]> Untitled Git - william-skin.git/blobdiff - william.tscn
Added export config options for web, osx, windows, linux
[william-skin.git] / william.tscn
index 80a249070a408dfc339dcc00a3ddb7d149bd5a6c..237d574e8bdb92e0f2264c2b35e8adbe60fac45a 100644 (file)
@@ -1,67 +1,15 @@
-[gd_scene load_steps=32 format=3 uid="uid://2tvylmtejq0u"]
+[gd_scene load_steps=42 format=3 uid="uid://2tvylmtejq0u"]
 
 [ext_resource type="PackedScene" uid="uid://cd5n7um55x8ph" path="res://model/william.glb" id="1_adkxn"]
-[ext_resource type="Script" path="res://william.gd" id="2_0p3og"]
+[ext_resource type="Script" uid="uid://csai88h87nmak" path="res://william.gd" id="2_0p3og"]
 [ext_resource type="AnimationLibrary" uid="uid://rsu304v5gdme" path="res://animation/move.res" id="2_64b73"]
 [ext_resource type="AnimationLibrary" uid="uid://lf126l263jjc" path="res://animation/idle.res" id="3_pbx3f"]
-[ext_resource type="Script" path="res://jigglebone_setup.gd" id="3_qnlho"]
-[ext_resource type="Script" path="res://jigglebone_config.gd" id="4_luuwg"]
-
-[sub_resource type="Resource" id="Resource_4wmfk"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-ear"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_06a1d"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-ass"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_3l7pn"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-breast"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_wyssi"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-penis"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_8fcmc"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-balls"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_ut5vu"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-hair-back"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
-
-[sub_resource type="Resource" id="Resource_jmjda"]
-script = ExtResource("4_luuwg")
-name_pattern = "DEF-hair-front"
-stiffness = 1.0
-damping = 1.0
-forward_axis = 5
-use_gravity = false
+[ext_resource type="AnimationLibrary" uid="uid://i7clqa7yt16v" path="res://animation/face.res" id="5_ted5p"]
+[ext_resource type="AnimationLibrary" uid="uid://b5kyg75fbtsis" path="res://animation/hips.res" id="6_jmeds"]
+[ext_resource type="Script" uid="uid://hu072m8wnolr" path="res://jigglebone_setup.gd" id="7_4sh2k"]
+[ext_resource type="Script" uid="uid://rfk2x3tyi7cs" path="res://TrackingBone3D_head.gd" id="7_h7lx0"]
+[ext_resource type="Script" uid="uid://b6qok4l5840il" path="res://jigglebone_config.gd" id="8_ptrfv"]
+[ext_resource type="Script" uid="uid://ds1dxylci82yo" path="res://TrackingBone3D.gd" id="9_00p5l"]
 
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_wa16o"]
 animation = &"move/hardLanding"
@@ -81,11 +29,14 @@ animation = &"idle/yelling"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_13bj0"]
 animation = &"idle/posing"
 
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_iu7io"]
+animation = &"face/test-talking"
+
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3lsfi"]
 animation = &"move/falling"
 
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_52txc"]
-animation = &"idle/neutral"
+animation = &"idle/breathing"
 
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ufwi6"]
 animation = &"move/jogBackwards"
@@ -124,6 +75,29 @@ min_space = 0.0
 max_space = 15.0
