-[gd_scene load_steps=23 format=3 uid="uid://2tvylmtejq0u"]
+[gd_scene load_steps=42 format=3 uid="uid://2tvylmtejq0u"]
[ext_resource type="PackedScene" uid="uid://cd5n7um55x8ph" path="res://model/william.glb" id="1_adkxn"]
[ext_resource type="Script" path="res://william.gd" id="2_0p3og"]
[ext_resource type="AnimationLibrary" uid="uid://rsu304v5gdme" path="res://animation/move.res" id="2_64b73"]
[ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"]
+[ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"]
+[ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"]
+[ext_resource type="Script" path="res://jigglebone_setup.gd" id="7_4sh2k"]
+[ext_resource type="Script" path="res://TrackingBone3D_head.gd" id="7_h7lx0"]
+[ext_resource type="Script" path="res://jigglebone_config.gd" id="8_ptrfv"]
+[ext_resource type="Script" path="res://TrackingBone3D.gd" id="9_00p5l"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wa16o"]
animation = &"move/hardLanding"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bj0"]
animation = &"idle/posing"
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_iu7io"]
+animation = &"face/test-talking"
+
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3lsfi"]
animation = &"move/falling"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_52txc"]
-animation = &"idle/neutral"
+animation = &"idle/breathing"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufwi6"]
animation = &"move/jogBackwards"
max_space = 15.0
sync = true
+[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3v5yd"]
+filters = ["base/rig/Skeleton3D:DEF-ass.L", "base/rig/Skeleton3D:DEF-ass.R", "base/rig/Skeleton3D:DEF-balls.L", "base/rig/Skeleton3D:DEF-balls.L.001", "base/rig/Skeleton3D:DEF-balls.L.002", "base/rig/Skeleton3D:DEF-balls.R", "base/rig/Skeleton3D:DEF-balls.R.001", "base/rig/Skeleton3D:DEF-balls.R.002", "base/rig/Skeleton3D:DEF-foot.L", "base/rig/Skeleton3D:DEF-foot.R", "base/rig/Skeleton3D:DEF-pelvis.L", "base/rig/Skeleton3D:DEF-pelvis.R", "base/rig/Skeleton3D:DEF-penis", "base/rig/Skeleton3D:DEF-penis.001", "base/rig/Skeleton3D:DEF-penis.002", "base/rig/Skeleton3D:DEF-penis.003", "base/rig/Skeleton3D:DEF-penis.004", "base/rig/Skeleton3D:DEF-shin.L", "base/rig/Skeleton3D:DEF-shin.L.001", "base/rig/Skeleton3D:DEF-shin.R", "base/rig/Skeleton3D:DEF-shin.R.001", "base/rig/Skeleton3D:DEF-thigh.L", "base/rig/Skeleton3D:DEF-thigh.L.001", "base/rig/Skeleton3D:DEF-thigh.R", "base/rig/Skeleton3D:DEF-thigh.R.001", "base/rig/Skeleton3D:DEF-toe.L", "base/rig/Skeleton3D:DEF-toe.R"]
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3kyni"]
+animation = &"hips/rotateLegsRight"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ccnk8"]
+animation = &"hips/rotateLegsLeft"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4hreh"]
+animation = &"hips/rotateLegsCenter"
+
+[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_7hdbu"]
+blend_point_0/node = SubResource("AnimationNodeAnimation_3kyni")
+blend_point_0/pos = -1.6
+blend_point_1/node = SubResource("AnimationNodeAnimation_ccnk8")
+blend_point_1/pos = 1.6
+blend_point_2/node = SubResource("AnimationNodeAnimation_4hreh")
+blend_point_2/pos = 0.0
+min_space = -2.0
+max_space = 2.0
+sync = true
+
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_vbrx5"]
xfade_time = 0.25
input_0/name = "fall"
input_6/break_loop_at_end = false
input_6/reset = true
+[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b26xs"]
+
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_rgwlt"]
xfade_time = 0.5
input_0/name = "talk"
input_2/reset = true
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_uygj1"]
-graph_offset = Vector2(-672.256, 18.5249)
nodes/Animation/node = SubResource("AnimationNodeAnimation_3lsfi")
nodes/Animation/position = Vector2(-230, -100)
"nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_wa16o")
"nodes/Animation 3/node" = SubResource("AnimationNodeAnimation_kmecn")
"nodes/Animation 3/position" = Vector2(-230, 360)
"nodes/Animation 4/node" = SubResource("AnimationNodeAnimation_8ufbv")
-"nodes/Animation 4/position" = Vector2(-180, 760)
