.997609) +bones/0/position = Vector3(-0.0322498, 0.953319, -0.0907262) +bones/0/rotation = Quaternion(0.0897084, -0.0783759, -0.0150198, 0.992766) +bones/1/rotation = Quaternion(-0.0644763, -6.13824e-09, -1.28759e-08, 0.997919) bones/1/scale = Vector3(1, 1, 1) -bones/2/rotation = Quaternion(-0.0694135, -0.00109839, -0.000209143, 0.997587) +bones/2/rotation = Quaternion(-0.077464, -2.43602e-08, -6.62117e-08, 0.996995) bones/2/scale = Vector3(1, 1, 1) -bones/3/rotation = Quaternion(0.0105205, -0.0029419, -8.67876e-07, 0.99994) +bones/3/rotation = Quaternion(0.00162721, -6.33677e-08, 3.14188e-08, 0.999999) bones/3/scale = Vector3(1, 1, 1) -bones/4/rotation = Quaternion(0.191644, 0.00222683, -0.0222655, 0.981209) +bones/4/rotation = Quaternion(0.214347, -0.000442004, 0.0788951, 0.973566) bones/4/scale = Vector3(1, 1, 1) -bones/5/rotation = Quaternion(-0.0948569, 0.00408231, -0.000389001, 0.995483) -bones/6/rotation = Quaternion(-0.0944421, -0.0156398, 0.020131, 0.995204) -bones/8/position = Vector3(-0.0072605, 0.93335, -0.0931817) -bones/8/rotation = Quaternion(-0.087204, -0.735868, -0.401698, 0.538082) -bones/9/position = Vector3(-0.00726051, 0.93335, -0.0931817) -bones/9/rotation = Quaternion(-0.0642147, 0.750508, 0.394261, 0.526473) -bones/9/scale = Vector3(1, 1, 1) -bones/10/position = Vector3(0.0785821, 0.907294, -0.0930498) -bones/10/rotation = Quaternion(-0.785931, 0.00895629, -0.00344661, 0.61824) -bones/11/position = Vector3(-0.0937215, 0.911412, -0.0868191) -bones/11/rotation = Quaternion(-0.78651, 0.00937668, -0.00286332, 0.6175) -bones/12/position = Vector3(0.0171497, 0.862957, 0.034594) -bones/12/rotation = Quaternion(0.999021, -0.00133899, -0.0120883, -0.0425441) -bones/13/rotation = Quaternion(0.0402473, -0.00153167, -0.0232758, 0.998917) -bones/14/rotation = Quaternion(0.0355025, -0.00148078, -0.02543, 0.999045) -bones/15/position = Vector3(-0.0252219, 0.863969, 0.0361262) -bones/15/rotation = Quaternion(0.998997, -0.00182406, -0.0120709, -0.0430844) -bones/16/rotation = Quaternion(0.0422566, -0.00162849, -0.0237588, 0.998823) -bones/17/rotation = Quaternion(0.0369662, -0.00155462, -0.0257316, 0.998984) -bones/18/position = Vector3(-0.00454903, 0.865641, 0.019446) -bones/18/rotation = Quaternion(0.0145784, 0.571609, 0.820397, -8.6369e-05) -bones/19/rotation = Quaternion(-0.288943, -0.000769606, 0.00415793, 0.957337) -bones/20/rotation = Quaternion(-0.137019, -0.000588403, 0.0123128, 0.990492) -bones/21/rotation = Quaternion(-0.0469641, -1.60389e-05, 0.0168648, 0.998754) -bones/22/rotation = Quaternion(-0.00774206, 0.00027604, 0.0156207, 0.999848) -bones/23/position = Vector3(0.0885867, 0.900147, -0.0729825) -bones/23/rotation = Quaternion(0.974143, 0.0152421, -0.0121319, 0.22509) -bones/23/scale = Vector3(1.00348, 0.993125, 1.00348) -bones/24/rotation = Quaternion(-5.46636e-08, -0.00322862, 2.26149e-08, 0.999995) -bones/25/rotation = Quaternion(0.289182, -0.00374124, 0.0203598, 0.957051) -bones/25/scale = Vector3(1.00016, 0.998012, 