 sync = true
 
+[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_3v5yd"]
+filters = ["base/rig/Skeleton3D:DEF-ass.L", "base/rig/Skeleton3D:DEF-ass.R", "base/rig/Skeleton3D:DEF-balls.L", "base/rig/Skeleton3D:DEF-balls.L.001", "base/rig/Skeleton3D:DEF-balls.L.002", "base/rig/Skeleton3D:DEF-balls.R", "base/rig/Skeleton3D:DEF-balls.R.001", "base/rig/Skeleton3D:DEF-balls.R.002", "base/rig/Skeleton3D:DEF-foot.L", "base/rig/Skeleton3D:DEF-foot.R", "base/rig/Skeleton3D:DEF-pelvis.L", "base/rig/Skeleton3D:DEF-pelvis.R", "base/rig/Skeleton3D:DEF-penis", "base/rig/Skeleton3D:DEF-penis.001", "base/rig/Skeleton3D:DEF-penis.002", "base/rig/Skeleton3D:DEF-penis.003", "base/rig/Skeleton3D:DEF-penis.004", "base/rig/Skeleton3D:DEF-shin.L", "base/rig/Skeleton3D:DEF-shin.L.001", "base/rig/Skeleton3D:DEF-shin.R", "base/rig/Skeleton3D:DEF-shin.R.001", "base/rig/Skeleton3D:DEF-thigh.L", "base/rig/Skeleton3D:DEF-thigh.L.001", "base/rig/Skeleton3D:DEF-thigh.R", "base/rig/Skeleton3D:DEF-thigh.R.001", "base/rig/Skeleton3D:DEF-toe.L", "base/rig/Skeleton3D:DEF-toe.R"]
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_3kyni"]
+animation = &"hips/rotateLegsRight"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ccnk8"]
+animation = &"hips/rotateLegsLeft"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4hreh"]
+animation = &"hips/rotateLegsCenter"
+
+[sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_7hdbu"]
+blend_point_0/node = SubResource("AnimationNodeAnimation_3kyni")
+blend_point_0/pos = -1.6
+blend_point_1/node = SubResource("AnimationNodeAnimation_ccnk8")
+blend_point_1/pos = 1.6
+blend_point_2/node = SubResource("AnimationNodeAnimation_4hreh")
+blend_point_2/pos = 0.0
+min_space = -2.0
+max_space = 2.0
+sync = true
+
 [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_vbrx5"]
 xfade_time = 0.25
 input_0/name = "fall"
@@ -155,6 +129,8 @@ input_6/auto_advance = false
 input_6/break_loop_at_end = false
 input_6/reset = true
 
+[sub_resource type="AnimationNodeAdd2" id="AnimationNodeAdd2_b26xs"]
+
 [sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_rgwlt"]
 xfade_time = 0.5
 input_0/name = "talk"
@@ -171,7 +147,6 @@ input_2/break_loop_at_end = true
 input_2/reset = true
 
 [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_uygj1"]
-graph_offset = Vector2(-672.256, 18.5249)
 nodes/Animation/node = SubResource("AnimationNodeAnimation_3lsfi")
 nodes/Animation/position = Vector2(-230, -100)
 "nodes/Animation 2/node" = SubResource("AnimationNodeAnimation_wa16o")
@@ -179,448 +154,560 @@ nodes/Animation/position = Vector2(-230, -100)
 "nodes/Animation 3/node" = SubResource("AnimationNodeAnimation_kmecn")
 "nodes/Animation 3/position" = Vector2(-230, 360)
 "nodes/Animation 4/node" = SubResource("AnimationNodeAnimation_8ufbv")
-"nodes/Animation 4/position" = Vector2(-180, 760)
+"nodes/Animation 4/position" = Vector2(-520, 890)
 "nodes/Animation 5/node" = SubResource("AnimationNodeAnimation_ry6ix")
-"nodes/Animation 5/position" = Vector2(-190, 900)
+"nodes/Animation 5/position" = Vector2(-530, 1030)
 "nodes/Animation 6/node" = SubResource("AnimationNodeAnimation_b851n")
-"nodes/Animation 6/position" = Vector2(-180, 1030)
+"nodes/Animation 6/position" = Vector2(-520, 1160)
 "nodes/Animation 7/node" = SubResource("AnimationNodeAnimation_13bj0")
 "nodes/Animation 7/position" = Vector2(630, 620)