+"nodes/Animation 4/position" = Vector2(-520, 890)
"nodes/Animation 5/node" = SubResource("AnimationNodeAnimation_ry6ix")
-"nodes/Animation 5/position" = Vector2(-190, 900)
+"nodes/Animation 5/position" = Vector2(-530, 1030)
"nodes/Animation 6/node" = SubResource("AnimationNodeAnimation_b851n")
-"nodes/Animation 6/position" = Vector2(-180, 1030)
+"nodes/Animation 6/position" = Vector2(-520, 1160)
"nodes/Animation 7/node" = SubResource("AnimationNodeAnimation_13bj0")
"nodes/Animation 7/position" = Vector2(630, 620)
+"nodes/Animation 8/node" = SubResource("AnimationNodeAnimation_iu7io")
+"nodes/Animation 8/position" = Vector2(-240, 1190)
nodes/backward/node = SubResource("AnimationNodeBlendSpace1D_h1uk8")
-nodes/backward/position = Vector2(-240, 520)
+nodes/backward/position = Vector2(-250, 520)
nodes/forward/node = SubResource("AnimationNodeBlendSpace1D_4rddd")
-nodes/forward/position = Vector2(-230, 200)
+nodes/forward/position = Vector2(-240, 200)
+nodes/hips_add2/node = SubResource("AnimationNodeAdd2_3v5yd")
+nodes/hips_add2/position = Vector2(1330, 30)
+nodes/hips_direction/node = SubResource("AnimationNodeBlendSpace1D_7hdbu")
+nodes/hips_direction/position = Vector2(1080, -50)
nodes/motion/node = SubResource("AnimationNodeTransition_vbrx5")
nodes/motion/position = Vector2(860, 80)
-nodes/output/position = Vector2(1190, 100)
+nodes/output/position = Vector2(1620, 90)
+nodes/talk_add2/node = SubResource("AnimationNodeAdd2_b26xs")
+nodes/talk_add2/position = Vector2(20, 890)
nodes/talking/node = SubResource("AnimationNodeTransition_rgwlt")
-nodes/talking/position = Vector2(80, 790)
-node_connections = [&"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talking", &"motion", 6, &"Animation 7", &"output", 0, &"motion", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"]
+nodes/talking/position = Vector2(-260, 920)
+node_connections = [&"hips_add2", 0, &"hips_direction", &"hips_add2", 1, &"motion", &"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talk_add2", &"motion", 6, &"Animation 7", &"output", 0, &"hips_add2", &"talk_add2", 0, &"talking", &"talk_add2", 1, &"Animation 8", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"]
+
+[sub_resource type="Resource" id="Resource_2rjdy"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-hair-back"
+stiffness = 2.0
+damping = 2.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_7y4fq"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-hair-front"
+stiffness = 2.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_kfq4j"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-ass"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_n2mxm"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-balls"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_orlqw"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-penis"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_65olk"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-breast"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
[node name="william" instance=ExtResource("1_adkxn")]
script = ExtResource("2_0p3og")
+[node name="defaultTrackingTarget" type="Node3D" parent="." index="0"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.64625, 4)
+
+[node name="AnimationTree" type="AnimationTree" parent="." index="1"]
+tree_root = SubResource("AnimationNodeBlendTree_uygj1")
+anim_player = NodePath("../AnimationPlayerLibrary")
+parameters/backward/blend_position = 3.0
+parameters/forward/blend_position = 3.0
+parameters/hips_add2/add_amount = 1.0
+parameters/hips_direction/blend_position = 0.0
+parameters/motion/current_state = "idle"
+parameters/motion/transition_request = ""
+parameters/motion/current_index = 3
+parameters/talk_add2/add_amount = 1.0
+parameters/talking/current_state = "talk"
+parameters/talking/transition_request = ""
+parameters/talking/current_index = 0
+
+[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"]
+libraries = {
+"face": ExtResource("5_ted5p"),
+"hips": ExtResource("6_jmeds"),
+"idle": ExtResource("3_pbx3f"),
+"move": ExtResource("2_64b73")
+}
+