1.00191) -bones/26/rotation = Quaternion(4.93666e-08, -0.0175815, 2.49084e-09, 0.999845) -bones/27/rotation = Quaternion(-0.535867, -0.0184805, -0.00546855, 0.844083) -bones/27/scale = Vector3(0.996643, 0.997335, 1.00615) -bones/28/rotation = Quaternion(-4.91147e-05, 0.949005, -0.315262, -0.00020587) -bones/28/scale = Vector3(0.999935, 1.00007, 0.999992) -bones/29/position = Vector3(-0.102556, 0.904715, -0.0660706) -bones/29/rotation = Quaternion(0.999231, -0.0352306, -0.0104538, -0.013678) -bones/29/scale = Vector3(1.00388, 0.992358, 1.00388) -bones/30/rotation = Quaternion(-3.98887e-08, 0.0447362, 4.92215e-08, 0.998999) -bones/31/rotation = Quaternion(0.336906, 0.0438431, -0.0116682, 0.940445) -bones/31/scale = Vector3(1.00018, 0.997391, 1.00255) -bones/32/rotation = Quaternion(1.67997e-08, 0.0347884, -1.55035e-08, 0.999395) -bones/33/rotation = Quaternion(-0.506705, 0.0329191, -0.0579968, 0.859536) -bones/33/scale = Vector3(0.996049, 0.996981, 1.00713) -bones/34/rotation = Quaternion(7.00066e-05, 0.925879, -0.37782, 0.000199544) -bones/34/scale = Vector3(0.999939, 1.00007, 0.999991) -bones/35/position = Vector3(0.0196826, 1.89536, 0.0257784) -bones/35/rotation = Quaternion(0.0270321, 0.00249117, -0.00858077, 0.999595) -bones/36/rotation = Quaternion(0.168184, 0.569005, 0.588722, 0.548957) -bones/36/scale = Vector3(0.999998, 1, 0.999998) -bones/37/rotation = Quaternion(-0.241125, 0.0184625, -0.0778931, 0.967187) -bones/37/scale = Vector3(1, 0.999994, 1) -bones/38/rotation = Quaternion(-0.31407, 0.00747924, -0.080729, 0.945932) +bones/5/rotation = Quaternion(-0.0948554, 0.00562053, -0.000535711, 0.995475) +bones/6/rotation = Quaternion(0.0405041, 0.00776675, -0.09052, 0.99504) +bones/8/rotation = Quaternion(0.168183, 0.569008, 0.588719, 0.548958) +bones/8/scale = Vector3(0.999991, 1.00002, 0.99999) +bones/9/rotation = Quaternion(-0.241127, 0.0184639, -0.0778872, 0.967187) +bones/9/scale = Vector3(1, 0.999996, 1) +bones/10/rotation = Quaternion(-0.314069, 0.00747746, -0.0807343, 0.945932) +bones/11/rotation = Quaternion(-0.223787, -0.0078436, 0.14864, 0.963205) +bones/11/scale = Vector3(0.99998, 1.00004, 0.99998) +bones/12/rotation = Quaternion(-0.367354, 0.263567, 0.891402, -0.0313918) +bones/12/scale = Vector3(1.00001, 0.999981, 1.00001) +bones/13/rotation = Quaternion(0.139163, -0.122498, 0.254063, 0.949252) +bones/13/scale = Vector3(0.999999, 1, 0.999999) +bones/14/rotation = Quaternion(0.168183, -0.569009, -0.588716, 0.54896) +bones/14/scale = Vector3(0.999994, 1.00001, 0.999994) +bones/15/rotation = Quaternion(-0.241128, -0.0184643, 0.077886, 0.967187) +bones/15/scale = Vector3(1, 1, 0.999999) +bones/16/rotation = Quaternion(-0.314064, -0.00747429, 0.0807426, 0.945933) +bones/17/rotation = Quaternion(-0.223802, 0.00784129, -0.14866, 0.963199) +bones/17/scale = Vector3(0.999974, 1.00005, 0.999975) +bones/18/rotation = Quaternion(0.367354, 0.263564, 0.891403, 0.0313917) +bones/18/scale = Vector3(1.00001, 0.999979, 1.00001) +bones/19/rotation = Quaternion(0.139163, 0.122498, -0.254063, 0.949252) +bones/19/scale = Vector3(1, 1, 0.999999) +bones/20/scale = Vector3(1, 1, 1) +bones/21/rotation = Quaternion(0.635867, -0.326458, 0.156479, 0.681625) +bones/21/scale = Vector3(1, 1, 1) +bones/22/rotation = 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-0.011953, 0.997081) +bones/175/scale = Vector3(1, 1, 1) +bones/176/rotation = Quaternion(-0.00934171, -1.60021e-05, 0.0222705, 0.999708) bones/176/scale = Vector3(1, 1, 1) -bones/177/rotation = Quaternion(-0.0108742, 0.102886, -0.0527458, 0.993234) -bones/178/rotation = Quaternion(0.0706864, 0.570289, 0.0774011, 0.814729) +bones/177/rotation = Quaternion(-0.036864, 0.530677, -0.0590597, 0.84471) +bones/177/scale = Vector3(1, 1, 1) +bones/178/position = Vector3(0.0221777, 0.109413, -0.0432364) +bones/178/rotation = Quaternion(0.00860063, 0.622327, -0.127519, 0.772253) bones/178/scale = Vector3(1, 1, 1) -bones/179/position = Vector3(-0.00738886, 0.131406, 0.00407596) -bones/179/rotation = Quaternion(0.153673, 0.401422, -0.268455, 0.862077) +bones/179/rotation = Quaternion(0.120863, 0.000593449, -0.00487831, 0.992657) bones/179/scale = Vector3(1, 1, 1) -bones/180/rotation = Quaternion(0.159275, -0.0288521, -0.048611, 0.985615) -bones/180/scale = Vector3(1, 1, 1) -bones/181/rotation = Quaternion(0.114632, -0.0147862, -0.0808493, 0.990002) -bones/182/rotation = Quaternion(0.0175236, 0.576541, 0.0027414, 0.816876) -bones/182/scale = Vector3(1, 1, 1) -bones/183/position = Vector3(0.00557852, 0.125891, -0.0231761) -bones/183/rotation = Quaternion(0.144969, 0.430932, -0.324425, 0.829476) -bones/184/rotation = Quaternion(0.204427, -0.0230414, -0.0705288, 0.976066) +bones/180/rotation = Quaternion(-0.0363518, -7.20589e-06, 0.00959009, 0.999293) +bones/181/rotation = Quaternion(-0.0699756, 0.498239, -0.128393, 0.854621) +bones/182/position = Vector3(-0.0288367, 1.55269, -0.0602166) +bones/182/rotation = Quaternion(-0.667086, 0.402718, 0.381475, 0.497283) +bones/183/position = Vector3(-0.239461, 1.49281, -0.141842) +bones/183/rotation = Quaternion(0.0677095, -0.103525, 0.985016, 0.120172) +bones/183/scale = Vector3(0.999713, 1.00058, 0.999713) +bones/184/rotation = Quaternion(1.06947e-07, 0.0113589, 8.33749e-08, 0.999936) bones/184/scale = Vector3(1, 1, 1) 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Quaternion(0.332893, 0.0112978, -0.00398898, 0.942889) +bones/185/scale = Vector3(0.999994, 1.00007, 0.99994) +bones/186/rotation = Quaternion(1.592e-07, 0.0277427, -1.11605e-07, 0.999615) +bones/187/rotation = Quaternion(-0.0839848, 0.0241837, 0.0623452, 0.994221) +bones/187/scale = Vector3(1.00029, 0.999433, 1.00028) +bones/188/position = Vector3(0.0197299, 0.120467, 0.0346735) +bones/188/rotation = Quaternion(0.0718441, -0.386481, -0.0423991, 0.918517) +bones/189/rotation = Quaternion(0.112742, 6.40372e-05, -0.000564644, 0.993624) +bones/190/rotation = Quaternion(-0.0243417, -1.56118e-06, 0.00107757, 0.999703) +bones/191/position = Vector3(0.00332131, 