+"nodes/Animation 8/node" = SubResource("AnimationNodeAnimation_iu7io")
+"nodes/Animation 8/position" = Vector2(-240, 1190)
 nodes/backward/node = SubResource("AnimationNodeBlendSpace1D_h1uk8")
-nodes/backward/position = Vector2(-240, 520)
+nodes/backward/position = Vector2(-250, 520)
 nodes/forward/node = SubResource("AnimationNodeBlendSpace1D_4rddd")
-nodes/forward/position = Vector2(-230, 200)
+nodes/forward/position = Vector2(-240, 200)
+nodes/hips_add2/node = SubResource("AnimationNodeAdd2_3v5yd")
+nodes/hips_add2/position = Vector2(1330, 30)
+nodes/hips_direction/node = SubResource("AnimationNodeBlendSpace1D_7hdbu")
+nodes/hips_direction/position = Vector2(1080, -50)
 nodes/motion/node = SubResource("AnimationNodeTransition_vbrx5")
 nodes/motion/position = Vector2(860, 80)
-nodes/output/position = Vector2(1190, 100)
+nodes/output/position = Vector2(1620, 90)
+nodes/talk_add2/node = SubResource("AnimationNodeAdd2_b26xs")
+nodes/talk_add2/position = Vector2(20, 890)
 nodes/talking/node = SubResource("AnimationNodeTransition_rgwlt")
-nodes/talking/position = Vector2(80, 790)
-node_connections = [&"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talking", &"motion", 6, &"Animation 7", &"output", 0, &"motion", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"]
+nodes/talking/position = Vector2(-260, 920)
+node_connections = [&"hips_add2", 0, &"hips_direction", &"hips_add2", 1, &"motion", &"motion", 0, &"Animation", &"motion", 1, &"Animation 2", &"motion", 2, &"forward", &"motion", 3, &"Animation 3", &"motion", 4, &"backward", &"motion", 5, &"talk_add2", &"motion", 6, &"Animation 7", &"output", 0, &"hips_add2", &"talk_add2", 0, &"talking", &"talk_add2", 1, &"Animation 8", &"talking", 0, &"Animation 4", &"talking", 1, &"Animation 5", &"talking", 2, &"Animation 6"]
+
+[sub_resource type="Resource" id="Resource_2rjdy"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-hair-back"
+stiffness = 2.0
+damping = 2.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_7y4fq"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-hair-front"
+stiffness = 2.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_kfq4j"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-ass"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_n2mxm"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-balls"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_orlqw"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-penis"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
+
+[sub_resource type="Resource" id="Resource_65olk"]
+script = ExtResource("8_ptrfv")
+name_pattern = "DEF-breast"
+stiffness = 1.0
+damping = 1.0
+forward_axis = 5
+use_gravity = false
 
 [node name="william" instance=ExtResource("1_adkxn")]
 script = ExtResource("2_0p3og")
 
+[node name="defaultTrackingTarget" type="Node3D" parent="." index="0"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.64625, 4)
+
+[node name="AnimationTree" type="AnimationTree" parent="." index="1"]
+tree_root = SubResource("AnimationNodeBlendTree_uygj1")
+anim_player = NodePath("../AnimationPlayerLibrary")
+parameters/backward/blend_position = 3.0
+parameters/forward/blend_position = 3.0
+parameters/hips_add2/add_amount = 1.0
+parameters/hips_direction/blend_position = 0.0
+parameters/motion/current_state = "idle"