[node name="Skeleton3D" parent="base/rig" index="0"]
-bones/0/position = Vector3(-0.0543097, 0.945187, -0.097963)
-bones/0/rotation = Quaternion(0.154592, 0.0141124, -0.0023227, 0.987875)
-bones/1/rotation = Quaternion(-0.0644764, 2.34048e-09, -1.32068e-08, 0.997919)
+bones/0/position = Vector3(-0.0257162, 0.951681, -0.107052)
+bones/0/rotation = Quaternion(0.0954857, -0.0670702, -0.0189823, 0.992987)
+bones/1/rotation = Quaternion(-0.0644764, -6.13826e-09, -1.28759e-08, 0.997919)
bones/1/scale = Vector3(1, 1, 1)
-bones/2/rotation = Quaternion(-0.0636345, -0.0204647, 0.0164624, 0.997628)
-bones/2/scale = Vector3(1, 1, 1)
-bones/3/rotation = Quaternion(0.0146275, -0.0648416, 0.0159828, 0.99766)
+bones/2/rotation = Quaternion(-0.077464, 3.50653e-08, -6.15945e-08, 0.996995)
+bones/3/rotation = Quaternion(0.00162711, -1.22272e-07, 2.23079e-08, 0.999999)
bones/3/scale = Vector3(1, 1, 1)
-bones/4/rotation = Quaternion(0.194288, 0.0246839, -0.00973452, 0.980586)
+bones/4/rotation = Quaternion(0.162761, 0.00598545, 0.102777, 0.98128)
bones/4/scale = Vector3(1, 1, 1)
-bones/5/rotation = Quaternion(-0.0948385, -0.0200721, 0.00191248, 0.995288)
-bones/6/rotation = Quaternion(-0.0932458, 0.0681049, -0.0134362, 0.99322)
-bones/8/position = Vector3(-0.0543097, 0.945187, -0.097963)
-bones/8/rotation = Quaternion(-0.0767669, -0.731944, -0.403731, 0.543476)
-bones/9/position = Vector3(-0.0543097, 0.945187, -0.097963)
-bones/9/rotation = Quaternion(-0.0650232, 0.747206, 0.405638, 0.522411)
-bones/9/scale = Vector3(1, 1, 1)
-bones/10/position = Vector3(0.0676743, 0.921014, -0.0970048)
-bones/10/rotation = Quaternion(-0.79234, 0.00276048, 0.00147369, 0.610071)
-bones/11/position = Vector3(-0.175886, 0.921175, -0.0899287)
-bones/11/rotation = Quaternion(-0.793959, 0.00355803, 0.00279315, 0.607955)
-bones/12/position = Vector3(-0.0191414, 0.872133, 0.0825493)
-bones/12/rotation = Quaternion(0.999839, -0.00731233, -0.0147557, -0.00709819)
-bones/13/rotation = Quaternion(0.0180564, -6.93462e-05, 0.00191796, 0.999835)
-bones/14/rotation = Quaternion(0.0423466, 3.92527e-05, 0.000829518, 0.999103)
-bones/15/position = Vector3(-0.0790256, 0.872166, 0.0842765)
-bones/15/rotation = Quaternion(0.999824, -0.00741263, -0.0147396, -0.00889758)
-bones/16/rotation = Quaternion(0.0150117, -9.8057e-05, 0.00189377, 0.999886)
-bones/17/rotation = Quaternion(0.0364526, 1.77072e-05, 0.000554607, 0.999335)
-bones/18/position = Vector3(-0.0497157, 0.874717, 0.0609404)
-bones/18/rotation = Quaternion(0.0142694, 0.565772, 0.824397, -0.00827725)
-bones/19/rotation = Quaternion(-0.256631, 0.00103883, 0.00249276, 0.966506)
-bones/20/rotation = Quaternion(-0.118914, 0.000778623, -0.00115882, 0.992904)
-bones/21/rotation = Quaternion(-0.0458966, -0.000364593, -0.00841673, 0.998911)
-bones/22/rotation = Quaternion(-0.0179514, -5.96008e-05, -0.0143702, 0.999736)
-bones/23/position = Vector3(0.081765, 0.913612, -0.068529)
-bones/23/rotation = Quaternion(0.99761, 0.0630025, -0.013426, 0.0250044)
-bones/23/scale = Vector3(1.00224, 0.995552, 1.00224)
-bones/24/rotation = Quaternion(4.54787e-09, -0.0279861, 2.26316e-08, 0.999608)
-bones/25/rotation = Quaternion(0.405807, -0.0281686, 0.0273074, 0.913116)
-bones/25/scale = Vector3(1.0001, 0.999292, 1.00063)
-bones/26/rotation = Quaternion(-3.82189e-08, -0.0212605, 1.82948e-08, 0.999774)
-bones/27/rotation = Quaternion(-0.478788, -0.0195222, 0.05283, 0.876122)
-bones/27/scale = Vector3(0.997899, 0.998541, 1.00362)
-bones/28/rotation = Quaternion(-4.76001e-05, 0.944582, -0.328275, -0.000206993)
-bones/28/scale = Vector3(0.99991, 1.0001, 0.999989)
-bones/29/position = Vector3(-0.188378, 0.913761, -0.0607375)
-bones/29/rotation = Quaternion(0.978895, 0.00189831, -0.0145393, 0.203836)
-bones/29/scale = Vector3(1.00313, 0.99381, 1.00313)
-bones/30/rotation = Quaternion(-3.84486e-08, 0.0293578, 8.12745e-09, 0.999569)
-bones/31/rotation = Quaternion(0.307441, 0.0286494, -0.0288472, 0.950698)
-bones/31/scale = Vector3(1.00015, 0.998494, 1.00141)
-bones/32/rotation = Quaternion(-2.90932e-08, 0.0179735, 8.42695e-09, 0.999839)
