[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bhc6i8sr4gvov" path="res://.godot/imported/ds1-undead-asylum.obj-9475a832eb37d2ae9d974e54a0bd2cd6.mesh" [deps] files=["res://.godot/imported/ds1-undead-asylum.obj-9475a832eb37d2ae9d974e54a0bd2cd6.mesh"] source_file="res://test/ds1-undead-asylum.obj" dest_files=["res://.godot/imported/ds1-undead-asylum.obj-9475a832eb37d2ae9d974e54a0bd2cd6.mesh", "res://.godot/imported/ds1-undead-asylum.obj-9475a832eb37d2ae9d974e54a0bd2cd6.mesh"] [params] generate_tangents=true scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) optimize_mesh=true force_disable_mesh_compression=false