+parameters/motion/transition_request = ""
+parameters/motion/current_index = 3
+parameters/talk_add2/add_amount = 1.0
+parameters/talking/current_state = "talk"
+parameters/talking/transition_request = ""
+parameters/talking/current_index = 0
+
+[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"]
+libraries = {
+&"face": ExtResource("5_ted5p"),
+&"hips": ExtResource("6_jmeds"),
+&"idle": ExtResource("3_pbx3f"),
+&"move": ExtResource("2_64b73")
+}
+
 [node name="Skeleton3D" parent="base/rig" index="0"]
-bones/0/position = Vector3(-0.0265722, 0.952015, -0.10708)
-bones/0/rotation = Quaternion(0.0964054, -0.0676081, -0.0197605, 0.992847)
-bones/1/rotation = Quaternion(-0.0644764, -6.13826e-09, -1.28759e-08, 0.997919)
+bones/0/position = Vector3(-0.0322498, 0.953319, -0.0907262)
+bones/0/rotation = Quaternion(0.0897084, -0.0783759, -0.0150198, 0.992766)
+bones/1/rotation = Quaternion(-0.0644763, -6.13824e-09, -1.28759e-08, 0.997919)
 bones/1/scale = Vector3(1, 1, 1)
-bones/2/rotation = Quaternion(-0.077464, 3.50653e-08, -6.15945e-08, 0.996995)
-bones/2/scale = Vector3(1, 1, 1)
-bones/3/rotation = Quaternion(0.00162711, -1.22272e-07, 2.23079e-08, 0.999999)
+bones/2/rotation = Quaternion(-0.077464, -2.43602e-08, -6.62117e-08, 0.996995)
+bones/3/rotation = Quaternion(0.00162721, -6.33677e-08, 3.14188e-08, 0.999999)
 bones/3/scale = Vector3(1, 1, 1)
-bones/4/rotation = Quaternion(0.161229, 0.00552136, 0.104239, 0.981381)
+bones/4/rotation = Quaternion(0.214347, -0.000442004, 0.0788951, 0.973566)
 bones/4/scale = Vector3(1, 1, 1)
-bones/5/rotation = Quaternion(-0.0948542, 0.00835962, -0.000796451, 0.995456)
-bones/6/rotation = Quaternion(0.0334772, 0.00609976, -0.0788343, 0.996307)
-bones/8/position = Vector3(-0.0265722, 0.952015, -0.10708)
-bones/8/rotation = Quaternion(-0.0980296, -0.79198, -0.380439, 0.467359)
-bones/9/position = Vector3(-0.0265722, 0.952015, -0.10708)
-bones/9/rotation = Quaternion(-0.105281, 0.728284, 0.339447, 0.585914)
-bones/9/scale = Vector3(1, 1, 1)
-bones/10/position = Vector3(0.0920081, 0.922218, -0.0839295)
-bones/10/rotation = Quaternion(-0.761304, -0.0239914, -0.0686692, 0.644302)
-bones/11/position = Vector3(-0.149505, 0.935063, -0.115915)
-bones/11/rotation = Quaternion(-0.761794, -0.0238465, -0.0685894, 0.643737)
-bones/12/position = Vector3(-0.024379, 0.89966, 0.0843904)
-bones/12/rotation = Quaternion(0.997721, -0.0115438, 0.064275, 0.0169558)
-bones/13/rotation = Quaternion(0.00756472, -9.79571e-05, -0.00933362, 0.999928)
-bones/14/rotation = Quaternion(0.000789937, -1.4476e-06, -0.00183075, 0.999998)
-bones/15/position = Vector3(-0.083801, 0.902796, 0.0766044)
-bones/15/rotation = Quaternion(0.997719, -0.0115753, 0.0642641, 0.0171099)
-bones/16/rotation = Quaternion(0.00762278, -0.000102291, -0.00931224, 0.999928)
-bones/17/rotation = Quaternion(1.10316e-05, -1.7761e-06, -0.00181864, 0.999998)
-bones/18/position = Vector3(-0.0511287, 0.901089, 0.057949)
-bones/18/rotation = Quaternion(-0.0266869, 0.628789, 0.775063, 0.0564657)
-bones/19/rotation = Quaternion(-0.287774, -0.00644766, 0.019857, 0.957471)
-bones/20/rotation = Quaternion(-0.156262, -0.00176087, 0.0118683, 0.987643)
-bones/21/rotation = Quaternion(-0.0715562, -0.000543658, 0.0059128, 0.997419)
-bones/22/rotation = Quaternion(-0.0321403, -0.000121367, 0.00238174, 0.999481)