0.0344232, 0.0338642) +bones/191/rotation = Quaternion(-0.17073, 0.850091, 0.347047, -0.357428) +bones/192/rotation = Quaternion(0.0314437, 6.59298e-05, -0.00209524, 0.999503) +bones/192/scale = Vector3(1, 1, 1) +bones/193/rotation = Quaternion(0.0521297, -8.55237e-06, 0.00435397, 0.998631) +bones/194/rotation = Quaternion(0.0706864, -0.570289, -0.0774011, 0.814729) +bones/194/scale = Vector3(1, 1, 1) +bones/195/position = Vector3(0.00738889, 0.131406, 0.00407595) +bones/195/rotation = Quaternion(0.021479, -0.420277, 0.0560823, 0.905407) +bones/195/scale = Vector3(1, 1, 1) +bones/196/rotation = Quaternion(0.0616029, 0.000469835, -0.00760857, 0.998072) +bones/196/scale = Vector3(1, 1, 1) +bones/197/rotation = Quaternion(0.00952826, -1.17536e-05, 0.0164548, 0.999819) +bones/198/rotation = Quaternion(0.0175236, -0.576541, -0.00274135, 0.816876) +bones/198/scale = Vector3(1, 1, 1) +bones/199/position = Vector3(-0.0055785, 0.125891, -0.0231761) +bones/199/rotation = Quaternion(-0.0129704, -0.470965, 0.101212, 0.876231) +bones/200/rotation = Quaternion(0.0754091, -0.000904026, 0.011953, 0.997081) +bones/200/scale = Vector3(1, 1, 1) +bones/201/rotation = Quaternion(-0.00934119, 1.6024e-05, -0.0222707, 0.999708) bones/201/scale = Vector3(1, 1, 1) -bones/202/rotation = Quaternion(-0.0398645, 0.0135465, 0.0752491, 0.996276) -bones/203/rotation = Quaternion(0.0706864, -0.570289, -0.0774011, 0.814729) +bones/202/rotation = Quaternion(-0.036864, -0.530677, 0.0590597, 0.84471) +bones/202/scale = Vector3(1, 1, 1) +bones/203/position = Vector3(-0.0221778, 0.109413, -0.0432364) +bones/203/rotation = Quaternion(0.00860056, -0.622327, 0.127518, 0.772253) bones/203/scale = Vector3(1, 1, 1) -bones/204/position = Vector3(0.00738885, 0.131406, 0.00407594) -bones/204/rotation = Quaternion(0.0842626, -0.410503, 0.177026, 0.890533) +bones/204/rotation = Quaternion(0.120863, -0.000593412, 0.00487826, 0.992657) bones/204/scale = Vector3(1, 1, 1) -bones/205/rotation = Quaternion(0.301556, 0.0296113, 0.13604, 0.943229) -bones/205/scale = Vector3(1, 1, 1) -bones/206/rotation = Quaternion(0.125563, 0.0147204, 0.0895856, 0.987923) -bones/207/rotation = Quaternion(0.0175236, -0.576541, -0.0027414, 0.816876) +bones/205/rotation = Quaternion(-0.0363513, 7.21738e-06, -0.00959023, 0.999293) +bones/206/rotation = Quaternion(-0.0699756, -0.498239, 0.128393, 0.854621) +bones/207/position = Vector3(0.0911707, 1.40961, 0.0173649) +bones/207/rotation = Quaternion(-0.0401355, 0.68296, 0.726161, 0.0681517) bones/207/scale = Vector3(1, 1, 1) -bones/208/position = Vector3(-0.00557855, 0.125891, -0.0231762) -bones/208/rotation = Quaternion(0.0970739, -0.443396, 0.258589, 0.852707) -bones/209/rotation = Quaternion(0.365095, 0.0281316, 0.144587, 0.919244) -bones/209/scale = Vector3(1, 1, 1) -bones/210/rotation = Quaternion(0.134733, 0.0175807, 0.0440077, 0.989748) -bones/210/scale = Vector3(1, 1, 1) -bones/211/rotation = Quaternion(-0.036864, -0.530677, 0.0590597, 0.84471) -bones/211/scale = Vector3(1, 1, 1) -bones/212/position = Vector3(-0.0221778, 0.109413, -0.0432364) -bones/212/rotation = Quaternion(0.189435, -0.568664, 0.299922, 0.742148) -bones/212/scale = Vector3(1, 1, 1) -bones/213/rotation = Quaternion(0.337041, 0.0261428, 0.010907, 0.941064) -bones/213/scale = Vector3(1, 1, 1) -bones/214/rotation = Quaternion(0.0923783, 0.00751497, -0.00356127, 0.995689) -bones/215/rotation = Quaternion(-0.0699756, -0.498239, 0.128393, 0.854621) -bones/216/position = Vector3(0.12135, 1.37667, 0.034729) -bones/216/rotation = Quaternion(0.0275261, 0.548689, 0.83551, -0.0102973) -bones/216/scale = Vector3(1, 1, 1) -bones/217/position = Vector3(-0.113678, 1.37989, 0.0392264) -bones/217/rotation = Quaternion(0.0259083, 0.559406, 0.828428, -0.0100339) -bones/217/scale = Vector3(1, 1, 1) -bones/218/position = Vector3(0.174682, 1.36661, -0.135221) -bones/218/rotation = Quaternion(-0.679536, 0.0370191, 0.020005, 0.732435) -bones/219/position = Vector3(-0.175484, 1.37247, -0.119305) -bones/219/rotation = Quaternion(-0.676215, 0.105082, 0.071876, 0.725621) -script = ExtResource("3_qnlho") -jigglebone_configs = Array[ExtResource("4_luuwg")]([SubResource("Resource_jmjda"), SubResource("Resource_66tce"), SubResource("Resource_gine3"), SubResource("Resource_jkreb"), SubResource("Resource_ya8lt"), SubResource("Resource_ukmmo")]) - -[node name="horns" parent="base/rig/Skeleton3D" index="0"] -transform = Transform3D(0.999728, 0.0232468, 0.00203966, -0.0231397, 0.998837, -0.0422997, -0.00302059, 0.0422415, 0.999103, -0.0262462, -0.0660949, -0.02125) - -[node name="iris_001" parent="base/rig/Skeleton3D" index="1"] -transform = Transform3D(-0.019055, -0.000329499, 8.60736e-05, 0.000324365, -0.0190273, -0.00103079, 0.000103757, -0.00102916, 0.0190299, 0.0632821, 1.76684, 0.122178) - -[node name="eye_001" parent="base/rig/Skeleton3D" index="2"] -transform = Transform3D(-0.019055, -0.000329499, 8.60736e-05, 0.000324365, -0.0190273, -0.00103079, 0.000103757, -0.00102916, 0.0190299, 0.0632821, 1.76684, 0.122178) - -[node name="black_001" parent="base/rig/Skeleton3D" index="3"] -transform = Transform3D(-0.019055, -0.000329499, 8.60736e-05, 0.000324365, -0.0190273, -0.00103079, 0.000103757, -0.00102916, 0.0190299, 0.0632821, 1.76684, 0.122178) - -[node name="iris_001_2" parent="base/rig/Skeleton3D" index="4"] -transform = Transform3D(-0.019055, -0.000329499, 8.60727e-05, 0.000324365, -0.0190273, -0.00103078, 0.000103756, -0.00102915, 0.0190299, -0.0272135, 1.76838, 0.122671) - -[node name="eye_001_2" parent="base/rig/Skeleton3D" index="5"] -transform = Transform3D(-0.019055, -0.000329499, 8.60727e-05, 0.000324365, -0.0190273, -0.00103078, 0.000103756, -0.00102915, 0.0190299, -0.0272135, 1.76838, 0.122671) - -[node name="black_001_2" parent="base/rig/Skeleton3D" index="6"] -transform = Transform3D(-0.019055, -0.000329499, 8.60727e-05, 0.000324365, -0.0190273, -0.00103078, 0.000103756, -0.00102915, 0.0190299, -0.0272135, 1.76838, 