-bones/33/rotation = Quaternion(-0.578423, 0.0186578, 0.0338056, 0.814823)
-bones/33/scale = Vector3(0.996837, 0.997518, 1.00575)
-bones/34/rotation = Quaternion(5.41431e-05, 0.95061, -0.310387, 0.000204309)
-bones/34/scale = Vector3(0.999914, 1.0001, 0.999988)
-bones/35/position = Vector3(-0.088554, 1.90273, 0.0623807)
-bones/35/rotation = Quaternion(0.0468039, 0.00183861, 0.0172171, 0.998754)
-bones/36/rotation = Quaternion(0.168184, 0.569005, 0.588722, 0.548957)
-bones/36/scale = Vector3(0.999998, 1, 0.999998)
-bones/37/rotation = Quaternion(-0.241127, 0.0184641, -0.0778872, 0.967187)
-bones/37/scale = Vector3(1, 0.999994, 1)
-bones/38/rotation = Quaternion(-0.314067, 0.00747741, -0.0807338, 0.945932)
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+bones/22/rotation = Quaternion(0.235825, 0.0209287, 0.288052, 0.927887)
+bones/22/scale = Vector3(1, 1, 1)
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+bones/23/scale = Vector3(1, 1, 1)
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+bones/26/scale = Vector3(1, 1, 1)
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+bones/27/scale = Vector3(1, 1, 1)
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+bones/28/scale = Vector3(0.999998, 1, 0.999998)
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+bones/29/scale = Vector3(1, 0.999996, 1)
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+bones/31/scale = Vector3(1, 0.999997, 1)
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+bones/32/scale = Vector3(1, 1, 1)
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+bones/33/scale = Vector3(1, 0.999999, 1)
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+bones/34/scale = Vector3(1, 0.999999, 1)
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+bones/35/scale = Vector3(1, 0.999998, 1)
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+bones/36/scale = Vector3(1, 1, 1)
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+bones/38/rotation = Quaternion(0.917471, 0.155111, 0.329905, 0.159217)
bones/38/scale = Vector3(1, 1, 1)
-bones/39/rotation = Quaternion(-0.223788, -0.00784351, 0.148642, 0.963205)
-bones/39/scale = Vector3(0.999993, 1.00001, 0.999993)
-bones/40/rotation = Quaternion(-0.367355, 0.263561, 0.891404, -0.0313916)
-bones/40/scale = Vector3(0.999999, 1, 1)
-bones/41/rotation = Quaternion(0.139165, -0.122498, 0.254064, 0.949252)
-bones/41/scale = Vector3(1, 0.999999, 1)
-bones/42/rotation = Quaternion(0.168183, -0.569005, -0.588722, 0.548957)
-bones/42/scale = Vector3(0.999998, 1, 0.999998)
-bones/43/rotation = Quaternion(-0.241125, -0.0184641, 0.0778867, 0.967188)
-bones/43/scale = Vector3(1, 0.999998, 1)
-bones/44/rotation = Quaternion(-0.314066, -0.00747598, 0.0807378, 0.945932)
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bones/207/scale = Vector3(1, 1, 1)
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-[node name="eye_001_2" parent="base/rig/Skeleton3D" index="5"]
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-[node name="black_001_2" parent="base/rig/Skeleton3D" index="6"]
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-[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"]
-libraries = {
-"idle": ExtResource("3_pbx3f"),
-"move": ExtResource("2_64b73")
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-[node name="AnimationTree" type="AnimationTree" parent="." index="3"]
-tree_root = SubResource("AnimationNodeBlendTree_uygj1")
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-parameters/motion/transition_request = ""
-parameters/motion/current_index = 2
-parameters/talking/current_state = "talk2"
-parameters/talking/transition_request = ""
-parameters/talking/current_index = 1
+[node name="track_eye_L" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="1"]
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+
+[node name="track_eye_R" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="2"]
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+[node name="horns" parent="base/rig/Skeleton3D" index="11"]
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