-bones/23/position = Vector3(0.101052, 0.917648, -0.0528572)
-bones/23/rotation = Quaternion(0.978993, 0.116537, 0.05382, 0.158414)
-bones/23/scale = Vector3(1.00694, 0.98626, 1.00694)
-bones/24/rotation = Quaternion(-4.73524e-08, -0.0715782, -1.92738e-08, 0.997435)
-bones/25/rotation = Quaternion(0.154977, -0.0713638, 0.0110404, 0.985275)
-bones/25/scale = Vector3(1.00031, 0.997265, 1.00251)
-bones/26/rotation = Quaternion(5.11595e-08, -0.00780649, 1.82954e-08, 0.99997)
-bones/27/rotation = Quaternion(-0.470093, -0.00980795, 0.0827286, 0.878676)
-bones/27/scale = Vector3(0.993599, 0.998682, 1.00799)
-bones/28/rotation = Quaternion(2.4664e-05, 0.965741, -0.259507, -0.000225146)
-bones/28/scale = Vector3(0.99967, 1.00041, 0.999919)
-bones/29/position = Vector3(-0.166925, 0.931811, -0.0881743)
-bones/29/rotation = Quaternion(0.995953, 0.0640757, 0.0611928, 0.0150501)
-bones/29/scale = Vector3(1.00568, 0.988744, 1.00568)
-bones/30/rotation = Quaternion(-2.16443e-09, 0.0420989, 2.4315e-08, 0.999114)
-bones/31/rotation = Quaternion(0.157352, 0.0421067, -0.00661622, 0.986622)
-bones/31/scale = Vector3(1.00026, 0.998185, 1.0016)
-bones/32/rotation = Quaternion(-1.46134e-08, 0.00951712, 1.22328e-08, 0.999955)
-bones/33/rotation = Quaternion(-0.614987, 0.00848509, 0.0702155, 0.785359)
-bones/33/scale = Vector3(0.994435, 0.994785, 1.01091)
-bones/34/rotation = Quaternion(0.00011974, 0.959751, -0.280852, 0.000184676)
-bones/34/scale = Vector3(0.999826, 1.0002, 0.999978)
-bones/35/position = Vector3(-0.0178007, 1.92346, -0.0625021)
-bones/35/rotation = Quaternion(0.0538217, -0.047156, 0.00306989, 0.997432)
-bones/36/rotation = Quaternion(0.168184, 0.569008, 0.588719, 0.548958)
-bones/36/scale = Vector3(0.999996, 1.00001, 0.999996)
-bones/37/rotation = Quaternion(-0.241129, 0.0184651, -0.0778842, 0.967187)
-bones/37/scale = Vector3(1, 0.999994, 1)
-bones/38/rotation = Quaternion(-0.314065, 0.00747547, -0.080739, 0.945933)
+bones/5/rotation = Quaternion(-0.0948554, 0.00562053, -0.000535711, 0.995475)
+bones/6/rotation = Quaternion(0.0405041, 0.00776675, -0.09052, 0.99504)
+bones/8/rotation = Quaternion(0.168183, 0.569008, 0.588719, 0.548958)
+bones/8/scale = Vector3(0.999991, 1.00002, 0.99999)
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-[node name="black_001" parent="base/rig/Skeleton3D" index="3"]
-transform = Transform3D(-0.0189729, 0.00021345, -0.00178648, -1.99723e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, 0.0189293, 1.79074, 0.0310159)
-
-[node name="iris_001_2" parent="base/rig/Skeleton3D" index="4"]
-transform = Transform3D(-0.0189729, 0.00021345, -0.00178649, -1.99721e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, -0.0711765, 1.79064, 0.0224717)
-
-[node name="eye_001_2" parent="base/rig/Skeleton3D" index="5"]
-transform = Transform3D(-0.0189729, 0.00021345, -0.00178649, -1.99721e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, -0.0711765, 1.79064, 0.0224717)
-
-[node name="black_001_2" parent="base/rig/Skeleton3D" index="6"]
-transform = Transform3D(-0.0189729, 0.00021345, -0.00178649, -1.99721e-05, -0.0189472, -0.00205172, -0.00179908, -0.00204068, 0.0188628, -0.0711765, 1.79064, 0.0224717)
-
-[node name="AnimationPlayerLibrary" type="AnimationPlayer" parent="." index="2"]
-libraries = {
-"idle": ExtResource("3_pbx3f"),