0.122671) - -[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"] -libraries = { -"idle": ExtResource("3_pbx3f"), -"move": ExtResource("2_64b73") -} - -[node name="AnimationTree" type="AnimationTree" parent="." index="3"] -tree_root = SubResource("AnimationNodeBlendTree_uygj1") -anim_player = NodePath("../AnimationPlayerLibrary") -parameters/Add2/add_amount = 1.0 -parameters/backward/blend_position = 3.0 -parameters/forward/blend_position = 3.0 -parameters/hips_direction/blend_position = 0.0 -parameters/motion/current_state = "forward" -parameters/motion/transition_request = "" -parameters/motion/current_index = 2 -parameters/talking/current_state = "talk2" -parameters/talking/transition_request = "" -parameters/talking/current_index = 1 +bones/208/position = Vector3(-0.142569, 1.42002, -0.0191246) +bones/208/rotation = Quaternion(-0.0401744, 0.682655, 0.726447, 0.0681432) +bones/208/scale = Vector3(1, 1, 1) +bones/209/position = Vector3(0.170956, 1.37645, -0.121426) +bones/209/rotation = Quaternion(-0.729789, -0.0361343, -0.0711527, 0.678999) +bones/210/position = Vector3(-0.178913, 1.39203, -0.176045) +bones/210/rotation = Quaternion(-0.729789, -0.0361343, -0.0711527, 0.678999) +script = ExtResource("7_4sh2k") +enable_jigglebones = false +jigglebone_configs = Array[ExtResource("8_ptrfv")]([SubResource("Resource_2rjdy"), SubResource("Resource_7y4fq"), SubResource("Resource_kfq4j"), SubResource("Resource_n2mxm"), SubResource("Resource_orlqw"), SubResource("Resource_65olk")]) + +[node name="track_head" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="0"] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +rotation_edit_mode = 0 +rotation_order = 2 +top_level = false +visible = true +visibility_parent = NodePath("") +active = false +influence = 0.0 +script = ExtResource("7_h7lx0") +bone = "DEF-spine.006" +influence_lerp_seconds = 3.0 +rotation_lerp_weight = 0.01 + +[node name="track_eye_L" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="1"] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +rotation_edit_mode = 0 +rotation_order = 2 +top_level = false +visible = true +visibility_parent = NodePath("") +active = false +influence = 1.0 +script = ExtResource("9_00p5l") +bone = "DEF-eye.L" + +[node name="track_eye_R" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="2"] +_import_path = NodePath("") +unique_name_in_owner = false +process_mode = 0 +process_priority = 0 +process_physics_priority = 0 +process_thread_group = 0 +physics_interpolation_mode = 0 +auto_translate_mode = 0 +editor_description = "" +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) +rotation_edit_mode = 0 +rotation_order = 2 +top_level = false +visible = true +visibility_parent = NodePath("") +active = false +influence = 1.0 +script = ExtResource("9_00p5l") +bone = "DEF-eye.R" + +[node name="horns" parent="base/rig/Skeleton3D" index="11"] +transform = Transform3D(0.991343, 0.00187152, -0.131286, -0.0283792, 0.979318, -0.200331, 0.128196, 0.202322, 0.970893, -0.0223006, -0.0126594, -0.397749)