-"move": ExtResource("2_64b73")
-}
-
-[node name="AnimationTree" type="AnimationTree" parent="." index="3"]
-tree_root = SubResource("AnimationNodeBlendTree_uygj1")
-anim_player = NodePath("../AnimationPlayerLibrary")
-parameters/backward/blend_position = 3.0
-parameters/forward/blend_position = 3.0
-parameters/motion/current_state = "idle"
-parameters/motion/transition_request = ""
-parameters/motion/current_index = 3
-parameters/talking/current_state = "talk2"
-parameters/talking/transition_request = ""
-parameters/talking/current_index = 1
+bones/208/position = Vector3(-0.142569, 1.42002, -0.0191246)
+bones/208/rotation = Quaternion(-0.0401744, 0.682655, 0.726447, 0.0681432)
+bones/208/scale = Vector3(1, 1, 1)
+bones/209/position = Vector3(0.170956, 1.37645, -0.121426)
+bones/209/rotation = Quaternion(-0.729789, -0.0361343, -0.0711527, 0.678999)
+bones/210/position = Vector3(-0.178913, 1.39203, -0.176045)
+bones/210/rotation = Quaternion(-0.729789, -0.0361343, -0.0711527, 0.678999)
+script = ExtResource("7_4sh2k")
+enable_jigglebones = false
+jigglebone_configs = Array[ExtResource("8_ptrfv")]([SubResource("Resource_2rjdy"), SubResource("Resource_7y4fq"), SubResource("Resource_kfq4j"), SubResource("Resource_n2mxm"), SubResource("Resource_orlqw"), SubResource("Resource_65olk")])
+
+[node name="track_head" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="0"]
+_import_path = NodePath("")
+unique_name_in_owner = false
+process_mode = 0
+process_priority = 0
+process_physics_priority = 0
+process_thread_group = 0
+physics_interpolation_mode = 0
+auto_translate_mode = 0
+editor_description = ""
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
+rotation_edit_mode = 0
+rotation_order = 2
+top_level = false
+visible = true
+visibility_parent = NodePath("")
+active = false
+influence = 0.0
+script = ExtResource("7_h7lx0")
+bone = "DEF-spine.006"
+influence_lerp_seconds = 3.0
+rotation_lerp_weight = 0.01
+
+[node name="track_eye_L" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="1"]
+_import_path = NodePath("")
+unique_name_in_owner = false
+process_mode = 0
+process_priority = 0
+process_physics_priority = 0
+process_thread_group = 0
+physics_interpolation_mode = 0
+auto_translate_mode = 0
+editor_description = ""
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
+rotation_edit_mode = 0
+rotation_order = 2
+top_level = false
+visible = true
+visibility_parent = NodePath("")
+active = false
+influence = 1.0
+script = ExtResource("9_00p5l")
+bone = "DEF-eye.L"
+
+[node name="track_eye_R" type="SkeletonModifier3D" parent="base/rig/Skeleton3D" index="2"]
+_import_path = NodePath("")
+unique_name_in_owner = false
+process_mode = 0
+process_priority = 0
+process_physics_priority = 0
+process_thread_group = 0
+physics_interpolation_mode = 0
+auto_translate_mode = 0
+editor_description = ""
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
+rotation_edit_mode = 0
+rotation_order = 2
+top_level = false
+visible = true
+visibility_parent = NodePath("")
+active = false
+influence = 1.0
+script = ExtResource("9_00p5l")
+bone = "DEF-eye.R"
+
+[node name="horns" parent="base/rig/Skeleton3D" index="11"]
+transform = Transform3D(0.991343, 0.00187152, -0.131286, -0.0283792, 0.979318, -0.200331, 0.128196, 0.202322, 0.970893, -0.0223006, -0.0126594, -0.397749)